dirksonguer + rage 1
News
october 2011 by DirkSonguer
The story most of you are talking about is story telling being told in text, cut scenes, voiceover, and machinima. None of that is a game, its other media squeezed in between what is a game. Games have emergent stories, or what I prefer to call drama. That's the thing that happens when you are the last counter terrorist trying to defuse the bomb in counterstrike. Quake, and Doom had drama, modern AAA games have Story telling.
gamedesign
story
agile
iterations
rage
z3
october 2011 by DirkSonguer