dirksonguer + math 3
Cracking the Scratch Lottery Code | Magazine
february 2011 by DirkSonguer
Mohan Srivastava, a geological statistician living in Toronto, was working in his office in June 2003, waiting for some files to download onto his computer, when he discovered a couple of old lottery tickets buried under some paper on his desk. The tickets were cheap scratchers—a gag gift from his squash partner—and Srivastava found himself wondering if any of them were winners. He fished a coin out of a drawer and began scratching off the latex coating. “The first was a loser, and I felt pretty smug,” Srivastava says. “I thought, ‘This is exactly why I never play these dumb games.’”
math
money
statistics
wired
gambling
games
gamedesign
z3
february 2011 by DirkSonguer
Iñigo Quilez - fractals, computer graphics, mathematics, demoscene and more
february 2010 by DirkSonguer
My name is Iñigo Quílez (you can use 'n', that's fine). I was born the May 24th of 1979 in San Sebastián (Donostia), a beautiful city of the Basque Country, somewhere in Europe (Spain). I love life, I admire the universe (in a pretty natural sense), and I enjoy skiing, mathematics, dance, computer graphics, mountains, and probably many other things I forgot by now. Also, I have a cv.
Ten years ago I started this site as some sort of boxroom where I could drop my fractals, demos and other creations. Soon I started adding explanations, tutorials and presentations too; even code and other random stuff like personal pictures and a blog. Then at some point I decided it was time to split the big mess into smaller messes and point to them from a common kind of index. Guess what, that index is exactly where you are right now.
programming
articles
demoscene
3d
computer
tutorial
graphics
people
rendering
math
software
Ten years ago I started this site as some sort of boxroom where I could drop my fractals, demos and other creations. Soon I started adding explanations, tutorials and presentations too; even code and other random stuff like personal pictures and a blog. Then at some point I decided it was time to split the big mess into smaller messes and point to them from a common kind of index. Guess what, that index is exactly where you are right now.
february 2010 by DirkSonguer
xkcd - A webcomic of romance, sarcasm, math, and language - By Randall Munroe
december 2007 by DirkSonguer
xkcd - A webcomic of romance, sarcasm, math, and language - By Randall Munroe
blog
comic
webcomic
english
computer
programming
math
december 2007 by DirkSonguer
Copy this bookmark: