dirksonguer + kinect 5
Virtual Tour of Nissan Pathfinder Using Kinect for Windows « « /forward /forward
27 days ago by DirkSonguer
Today Nissan North America changed the way consumers interact with cars in dealership showrooms. IdentityMine and digital agency Critical Mass celebrate the launch of the fully immersive Nissan Pathfinder Experience, utilizing Kinect for Windows. Originally, Kinect was used to enhance the Xbox 360 gaming system; now Kinect can be applied to a variety of consumer interactions. The debut is center stage at the Chicago Auto Show, the largest auto show in North America, and includes a massive interactive display. Participants can virtually navigate through the interior of the Nissan Pathfinder by interacting with the Kinect for Windows console, using hand motions to direct the experience.
nissan
marketing
technology
kinect
windows8
surface
27 days ago by DirkSonguer
Report: next-gen Kinect can lip-read - Edge Magazine
november 2011 by DirkSonguer
Sources close to Eurogamer claim that Kinect 2 will come bundled with future Xbox consoles. As well as lip-reading, the improved sensor will be able to detect players' emotional states by recognising facial expressions and tracking the pitch and volume of their voices.
technology
kinect
microsoft
interfaces
sensors
november 2011 by DirkSonguer
T=Machine » “Do I look fat in this?” … “You do now!” (Kinect FAIL)
may 2011 by DirkSonguer
Here’s an excellent idea: use Kinect to display clothes on people in real-time, inside a fashion retail shop.
But hey – wait a minute – look closely at the person who’s posing in each case. Why does the on-screen person look like they weigh twice as much as the person who’s in front of the camera?
kinect
emergingexperiences
retail
fashion
marketing
But hey – wait a minute – look closely at the person who’s posing in each case. Why does the on-screen person look like they weigh twice as much as the person who’s in front of the camera?
may 2011 by DirkSonguer
HowStuffWorks "How Microsoft Kinect Works"
january 2011 by DirkSonguer
Microsoft Kinect is poised to shake up the video game console experience. Announced and demonstrated as Project Natal in June 2009, Kinect seems almost magical the way it can "see" every movement of your body and reproduce it within the video game you're playing. Plus, it recognizes your face and voice so it can pick you out in the room and know who you are, even if you're playing with a group of friends. November 2010 marks Kinect's historic and anticipated release as a new addition to Microsoft's Xbox 360 product line.
microsoft
kinect
technology
hardware
january 2011 by DirkSonguer
Kinect Gestural UI: First Impressions (Jakob Nielsen's Alertbox)
january 2011 by DirkSonguer
Kinect is a new video game system that is fully controlled by bodily movements. It's vaguely similar to the Wii, but doesn't use a controller (and doesn't have the associated risk of banging up your living room if you lose your grip on the Wii wand during an aggressive tennis swing).
Kinect observes users through a video camera and recognizes gestures they make with different body parts, including hands, arms, legs, and general posture. The fitness program, for example, is fond of telling me to "do deeper squats," which it can do because it knows how my entire body is moving. Analyzing body movements in such detail far exceeds the Wii's capabilities, though it's still not going to put my trainer down at the gym out of work.
games
ui
ux
kinect
gaming
z3
Kinect observes users through a video camera and recognizes gestures they make with different body parts, including hands, arms, legs, and general posture. The fitness program, for example, is fond of telling me to "do deeper squats," which it can do because it knows how my entire body is moving. Analyzing body movements in such detail far exceeds the Wii's capabilities, though it's still not going to put my trainer down at the gym out of work.
january 2011 by DirkSonguer
Copy this bookmark: