dirksonguer + history 9
How Yahoo Killed Flickr and Lost the Internet
10 days ago by DirkSonguer
This is the story of a wonderful idea. Something that had never been done before, a moment of change that shaped the Internet we know today. This is the story of Flickr. And how Yahoo bought it and murdered it and screwed itself out of relevance along the way.
flickr
history
social
socialnetworks
platform
yahoo
10 days ago by DirkSonguer
Understanding 9/11: A Television News Archive
august 2011 by DirkSonguer
The 9/11 Television News Archive is a library of news coverage of the events of 9/11/2001 and their aftermath as presented by U.S. and international broadcasters. A resource for scholars, journalists, and the public, it presents one week of news broadcasts for study, research and analysis.
Television is our pre-eminent medium of information, entertainment and persuasion, but until now it has not been a medium of record. This Archive attempts to address this gap by making TV news coverage of this critical week in September 2001 available to those studying these events and their treatment in the media.
Explore 3,000 hours of international TV News from 20 channels over 7 days, and select analysis by scholars.
history
news
journalism
9-11
Television is our pre-eminent medium of information, entertainment and persuasion, but until now it has not been a medium of record. This Archive attempts to address this gap by making TV news coverage of this critical week in September 2001 available to those studying these events and their treatment in the media.
Explore 3,000 hours of international TV News from 20 channels over 7 days, and select analysis by scholars.
august 2011 by DirkSonguer
A Brief History of Wing Commander
august 2011 by DirkSonguer
Okay, you may not think two full articles to be all that brief, but considering the scope and significance of the series, this seems pretty well abridged to me. G4TV has a two-part history of the series
wingcommander
gaming
history
z3
august 2011 by DirkSonguer
The origin of CTRL-ALT-DELETE - Hack a Day
april 2011 by DirkSonguer
He came up with the idea after growing weary of waiting for the Power-On Self Test (POST) routine to finish during each reboot of his software testing regiment. We remember the old days of slow hardware and can understand his frustration at the lost time. He decided to throw in a shortcut that allowed the software to reboot without power cycling the hardware. The original implementation used CTRL-ALT-ESC, but was later changed so that one frustrated keyboard mash couldn’t accidentally reboot the system.
computer
history
windows
pc
april 2011 by DirkSonguer
The history of UTF-8 as told by Rob Pike
april 2011 by DirkSonguer
Looking around at some UTF-8 background, I see the same incorrect
story being repeated over and over. The incorrect version is:
1. IBM designed UTF-8.
2. Plan 9 implemented it.
That's not true. UTF-8 was designed, in front of my eyes, on a
placemat in a New Jersey diner one night in September or so 1992.
history
computerscience
UTF
UTF-8
programming
story being repeated over and over. The incorrect version is:
1. IBM designed UTF-8.
2. Plan 9 implemented it.
That's not true. UTF-8 was designed, in front of my eyes, on a
placemat in a New Jersey diner one night in September or so 1992.
april 2011 by DirkSonguer
Why Nokia failed: 'Wasted 2,000 man years' on UIs that didn't work • The Register
march 2011 by DirkSonguer
When Nokia CEO Stephen Elop announced that Nokia was abandoning its development of its own smartphone platforms and APIs, and betting the farm on somebody else's, many people asked why it was necessary.
Nokia had spent 15 years trying to develop and maintain its own software, which it regarded as strategic to maintaining its independence. Elop's decisions have ensured that Nokia didn't just get another option to run alongside its own, but it would abandon these, writing off the investments it had already made. In his opinion, these weren't good enough.
business
history
nokia
ui
mobile
Nokia had spent 15 years trying to develop and maintain its own software, which it regarded as strategic to maintaining its independence. Elop's decisions have ensured that Nokia didn't just get another option to run alongside its own, but it would abandon these, writing off the investments it had already made. In his opinion, these weren't good enough.
march 2011 by DirkSonguer
Joystick Division - Five Essential Video Game Documentaries
february 2011 by DirkSonguer
It's hard to keep track of every event in gaming's past. The industry has grown, fallen, and expanded for over forty years, and it shows no signs of stopping.
The are many wonderful books that follow extensive history of video games, but we'd like to talk about five films that should be watched for a holistic view of the medium. Some of these films may be hard to track down, but check them out if you can because they will make you understand the way other people play games.
games
gaming
history
video
documentation
z3
The are many wonderful books that follow extensive history of video games, but we'd like to talk about five films that should be watched for a holistic view of the medium. Some of these films may be hard to track down, but check them out if you can because they will make you understand the way other people play games.
february 2011 by DirkSonguer
Greyglers@Google: Vint Cerf
july 2010 by DirkSonguer
You can learn more by attending a rare tech talk by Vint, presented by the Greyglers*: Reimagining the Internet: If wed known then what we know now, what would we have done differently?
Back in the Internet's design phase, Bob Kahn and I spent six months developing concepts and architecture and a year creating the TCP specification, but we didn't know that the idea would work. We concentrated on solving the problems we envisioned, such as networks that couldn't handle each other's packet lengths. Security against direct attacks and authentication of sources weren't high on the agenda. Now that we have spam, DDOS, viruses, and worms, we look back and think about what we might have done differently had we realized that we were creating a global infrastructure for the 21st century!
google
history
internet
it
english
talks
vint
cerf
Back in the Internet's design phase, Bob Kahn and I spent six months developing concepts and architecture and a year creating the TCP specification, but we didn't know that the idea would work. We concentrated on solving the problems we envisioned, such as networks that couldn't handle each other's packet lengths. Security against direct attacks and authentication of sources weren't high on the agenda. Now that we have spam, DDOS, viruses, and worms, we look back and think about what we might have done differently had we realized that we were creating a global infrastructure for the 21st century!
july 2010 by DirkSonguer
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