dirksonguer + flash   13

Aarra Insight : SilkTricky : Flash vs. HTML5 | Aarra : Interactive
HTML5 is hot.  The echo chamber is loud and everywhere you turn; blogs, social media, trade magazines, and corporations, are heralding it as the silver-bullet for everything—and more. It’s magical.

But what is the current reality of HTML5 for Advertising Agencies and their Digital Production partners? And what does it mean for those concepting and developing real client campaigns with real business goals? The question isn’t “Is Flash Dead?” But rather “What’s the best solution to this problem?” Both HTML5 and Flash are amazing solutions to our web executions, each with their own pros and cons.
flash  html5  development 
11 weeks ago by DirkSonguer
Dead End Thrills | The Art Of Gaming
Dead End Thrills is a website dedicated to videogame photography, an emerging art form that’s as far from the average screenshot as it is the average photograph. In the virtual worlds of modern 3D games, the snapper has something their traditional counterpart does not: a supernatural level of control. Light, gravity and time are just toggles, sliders and developer commands. The rules of the game can change.
art  flash  game  games  gaming  inspiration  reference  screenshots  videogames  wallpaper  z3 
september 2010 by DirkSonguer
Web Design Blog, Tutorials and Inspiration | Web Design Ledger
The Web Design Ledger is a publication written by web designers for web designers. The primary purpose of this site is to act as a platform for sharing web design related knowledge and resources. Topics range from design inspiration to tips and tutorials and everything in between.
blog  design  development  flash  webdesign  webdev  html5  usability  english 
june 2010 by DirkSonguer
Flash In The Pan? | Edge Online
If the absence of Flash on iPhone and iPod Touch for three years and its current incompatibility with iPad left any room for doubt, then Steve Jobs’ recent tirade to employees made clear the depth of the Apple CEO’s ill-feeling toward Adobe’s ubiquitous media platform. But more than mere dissatisfaction with the internet’s most pervasive mode of serving multimedia content, including webgames, Jobs’ support of the new web standard, HTML5, shows Apple’s deeper, more aggressive goal: to bring about the downfall of Flash by shifting the very source of how we experience games and watch videos on the net.
games  flash  html5  web  technology 
june 2010 by DirkSonguer
Adobe Browserlab
Tool to test designs & web pages on multiple browsers automatically
adobe  tools  development  web  design  webdesign  tool  flash  testing  browser 
june 2009 by DirkSonguer

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