dirksonguer + designdocuments   1

Lost Garden: Game Design Logs
If you still practice or encourage the outdated practice of writing long design documents, you are doing your team and your business a grave disfavor. Long design docs embody and promote an insidious world view: They make the false claim that the most effective way to make a game is to create a fixed engineering specification and then hand that off to developers to implement feature by bullet-pointed feature.
designdocuments  documentation  concept  gamedev  z3 
may 2011 by DirkSonguer

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