The Art Of Boss Design: Tips From A Combat Designer « #AltDevBlogADay
january 2012 by DirkSonguer
Boss fights are the linch pin of your entire combat experience, possibly your entire game, as one bad experience is all it takes to bring your game to a screeching halt. Something so important, so integral, demands effort and attention to detail, but for the majority of projects they are relegated to the very end. Why?
gamedesign
bossfights
conflict
z3
january 2012 by DirkSonguer