dirksonguer + boardgames   3

Game Design Challenge 4: Digital to Physical « VA 306 – Intro to Game Design (Spring 2012)
“If you can’t design a non-digital game from a digital game…you don’t truly understand the nuances of the pure design underneath the art and…programming.” -Brathwaite & Schreiber

While you may take any digital game that interests you, I recommend working with a simpler game we have already looked at (such as Pac-Man, Donkey Kong, Space Invaders, and Centipede) and convert that to a board game. These games are simple and easy to understand.
gamedesign  digital  boardgames  scale  gamesystems  z3 
february 2012 by DirkSonguer
Yehuda: Learn to Love Board Games Again:100+ Ways to Rejuvenate the Games You Already Own
Do you have dusty games in the closet that you grew bored with years ago?

Do your kids beg you to play with them, but you can't stand another round of roll-the-die/pick-a-card, move-your-piece, do-what-the-space-tells-you-to-do, and somebody wins a few hours later?

Do you want to add fun and excitement to your life without spending a dime?

In the last fifteen years, board game designers and dedicated board gamers around the world have learned a thing of two about what really makes board games fun for adults. The principles used in modern board game designs can be used to help you rejuvenate your old board games. You, too, can learn to love board games again.
boardgames  games  gaming  gamedesign  z3 
march 2011 by DirkSonguer
BOGA Design and Prototype: Links
The Boardgamers of Greater Akron Design and Prototype (BoGA DaP) Committee helps non-digital game designer’s develop quality prototype board games by the sharing of design information and providing playtest opportunities. BoGA is a flexible, open and largely self-organizing group committed to high quality games.
games  gamedesign  links  list  english  boardgames  gamemechanics  z3 
june 2010 by DirkSonguer

Copy this bookmark:



description:


tags: