dirksonguer + blog   109

From Me To You
Photoblog, also with animated photographs
blog  design  inspiration  photography 
april 2011 by DirkSonguer
よわよわカメラウーマン日記
yowayowa camera woman = natsumi
Lives in Tokyo with two cats.
Photographs mainly levitating self-portraits (and cats not levitating).
yowayowa is a Japanese term meaning "weak" or "feeble."
Since I'm yowayowa, it's really heavy to carry SLR cameras around.
blog  photography  inspiration 
april 2011 by DirkSonguer
Dev Watercooler: The View From 10,000 Feet - World of Warcraft
So how is the view from way up here? It’s great actually -- we’re really happy with how Cataclysm is going so far, and we have big surprises on the horizon. On the other hand, there are details you can see at ground level that you can’t make out from 10,000 feet.

When we started these blogs, the idea was to foster developer communication to the players without some of the inherent problems of posting in forums. Some players have pointed out recently, and we totally agree, that the blogs up until now have been from a very high vantage point. We looked for topics with universal interest that would feel important and newsworthy. That has worked overall, but we also feel like we’ve lost something from when I used to be down in the metaphorical trenches talking to players in the forums.
mmog  blizzard  wow  blog  communitymanagement  rules  z3 
march 2011 by DirkSonguer
About | MIT NSE Nuclear Information Hub (http://web.mit.edu/nse/)
The purpose of this blog is not to provide up-to-date information about the ongoing situation at the nuclear facilities in Fukushima, Japan, nor is it to promote to a pro-nuclear political agenda. Rather, we are trying to provide non-sensationalized, factual data from engineers in a manner that the general public can understand. We are fighting to decipher conflicting news reports and manage the frustrating lack of clarity to provide this information. Also, please understand that we are full time students, busy writing theses, going to classes, and completing homework assignments, so these updates may be somewhat behind those of the media outlets.
mit  nuclear  nuclearenergy  blog  science 
march 2011 by DirkSonguer
The Game Prodigy
The Game Prodigy strives to provide game design articles and discussion that are immediately practical to readers. We believe that a game design resource should be as useful to game designers as a programming how-to is to an engineer, or a style guide is to an artist. Game design discussion should be useful, concrete, and understandable.

Game Design in itself, not game programming, not project management, but just deciding what to build, is a difficult problem in itself. There are common problems in game design that have been solved, and designers should have access to those solutions from other games and developers instead of having to retrace the same steps.

For this reason, at The Game Prodigy we focus less on theory and more on results. We look at case studies of successful designs and see how we can use them in our own games. We discuss the merits of different designs and what platforms they are appropriate for. We avoid talking about designs in a vacuum, instead saying, “This design was used in this context and produced this result.”
blog  gamedesign  games  programming  gamemechanics  z3 
february 2011 by DirkSonguer
Why Teens Don't And Won't Tweet
I'm 16 and, unusually, I use Twitter quite a bit. I say unusually because perhaps you've heard that teens don't tweet. This first came to light last year when a 15-year-old Morgan Stanley intern wrote a report [PDF] where he explained that teens "realize they are not going to update it," and that "no one is viewing their profile, so their 'tweets' are pointless."
twitter  facebook  socialmedia  demographics  blog  english  usage 
december 2010 by DirkSonguer
How many Microsoft employees does it take to change a lightbulb? - Fabulous Adventures In Coding - Site Home - MSDN Blogs
Joe Bork has written a great article explaining some of the decisions that go into whether a bug is fixed or not. This means that I can cross that one off my list of potential future entries. Thanks Joe!

But while I'm at it, I'd like to expand a little on what Joe said.His comments generalize to more than just bug fixes. A bug fix is one kind of change to the behaviour of the product, and all changes have similar costs and go through a similar process.
article  blog  design  development  management  microsoft  programming  software 
november 2010 by DirkSonguer
Make Games - Finishing a Game
As I work towards completing my own game, I’ve been thinking a lot about finishing projects in general. I’ve noticed that there are a lot of really talented developers out there that have trouble finishing games. Truthfully, I’ve left a long trail of unfinished games in my wake… I think everyone has. Not every project is going to pan out, for whatever reason. But if you find yourself consistently backing out of game projects that have a lot of potential, it could be worth taking a step back and examining why this happens.
blog  design  development  game  gamedev  games  inspiration  programming  productivity  z3 
september 2010 by DirkSonguer
Designing the new Campaign Monitor iOS icons - Blog - Campaign Monitor
One of my first icon projects for Campaign Monitor was to create a set of Apple iOS icons for our mobile web application. These are the icons that show up when you bookmark our mobile site to the ‘home screen’ on your Apple device. Now, with all of the iOS devices floating around out there, you can do things the easy way by creating one large icon which is then scaled down for that particular device, or you can do it properly by creating a pixel-perfect icon for each device. For the iPod Touch/iPhone 2.5/3G/3GS, the icon size is a miserly 57 pixels square. For the iPad, it’s 72 pixels square, and for the newer iPhone4, it’s a whopping 114 pixels square.
iphone  ipad  interface  icons  web  webdesign  webdev  ui  blog  english 
august 2010 by DirkSonguer
The Bottom Feeder: Sometimes It's OK To Steal My Games
This blog post is about the bright side of software piracy. It's about the times when not only is it OK to steal my games, but, in fact, I get something out of it. Perhaps an unusual topic for a blog post from a game developer.
development  game  games  copyright  ethics  piracy  english  article  blog 
july 2010 by DirkSonguer
GameDev Blogs
Why start this site?

Well, I believe that game developers are interesting, and have a lot to say. I also know that a lot of them keep blogs. But I don't think they promote them, and I don't think they are too easy to find. The reason that I think this is because I have too often seen people ask the question "does anyone know any decent developer blogs?"
gamedev  development  developer  games  programming  blog  list  english 
july 2010 by DirkSonguer
Web Design Blog, Tutorials and Inspiration | Web Design Ledger
The Web Design Ledger is a publication written by web designers for web designers. The primary purpose of this site is to act as a platform for sharing web design related knowledge and resources. Topics range from design inspiration to tips and tutorials and everything in between.
blog  design  development  flash  webdesign  webdev  html5  usability  english 
june 2010 by DirkSonguer
iA » Designing for iPad: Reality Check
Over the last two months we have been working on several iPad projects: Two news applications, a social network and a word processor. We worked on iPad projects without ever having touched an iPad. One client asked us to “start working on that tablet thing” even before we knew whether the iPad was real. The question Are we designing desktop programs, web sites or something entirely new? has been torturing us until that express package from New York finally crossed our door sill. A quick write up of design insights before and after the appearance of the iPad at our office.
article  blog  design  interface  interfacedesign  ipad  mobile  usability  ux 
june 2010 by DirkSonguer
The Setup
About
The Setup is a collection of nerdy interviews, asking people from all walks of life about the software and hardware they use.

Despite appearances, the site is not actually sponsored by Apple - people just seem to like using their tools. We're a fan, too.
blog  inspiration  interview  people  programming  software  interviews  games  gamedesign 
june 2010 by DirkSonguer
dykestowatchoutfor.com
Since its inception in 1983, Alison Bechdel’s comic strip Dykes To Watch Out For has become a countercultural institution. The strip is syndicated in dozens of newspapers, translated into several languages and collected in a series of award-winning books. Utne magazine has listed DTWOF as “one of the greatest hits of the twentieth century.” And Comics Journal says, “Bechdel’s art distills the pleasures of Friends and The Nation; we recognize our world in it, with its sorrows and ironies.”
art  blog  books  comic  comics  webcomic  humor 
may 2010 by DirkSonguer
Wulffmorgenthaler.com | Home | Entertainment - Since 2002. A Commentary ...
We're two humans who call ourselves Mikael Wulff and Anders Morgenthaler - and yes we both own a computer - wow!?
blog  comic  comics  webcomic  inspiration  humor 
april 2010 by DirkSonguer
Pixar's Brad Bird on Fostering Innovation
This week The McKinsey Quaterly asks: what does stimulating the creativity of animators have in common with developing new product ideas or technology breakthroughs? Apparently, a lot.
pixar  blog  innovation  creativity  art  animation  culture  management 
august 2009 by DirkSonguer
Lies, Damned Lies...: Online Advertising Business 101
When you spend as much time as I do examining the workings of the online ad industry, it's easy to forget that, to many people, it really is pretty opaque. Not only is it characterized by some of the most complex and scalable technology in the world, but it also has its own, pretty unique, economic model to boot.
blog  article  microsoft  marketing  agency  advertising  english 
august 2009 by DirkSonguer
OVERCOMPENSATING: The Journal Comic With a Seething Disdain for Reality.
My name is Jeffrey Rowland and I am an actual dude.
I used to live in Oklahoma but now I live in Northampton, Massachusetts.
I got problems like everybody does. I got a few stories to tell you.
blog  web  webcomic  comic  internet  english 
march 2009 by DirkSonguer
FreakAngels
FREAKANGELS is a free, weekly, ongoing comic written by Warren Ellis and illustrated by Paul Duffield. Drop by the Whitechapel Forum to discuss this week's installment.
steampunk  web  blog  inspiration  webcomic  comic  comics  english 
february 2009 by DirkSonguer
Continuous Deployment at IMVU: Doing the impossible fifty times a day ...
Continuous Deployment isn’t just an abstract theory. At IMVU it’s a core part of our culture to ship. It’s also not a new technique here, we’ve been practicing continuous deployment for years; far longer than I’ve been a member of this startup.
blog  programming  development  article  agile  testing  deployment  english 
february 2009 by DirkSonguer
Continuous deployment and continuous learning
At long last, some of the actual implementers of the advanced systems we built at IMVU for rapid deployment and rapid response are starting to write about it. I find these on-the-ground descriptions of the system and how they work so much more credible than just theory-type posts that I am excited to share them with you. I can personally attest that these guys know what they are talking about; I saw them do it first-hand. I will always be full of awe and gratitude for what they accomplished.
agile  deployment  development  blog  article  english 
february 2009 by DirkSonguer
Little Bitchard
Demoscene musician & producer ^ MFX/Kewlers
demoscene  music  blog  english 
january 2009 by DirkSonguer
swissmiss
My name is Tina Roth Eisenberg. I am a 'swiss designer gone NYC'. swissmiss is my visual archive of things that 'make me look'. I am a graphic designer and run my own studio in Brooklyn. Contact me if you would like to team up, have a link suggestion or just want to say hello: submissions {at} swiss-miss.com.
blog  photography  web  inspiration  design  illustration  advertising  english  webdesign  interfacedesign 
january 2009 by DirkSonguer
Nothing For Ungood
Just a site poking a little fun at life in Germany from an American perspective.

By the way, we love Germany. It is pretty awesome. Except for the weather.
english  blog  german  humor  culture  fun  usa  germany 
january 2009 by DirkSonguer
Virtual Economy Research Network | News, research and discussion on ...
Virtual Economy Research Network (VERN) is a communication hub for scholars, students and developers interested in virtual goods, currencies and economies. It was launched in September 2006 and is maintained by Helsinki Institute for Information Technology.

VERN's purpose is to promote academic research in the area, serve as a research resource, and enhance communication between scholars and developers. The main features of the site are a blog, a discussion forum, a bibliography and a list of research links.
blog  games  community  news  mmog  economics  virtualworlds 
january 2009 by DirkSonguer
First Monday
First Monday is one of the first openly accessible, peer–reviewed journals on the Internet, solely devoted to the Internet. Since its start in May 1996, First Monday has published 960 papers in 151 issues; these papers were written by 1,207 different authors. In addition, eight special issues have appeared. The most recent special issue was entitled A Web site with a view — The Third World on First Monday and it was edited by Eduardo Villanueva Mansilla. First Monday is indexed in Communication Abstracts, Computer & Communications Security Abstracts, DoIS, eGranary Digital Library, INSPEC, Information Science & Technology Abstracts, LISA, PAIS, and other services.
web  community  news  social  articles  blog  english  podcast  communication  information  web2.0 
january 2009 by DirkSonguer
Random Battle
Welcome to Random Battle. This isn’t my first blog about the games industry, nor is it my personal blog, but it is where I’ll be trying to comment regularly on industry-relevant topics. The way I see it, I can’t keep posting on gaming community blogs without a site, because then no one can come back to my blog to yell at me.
blog  gaming  gamedesign  gamer  english 
january 2009 by DirkSonguer
GamesIndustry.biz - games industry news, features, and jobs.
GamesIndustry.biz is the market-leading online resource for news and information about the global videogames industry, covering all aspects of the interactive entertainment value chain from development through to retail.
research  news  media  magazine  games  english  blog  artcle 
december 2008 by DirkSonguer
Does It Lose Money When You Do That? Don’t Do That
The world is full of games companies that blow stupid amounts of money on making online games (typically “massively multiplayer online games” (MMO)). It’s time to put a stop to this madness; honestly, I thought everyone learnt their lesson about 5 years ago when we had the last wave of “everyone’s making an MMO … oh god, these things are TEN TIMES as expensive and ONE HUNDRED TIMES as difficult as we thought … Run away!”. Apparently not.
gamedev  games  english  blog  article  mmog 
december 2008 by DirkSonguer
Attack of the Velociroflcoptersaurus!
Meine Kollegen in Australien haben ein wahrhaft schönes Gebilde in die Welt gesetzt: den Velociroflcoptersaurus. Er ist eng verwandt mit der Hommingberger Gepardenforelle, hat aber eine noch kürzere Lebenserwartung. Und da dachte ich mir: so was muss unterstützt werden. Attack of the Velociroflcoptersaurus!

Die Jagd nach dem Vieh ist eröffnet - Das FFM-Office ist so was von dabei!
velociroflcoptersaurus  humor  blog  english  german  web  web2.0 
december 2008 by DirkSonguer
Imagine how Portable Social Graphs Will Impact the Web
The above presentation helps to visualize how social technologies change business, ecommerce, and corporate websites. When I heard Mark Zuckerberg tell us how Facebook connect would be linked with different websites, I had a feeling of how dramatic this would change the web –and wrote this piece What ‘Facebook Connect’ Means for Corporate Websites.
social  marketing  media  blog  english  web2.0  community 
december 2008 by DirkSonguer
Construct your own Top 10 Must Follow' List as it relates to your own Niche
Construct your own ‘Top 10 Must Follow’ list as it relates to your own niche.
twitter  follow  english  blog  list  information 
december 2008 by DirkSonguer
VizThink Blog » Blog Archive » Indexed by Jessica Hagy at VizThink ‘09
Visualization can be a very powerful tool. Even simple images have the power to be provocative, insightful, challenging, and even funny. Jessica Hagy’s book and associated blog, Indexed, are no exception. In fact, they are great examples of very simple images such as line charts and Venn diagrams used to communicate complex concepts, often with a good dose of humor and wit.
blog  english  video  tutorial  visualization 
november 2008 by DirkSonguer
DIGITAL YOUTH RESEARCH | Kids' Informal Learning with Digital Media
The project has three general objectives. The first objective is to describe kids as active innovators using digital media rather than as passive consumers of popular culture or academic knowledge. The second objective is to think about the implications of kids' innovative cultures for schools and higher education and to engage in a dialogue with educational planners. The third objective is to advise software designers about how to use kids' innovative approaches to knowledge and learning in building better software. This project will address these objectives through ethnographic research in both local neighborhoods in Northern and Southern California, and in virtual places and networks such as online games, blogs, messaging, and online interest groups. Our research sites focus on learning and cultural production outside of schools: in homes, neighborhoods, after-school, and in recreational settings.
social  media  internet  culture  community  blog  english  research 
november 2008 by DirkSonguer
Shorpy Photo Archive | History in HD
Shorpy.com | History in HD is a vintage photography blog featuring thousands of high-definition images from the 1850s to 1950s. The site is named after Shorpy Higginbotham, a teenage coal miner who lived 100 years ago.
photography  inspiration  design  culture  blog  english  vintage 
november 2008 by DirkSonguer
WNYC - Radiolab
WNYC 93.9 FM and AM 820 are New York's flagship public radio stations, broadcasting the finest programs from National Public Radio and Public Radio International, as well as a wide range of award-winning local programming.
blog  news  journalism  podcast  inspiration  ideas  radio  english  media  culture 
november 2008 by DirkSonguer
The html blog | 10 code snippets for PHP developers
I've compiled a small list of some useful code snippets which might help you when writing your PHP scripts...
blog  programming  webdev  development  reference  english 
november 2008 by DirkSonguer
The Designer's Notebook Columns
The Designer’s Notebook is a (mostly) regular column I write for the Gamasutra developers’ webzine, run by the same people who produce the incomparable Game Developers’ Conference. Below is an index to all my columns to date, in chronological order. An index with brief abstracts can also be found at Gamasutra. To read an article where it was first published, click on the little iconto the left of the title. If the title itself is underlined, it links to a local copy here on my website.
english  games  gamedesign  blog  articles 
october 2008 by DirkSonguer
berlinblase.de
berlinblase started out as a little team-based tumblelog, covering live all the things happening in Berlin around BarCamp Berlin2 and Web 2.0 Expo in November 2007. Now, our spontaneous raw’n'uncut style will be continued during forthcoming european web-events.
blog  community  berlin  english  social  web  events 
october 2008 by DirkSonguer
Illegal Advertising
Illegal Advertising is an independent blog that brings you the best in underground online advertising. Illegal, banned and rejected commercials, spoofs, very virals, director cuts, underground campaigns and exclusive previews. New content is added on daily basis, so check back often.
inspiration  english  blog  advertising  marketing  list  video 
october 2008 by DirkSonguer
the DAEDALUS PROJECT: MMORPG Research, Cyberculture, MMORPG Psychology
I surveyed MMORPG players for the first time in the Fall of 99. Since then, I've surveyed over 35,000 MMORPG players from most of the popular US MMORPGs. Over the past 5 years, I've presented these findings in a variety of formats. I settled on The Daedalus Project as a way to easily present findings, but the problem that emerged was that it became hard to illustrate themes and show the big picture using a blog format. The Daedalus Gateway is an attempt to provide a coherent gateway to all those findings.
blog  games  gamedev  community  mmog  surveys  studies 
october 2008 by DirkSonguer
USA Erklärt
Kein Land dominiert unsere Nachrichten und Blogs wie die USA. Ob in Politik oder Wirtschaft, ob mit Hass oder Liebe, Amerika, Amerikaner und Americana sind jeden Tag ein Thema. Gemessen daran ist allerdings das Basiswissen über die USA - wie ein Gesetz entsteht oder ein Urteil zu Stande kommt, wo die Macht des Präsidenten oder das Recht auf Meinungsfreiheit endet, aber auch was für Partyspiele am Halloween gefragt sind oder wie man die besten Chocolate Chip Cookies backt - bestenfalls lückenhaft. Was in den Medien und Blogs über die USA zu lesen ist, ist oft genug Halbwissen oder Vorurteil und hin und wieder wohl auch bewusste Desinformation. Unkritisches zitieren führt dazu, dass diese Fehler weitergegeben und verstärkt werden, bis jeder es “einfach weiß”. Als Amerikaner erkennt man dann schon mal sein eigenes Land nicht mehr wieder.
politics  german  blog  news  usa 
august 2008 by DirkSonguer
MVC web development
Roll back the clock by two years. That’s before AJAX, before Web 2.0, before Rails. Where were we then? Well pondering whether MVC was really such a good idea after all. Continuing from there…
blog  php  programming  web  webdev  english  patterns  mvc 
july 2008 by DirkSonguer
p a b s t - p h o t o . c o m : Blog
About Matthias Pabst At the moment I'm studying media design. Secondary I'm earning my living with photographing people (business, events, fashion). My first attempts in taking serious and meaningful photos date back in 2005. Primarily, I like to take photos of landscapes, urban sceneries and portraits of people. But, I am constantly inspired to try out new things as well
photography  blog  english  inspiration  portfolio 
june 2008 by DirkSonguer
Feministing
Young women are rarely given the opportunity to speak on their own behalf on issues that affect their lives and futures. Feministing provides a platform for us to comment, analyze, influence and connect.
blog  politics  feminism  life 
february 2008 by DirkSonguer
Steven Fishman, former scientologist
Who is Steven Fishman? Was he really the biological father of Jesus Christ? The Church of Scientology said he was. His auditors, Nancy Witkowski, Catherine Fox, Leah Abady, Ann Glushakow, Margaret Supak, Richard Reese, John Eastment, Hans Stahli, and Ray Mithoff all checked Steven Fishman on the e-meter over a period of years and told him over and over again that he was the biological father of Jesus Christ, and that it was Steve Fishman's responsibility to de-Christianize the planet by exposing the lie and the myth of the immaculate conception, and thereafter bring all of Christianity into Scientology as the largest FSM (Field Staff member) or conversion movement of planet earth.
blog  news  articles  english  scientology 
february 2008 by DirkSonguer
xkcd - A webcomic of romance, sarcasm, math, and language - By Randall Munroe
xkcd - A webcomic of romance, sarcasm, math, and language - By Randall Munroe
blog  comic  webcomic  english  computer  programming  math 
december 2007 by DirkSonguer
Kieron Gillen’s Workblog
A precocious pre-pubescent, Kieron wrote his first journalism in a self-published pen-and-paper booklet laboriously hand-copied and sold on his suburban cul-de-sac to a readership of hectored neighbours and street kids. Later, inspired equally by the irreverent anarchism of Amiga Power and prime-cut Melody Maker, he progressed to writing Hatezine Darcy’s On The Pull. As part of the International Pop Underground his work resulted in him being slapped around the chops by some of the leading figures in post-Bis Glitterpop.
games  music  english  blog  journalism 
september 2007 by DirkSonguer
Staring at the Sun - Archives
"Staring at the Sun" ist das private Fotoblog von Dirk Jesse. Ich lebe seit 1995 in Dresden, bin von Beruf Bauingenieur und liebe die Fotografie.
blog  photography  design  english  inspiration  portfolio 
august 2007 by DirkSonguer
Adele Caelia
I have been writing in the gaming industry for the last 5 years. Some of you may know me from IGN’s EQ2 Vaultnetwork and MMORPG.COM. I have also had features in EQuinox, the Everquest II magazine. Currently I am working as a freelance game reviewer/critic, and also doing an editorial now and then.
games  development  english  blog  information 
august 2007 by DirkSonguer
Gibbage.co.uk
Ooh, hello there! Welcome to Zombie Cow Studios: purveyors of fine electronic entertainment, beamed directly into your eyes and brain via the technological marvel of The Internet.
blog  games  english  programming  development 
august 2007 by DirkSonguer
Jeff On Games
Hi, I'm Jeff, Lead Architect and Co-Founder of Orbus Gameworks, a game middleware company located in Cambridge, MA focused on providing metrics gathering tools. Before that, I was an associate programmer at Bethesda Game Studios and before that I was a lead programmer at a small government contractor.
blog  design  games  english  programming  XNA  gamedev 
august 2007 by DirkSonguer
Jon Jones, smArtist
Jon Jones is an Art Production Manager at NCsoft Austin, one of the most respected and successful video game studios in the world. He runs an art team composed solely of remote contractors on Dungeon Runners, a recently released free-to-download, free-to-play casual hack and slash MMORPG. Check it out for FREE on www.dungeonrunners.com!
blog  development  games  design  english 
august 2007 by DirkSonguer
Zen of Design
Damion Schubert has been working with making and designing online games for over 10 years. Damion started working with text MUDs, where he did significant work for CarnageMUD, a game considered by industry experts to be very important in the future development of MUDdom. There, Damion met Raph Koster, who helped Damion get into the pay-for industry years later.
blog  gamedesign  games  programming  mmog  developer 
august 2007 by DirkSonguer
Madness & Games
Brandon Reinhart, Lead Designer, has worked in games development since 1998. At Epic Games he developed gameplay for Unreal and Unreal Tournament as well as many Unreal engine features. At 3D Realms he served as a core gameplay programmer on Duke Nukem Forever. At Sony Online Entertainment he switched from programming to game design and became a technical systems designer on Star Wars Galaxies and the Jump to Lightspeed expansion. As the Lead Designer at Spacetime Studios, Brandon develops game IP, helps set the teams game design philosophy, and leads the day to day efforts of the design team in content and gameplay systems.
blog  news  games  mmog  information  developer 
august 2007 by DirkSonguer
Lost Garden
This site is about art and game design. You'll find galleries of my latest illustrations. Also, I have extensive ramblings on a wide variety of game design topics.
blog  gamedesign  development  games  inspiration  english  usability 
august 2007 by DirkSonguer
Broken Toys
My name’s Scott Jennings. I work as a designer in the computer gaming industry, and comment a lot here on my blog-type thing on massively multiplayer games. Currently I’m at a small startup called John Galt Games, working on getting Webwars: Eve out the door.
blog  design  games  marketing  news  mmog  developer 
june 2007 by DirkSonguer
Terra Nova
Terra Nova is a weblog about virtual worlds. Virtual Worlds are also known as synthetics worlds, MMOs, MMORPGs, Social Worlds, MUDs, MOOs, and MUSHes. Terra Nova authors include scholars and practitioners from a variety of disciplines. Additional information about individual authors, contributors, and guests can be found via the hyperlinks on the right hand column of the main page.
blog  gamedesign  development  games 
may 2007 by DirkSonguer
The Escapist
The Escapist Features cover digital entertainment culture with a progressive editorial style, with articles and columns by the top writers in and outside of the digital entertainment industries. A weekly publication, the Features' magazine-style updates offer content for a mature audience of entertainment enthusiasts, industry insiders and other "NetSet" readers. Published every Tuesday, each issue of The Escapist Features explores a central theme, addressing head-on the topics relevant to gamers.
blog  development  games  magazine  english  news  inspiration 
may 2007 by DirkSonguer
Home
Hi, my name is Andy Powell. I'm a RIA developer located in the metro Atlanta, GA area. I am currently employed by Universal Mind. I get to build really cool applications with tools like Adobe Flex, Adobe ColdFusion, Adobe Spry, Hibernate, Spring, & other cool technologies.
blog  webdev  spry  development  javascript  ajax 
march 2007 by DirkSonguer
ASCII by Jason Scott
ASCII is a weblog of computer history, punditry and trivia from Jason Scott, proprietor of the textfiles.com family of websites, and creator of the BBS Documentary.
blog  news  web  social  community  oldschool 
march 2007 by DirkSonguer
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