dhartunian + math   66

Denormal number - Wikipedia, the free encyclopedia
In computer science, denormal numbers or denormalized numbers (now often called subnormal numbers) fill the underflow gap around zero in floating point arithmetic: any non-zero number which is smaller than the smallest normal number is 'sub-normal'.
floating-point-precision  math  computer-science  systems-programming  numeric-methods  algorithms 
12 weeks ago by dhartunian
Probability and Statistics Cookbook | Matthias Vallentin
This cookbook emerged as small collection of formulae while I was taking statistics courses at UC Berkeley, but quickly developed into a comprehensive summary of various topics in basic probability theory and statistics.
statistics  probability  math  cheatsheet  pdf  reference 
december 2011 by dhartunian
Bezier curves - a primer
Over the years the dominant way to draw curves is to use something called the "Bezier" curve, which is a particularly interesting curve because it can be linked up to other Bezier curves while making the combination still look like a single curve. You might be familiar with these curves if you've ever drawn Photoshop "paths" or worked with vector drawing programs like Flash, Illustrator or InkScape. But what if you need to program them yourself? What are the pitfalls? How do you determine bounding boxes, intersections, extrusion, all the things you might want when you do things with curves? That's what this page is for. Prepare to be mathed.
graphics  programming  math 
december 2011 by dhartunian
ProofWiki
Welcome to ProofWiki.org! ProofWiki is an online compendium of mathematical proofs! Our goal is the collection, collaboration and classification of mathematical proofs. If you are interested in helping create an online resource for math proofs feel free to Create an account and contribute! Thanks and enjoy!
math  how-to-solve-it  proof  education 
december 2011 by dhartunian
To Dissect a Mockingbird: A Graphical Notation for the Lambda Calculus with Animated Reduction
The lambda calculus, and the closely related theory of combinators, are important in the foundations of mathematics, logic and computer science. This paper provides an informal and entertaining introduction by means of an animated graphical notation.
lambda-calculus  info-viz  logic  math  computer-science 
november 2011 by dhartunian
Omega and why maths has no TOEs | plus.maths.org
Over the millennia, many mathematicians have hoped that mathematics would one day produce a Theory of Everything (TOE); a finite set of axioms and rules from which every mathematical truth could be derived. But in 1931 this hope received a serious blow: Kurt Gödel published his famous Incompleteness Theorem, which states that in every mathematical theory, no matter how extensive, there will always be statements which can't be proven to be true or false.

Gregory Chaitin has been fascinated by this theorem ever since he was a child, and now, in time for the centenary of Gödel's birth in 2006, he has published his own book, called Meta Math! on the subject (you can read a review in this issue of Plus). It describes his journey, which, from the work of Gödel via that of Leibniz and Turing, led him to the number Omega, which is so complex that no mathematical theory can ever describe it. In this article he explains what Omega is all about, why maths can have no Theory of Everything, and what this means for mathematicians.
math  abstract-math  history  essay 
november 2011 by dhartunian
Eugenia Cheng
Some great papers and a book about categories
math  professor-page  category-theory  book 
october 2011 by dhartunian

related tags

2player  abstract-math  algorithms  analysis  api  approximation  biology  blog  board-games  book  book-recommendations  books  calculus  category-theory  cheatsheet  chemistry  cmu  combinatorics  computer-algebra  computer-science  course-materials  ebook  ebooks  education  essay  fibonacci  floating-point-precision  fractals  game-design  game-strategy  graphics  hacker-culture  haskell  history  how-to-solve-it  individual-knowledge-base  info-viz  interesting-database  isaac-newton  java  john-conway  lambda-calculus  lapack  latex  learning  lectures  leibniz  linear-algebra  lisp  logic  low-level  math  math-history  numeric-methods  odd-portal  oop  open-source  pdf  pen-and-paper  people  personal-page  physics  poststript  prime-numbers  print-and-play  probability  professor-page  programming  programming-challenge  programming-languages  proof  puzzles  reading-material  reference  science  scientific-computing  software  statistics  streaming-video  systems-programming  tutorial  visualization  web-programming  what-the-hell  wikipedia 

Copy this bookmark:



description:


tags: