davidetarascibu + sh + development 1
The Obvious, the Easy, and the Possible - (37signals)
november 2011 by davidetarascibu
Shouldn’t everything be obvious? Unless you’re making a product that just does one thing – like a paperclip, for example – everything won’t be obvious. You have to make tough calls about what needs to be obvious, what should be easy, and what should be possible.
design
development
product
sh
november 2011 by davidetarascibu