davidetarascibu + sh + development   1

The Obvious, the Easy, and the Possible - (37signals)
Shouldn’t everything be obvious? Unless you’re making a product that just does one thing – like a paperclip, for example – everything won’t be obvious. You have to make tough calls about what needs to be obvious, what should be easy, and what should be possible.
design  development  product  sh 
november 2011 by davidetarascibu

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