david.parrott + emulation 300
LensKey - Lenslok Emulator
17 hours ago by david.parrott
LensKey is a Lenslok™ decoder for Windows 95 or later. It emulates the function of the plastic lens, unscrambling an on-screen pattern to reveal a 2 character security code.
hardware
tool
retro
emulation
emulator
17 hours ago by david.parrott
bizhawk - A multi-system emulator in C# - Google Project Hosting
yesterday by david.parrott
BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
games
gaming
c#
emulator
emulation
opensource
nintendo
nes
sega
gamegear
mastersystem
genesis
yesterday by david.parrott
Javascript Mess - Archiveteam
4 days ago by david.parrott
This is the organizing page for the Javascript Mess Project, an effort to port the MAME and MESS emulators to Javascript.
javascript
emulation
emulator
mame
mess
porting
4 days ago by david.parrott
Dioscuri - the modular emulator for digital preservation
18 days ago by david.parrott
Dioscuri is an x86 computer hardware emulator written in Java. It is designed by the digital preservation community to ensure documents and programs from the past can still be accessed in the future.
emulation
java
software
tools
18 days ago by david.parrott
The Emulator Framework
21 days ago by david.parrott
EMF is a description language of computer hardware, plus the tools necessary to convert it into code. By describing a processor, for example, in a structured fashion means that the EMF software can automatically generate an emulator for that processor in any given programming language
emulation
computers
framework
simulation
via:Z303
21 days ago by david.parrott
jBacteria, the smallest javascript spectrum emulator
26 days ago by david.parrott
Bacteria is the javascript port of the smallest spectrum emulator, Bacteria. The real size is about 20K, but the 16K Rom is included, so the virtual size is ¡¡¡ only 4Kb !!!
javascript
zxspectrum
emulation
emulator
opensource
26 days ago by david.parrott
Qaop/Java - ZX Spectrum emulator applet
26 days ago by david.parrott
This is homepage of Qaop, a ZX Spectrum emulator. Qaop is a Java applet which can be embedded on a page, but can also be run as a simple application.
games
zxspectrum
emulation
emulator
opensource
java
26 days ago by david.parrott
javatari
5 weeks ago by david.parrott
A multiplayer Atari 2600 emulator written in pure Java with no external libs.
atari
emulator
games
java
emulation
opensource
5 weeks ago by david.parrott
Zx360
5 weeks ago by david.parrott
ZX360 emulates 48K ZX Spectrum for the Xbox 360 using the XNA platform.
xbox360
emulator
emulation
zxspectrum
xna
c#
opensource
dotnet
5 weeks ago by david.parrott
Virtu
5 weeks ago by david.parrott
Virtu is an Apple IIe emulator for the .NET Framework using C# with Silverlight, WPF, and XNA.
apple
appleii
emulation
emulator
retro
programming
c#
xna
wpf
Silverlight
opensource
dotnet
5 weeks ago by david.parrott
dcpu-semu - DCPU emulator written for DCPU - Google Project Hosting
6 weeks ago by david.parrott
dcpu-semu is a DPU emulator written for DCPU computers.
dcpu-16
0x10c
emulator
emulation
opensource
programming
development
dcpu
6 weeks ago by david.parrott
chip16-dev-kit - Chip16 Development Kit - Google Project Hosting
9 weeks ago by david.parrott
Chip16 Development Kit will include an IDE, Emulator, Debugger and Compiler for Chip16 system.
emulation
emulator
compiler
chip16
opensource
language
programming
development
9 weeks ago by david.parrott
C64.COM - To Protect and Preserve
10 weeks ago by david.parrott
Welcome to the world of C64 nostalgia. Here you will find exclusive material about the Commodore 64 home computer that we all love. There is detailed information about the present C64-related events and past happenings in the scene and game culture alike.
c64
emulation
games
retro
commodore
10 weeks ago by david.parrott
psxjin - PSX Emulator with Rerecording features - Google Project Hosting
11 weeks ago by david.parrott
PSX Emulator with Rerecording features adapted from the PCSX GPU core
PSXjin is an overhaul of the outdated pcsx-rr branch of PCSX. It includes a new SPU and integrated components rather than the use of plugins (though currently input plugins are still required and packaged with PSXjin). In addition there is an overhaul of the GUI components & features, including the removal of the 2 window design inherent in PCSX emulators.
PSXjin is a rerecording emulator and its primary focus is to facilitate the making of Tool-assisted Speedruns. When possible & time permitting it will also support features for casual gaming.
emulation
emulator
game
games
playstation
software
sony
psx
PSXjin is an overhaul of the outdated pcsx-rr branch of PCSX. It includes a new SPU and integrated components rather than the use of plugins (though currently input plugins are still required and packaged with PSXjin). In addition there is an overhaul of the GUI components & features, including the removal of the 2 window design inherent in PCSX emulators.
PSXjin is a rerecording emulator and its primary focus is to facilitate the making of Tool-assisted Speedruns. When possible & time permitting it will also support features for casual gaming.
11 weeks ago by david.parrott
Tutorials - Laying The Groundwork For An Emulator - Error Handling
12 weeks ago by david.parrott
Laying The Groundwork For An Emulator - Error Handling
emulator
emulation
tutorial
programming
development
12 weeks ago by david.parrott
Emulation Document Part The Second - Memory Emulation
12 weeks ago by david.parrott
Emulation Document Part The Second - Memory Emulation
emulator
emulation
tutorial
programming
development
12 weeks ago by david.parrott
Tutorials - Emulation Document - Part 1
12 weeks ago by david.parrott
Emulation Document - Part 1
emulator
emulation
tutorial
programming
development
12 weeks ago by david.parrott
6502 notes
february 2012 by david.parrott
Good documentation on 6502 CPU
6502
documentation
emulator
emulation
programming
embedded
via:agregson
february 2012 by david.parrott
libz80 - A portable Z80 emulation library
february 2012 by david.parrott
Good portable z80 emulation library written in C
z80
emulator
emulation
simulator
development
programming
embedded
via:agregson
february 2012 by david.parrott
#AltDevBlogADay » JIT CPU Emulation: A 6502 to x86 Dynamic Recompiler (Part 1)
february 2012 by david.parrott
Good guide on developing a just in time compiler for dynamic 6502 to x86 compilation
6502
compiler
emulation
development
programming
via:agregson
february 2012 by david.parrott
How to write an emulator
february 2012 by david.parrott
Emulating your favorite system to play games is easier than you think depending on the system you’re trying to emulate. This document is intended to give you the general idea of building an emulator. To help you understand the concepts more I will give specific examples to the NES emulator that I have been working on this semester at California State University of Long Beach.
nes
nintendo
emulation
emulator
development
programming
retro
c++
game
howto
tutorial
assembly
asm
february 2012 by david.parrott
Emulator 101
february 2012 by david.parrott
A detailed, step by step guide to writing an emulator.
emulator
emulation
reference
tutorial
8080
chip8
assembler
assembly
asm
development
february 2012 by david.parrott
Case Study: Porting MAME to Native Client - Native Client — Google Developers
january 2012 by david.parrott
This article describes our experience porting Multiple Arcade Machine Emulator (MAME), an emulator for a large number of classic arcade games, to Native Client.
google
chrome
nacl
mame
emulation
january 2012 by david.parrott
Asm.Net - x86 Emulator - The managed way
january 2012 by david.parrott
Asm.Net is a assembly emulator which is developed in the language C#
asm
assembly
programming
emulation
emulator
x86
c#
development
dotnet
january 2012 by david.parrott
Emulation Framework [EF]
november 2011 by david.parrott
The Emulation Framework offers a convenient way to open digital files and run programs in their native computer environment. This offers users the potential to view these files in their intended 'look and feel' independent from current state of the art computer systems.
emulation
november 2011 by david.parrott
xnacpc - An Amstrad CPC emulator for the Xbox 360 and PC, written using C# and XNA. - Google Project Hosting
november 2011 by david.parrott
XNACPC is an Amstrad CPC emulator for the Xbox 360 and PC, written using C# and XNA.
c#
xna
emulation
emulator
opensource
cpc
dotnet
anstrad
november 2011 by david.parrott
BytePusher - Esolang
october 2011 by david.parrott
BytePusher is a minimalist virtual machine invented by user:Javamannen in 2010. You can think of it as a simplified CHIP-8 with bigger memory, bigger screen with colors, and sampled sound. BytePusher has a ByteByteJump one-instruction CPU. The barebones hardware abstraction layer provides only memory-mapped pixel and audiosample buffers, keystates and a fixed framerate.
emulator
emulation
chip8
bytepusher
reference
october 2011 by david.parrott
Papilio - C64SID browse
august 2011 by david.parrott
Inspired by Markus Gritsch's HybridSID project, Alex takes it to the next level by replacing the hard to find SID chip with a soft SID running inside the Papilio FPGA Board!
emulation
sound
c64
fpga
diy
hardware
august 2011 by david.parrott
Emulation Suite for .NET
july 2011 by david.parrott
The goal of this project is to implement an open source emulation framework with C# under .NET 2.0. All source code is released under the LGPL license.
opensource
c#
emulation
emulator
dotnet
july 2011 by david.parrott
HyperSpin-FE - Welcome to the Frontpage
july 2011 by david.parrott
Connect an arcade machine to a PC and use HyperSpin as your menu system to navigate through your game collection from one convenient interface. You can organize your games, launch your favorite emulators, PC games and other software and have fun while doing it!
software
game
games
gaming
emulation
july 2011 by david.parrott
x360ce - XBOX 360 Controller emulator - Google Project Hosting
july 2011 by david.parrott
XBOX 360 Controller emulator if a wrapper library that translates the XInput calls to DirectInput calls, for support non-XInput gamepads in new application (mostly games).
games
windows
xbox360
emulation
game
hardware
july 2011 by david.parrott
Super NES Programming - Wikibooks, open books for an open world
july 2011 by david.parrott
This book is designed for people interested in learning to program for the Super Nintendo Entertainment System and, for now, assumes some basic knowledge on how to write an assembly language program, how to use a command prompt, and how to use an emulator. This book is open work. If you find any problems with terms or concepts, you can contribute an explanation to it, feel free to participate, you are welcome to do so. Also, this book contains errors. If you find one, please fix it.
games
programming
gaming
tutorial
emulation
nintendo
snes
july 2011 by david.parrott
xenoborg - Xbox1 emulator for Windows PCs. - Google Project Hosting
june 2011 by david.parrott
An Xbox1 emulator for Windows using LLE and a fairly unique method of direct code execution/static rec. This project was started out of boredom one day, and it started to evolve into something serious.
xbox
emulation
emulator
opensource
june 2011 by david.parrott
Fake86 Home
june 2011 by david.parrott
Fake86 is an 8086 PC emulator written in C. It is written from scratch, including the CPU core and has been under development since October 2010.
x86
emulator
emulation
opensource
june 2011 by david.parrott
Library - GSHI
june 2011 by david.parrott
Here are some hacking FAQs, as well as tutorials, guides, charts, translations, and a few other random things, either to help you get started or just to improve your already great hacking skills (or, in the case of some of the other things, simply to entertain you).
hardware
reference
emulation
psx
gameboy
snes
playstation
june 2011 by david.parrott
Nitty Gritty Gameboy Cycle Timing
june 2011 by david.parrott
A document about the down and dirty timing of the Gameboy's video hardware.
gameboy
nintendo
hardware
reference
emulation
emulator
june 2011 by david.parrott
GameBoy Test ROMs - GbdevWiki
june 2011 by david.parrott
A test ROM is a program designed specifically to test whether the platform that the program is running on is working correctly. A test ROM can be used to test the accuracy of an emulator, as well as compare the behavior of different hardware revisions.
emulation
emulator
testing
reference
june 2011 by david.parrott
jBacteria, the smallest javascript spectrum emulator
june 2011 by david.parrott
jBacteria is the javascript port of the smallest spectrum emulator, Bacteria. The real size is about 20K, but the 16K Rom is included, so the virtual size is ¡¡¡ only 4Kb !!!
javascript
emulator
zxspectrum
emulation
june 2011 by david.parrott
Msx (and other) Emulation Info
june 2011 by david.parrott
This document was originally written by Sean Young but as of February 2005 I've been maintaining it. It strives to describe every documented and (officially/previously) undocumented features of the Zilog Z80 CPU, as found in MSX computers (and many others).
computers
z80
document
reference
emulation
june 2011 by david.parrott
psVoodoo - pixel shader based Glide wrapper
may 2011 by david.parrott
psVoodoo is a glide wrapper. It allows Glide-based games to run via DirectX. Many other glide wrappers existed at the time psVoodoo was first created. It's specific purpose was to provide more accurate Glide support by using pixel shaders, although now probably it's most distinguishing feature is support for 3D monitors.
software
emulation
3dfx
glide
may 2011 by david.parrott
Spectaculator, Sinclair ZX Spectrum Emulator Home
may 2011 by david.parrott
Spectaculator is the world's premier Sinclair ZX Spectrum emulator for PCs running Microsoft® Windows® 7, XP & Vista.
Spectaculator emulates the 16K/48K/128/+2/+2A/+3 Spectrums, the Russian Pentagon 128 and Scorpion ZS256 clones, and lots of additional hardware.
software
game
games
emulation
windows
zxspectrum
Spectaculator emulates the 16K/48K/128/+2/+2A/+3 Spectrums, the Russian Pentagon 128 and Scorpion ZS256 clones, and lots of additional hardware.
may 2011 by david.parrott
super64 - N64 Emulator - Google Project Hosting
may 2011 by david.parrott
A N64 emulator written in C#
retro
opensource
c#
emulation
emulator
nintendo
n64
dotnet
may 2011 by david.parrott
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