david.parrott + development 955
virtual 6502
13 days ago by david.parrott
Online 6502 emulator in Javascript with source
6502
emulator
programming
retro
development
via:agregson
13 days ago by david.parrott
C# MIDI Toolkit - CodeProject®
5 weeks ago by david.parrott
A toolkit for creating MIDI applications with C#.
c#
sound
audio
programming
development
article
midi
dotnet
5 weeks ago by david.parrott
C# Synth Toolkit - Part II - CodeProject®
5 weeks ago by david.parrott
Demonstrates how to create a simple synthesizer using the C# Synth Toolkit
c#
sound
audio
programming
development
article
dotnet
5 weeks ago by david.parrott
C# Synth Toolkit - Part I - CodeProject®
5 weeks ago by david.parrott
A toolkit for creating software synthesizers with C# and Managed DirectX.
c#
sound
audio
programming
development
article
dotnet
5 weeks ago by david.parrott
dcpu-semu - DCPU emulator written for DCPU - Google Project Hosting
6 weeks ago by david.parrott
dcpu-semu is a DPU emulator written for DCPU computers.
dcpu-16
0x10c
emulator
emulation
opensource
programming
development
dcpu
6 weeks ago by david.parrott
mattmik - VIPER
6 weeks ago by david.parrott
The VIPER was a newsletter published between 1978 and 1984 that was targeted toward hobbyists interested in RCA’s COSMAC VIP computer.
cosmac
1802
retro
programming
development
6 weeks ago by david.parrott
mattmik - Programming in CHIP-8
6 weeks ago by david.parrott
Programming in CHIP-8
cosmac
1802
retro
programming
development
6 weeks ago by david.parrott
DCPU-16 emulator
6 weeks ago by david.parrott
JavaScript DCPU-16 assembler, emulator & disassembler
0x10c
dcpu-16
emulator
assembler
via:pmw57
programming
development
web
javascript
dcpu
6 weeks ago by david.parrott
DCPU-16 Studio - Welcome
7 weeks ago by david.parrott
DCPU-16 Studio is an assembler, disassembler, emulator and debugger for the virtual computers in Mojang's upcoming 0x10c game.
DCPU-16 Studio provides a graphical interface for those who want to experiment with writing DCPU-16 programs. It also includes some documentation on the DCPU-16 architecture as described in the DCPU-16 specifications.
0x10c
dcpu-16
emulator
assembler
programming
development
dcpu
DCPU-16 Studio provides a graphical interface for those who want to experiment with writing DCPU-16 programs. It also includes some documentation on the DCPU-16 architecture as described in the DCPU-16 specifications.
7 weeks ago by david.parrott
Rainbow - Javascript Code Syntax Highlighting
7 weeks ago by david.parrott
Rainbow is a code syntax highlighting library written in Javascript.
code
development
javascript
css
html
web
7 weeks ago by david.parrott
Tic Tac Toe for Windows Phone - Computer Science Teacher - Thoughts and Information from Alfred Thompson - Site Home - MSDN Blogs
8 weeks ago by david.parrott
We are going to create a simple Tic Tac Toe game for Windows Phone. We’ll be using Visual Studio as our development environment and C# for our programming language. All the resources you need are listed below and all are free.
windowsphone7
development
tutorial
game
programming
c#
dotnet
8 weeks ago by david.parrott
chip16-dev-kit - Chip16 Development Kit - Google Project Hosting
9 weeks ago by david.parrott
Chip16 Development Kit will include an IDE, Emulator, Debugger and Compiler for Chip16 system.
emulation
emulator
compiler
chip16
opensource
language
programming
development
9 weeks ago by david.parrott
XNA GPA - XNA 4.0 RPG Tutorials
9 weeks ago by david.parrott
This page is for my XNA 4.0 RPG Tutorials series. On this page you will find the tutorials in PDF format as well as the project at the end of each tutorial.
2d
c#
development
gamedev
xna
tutorial
dotnet
9 weeks ago by david.parrott
Contour Analysis for Image Recognition in C# - CodeProject®
9 weeks ago by david.parrott
The article describes the theoretical bases of the contour analysis and aspects of its practical application for image recognition. The article also includes library for operation with the contour analysis, and a demo-example.
image
c#
programming
development
dotnet
computervision
9 weeks ago by david.parrott
Compilers Reloaded - T3X.ORG
10 weeks ago by david.parrott
Study the heavily annotated source code of a full compiler for a subset of the C programming language generating code for the popular 386 processor.
c
compiler
book
programming
development
10 weeks ago by david.parrott
Tutorials - Laying The Groundwork For An Emulator - Error Handling
12 weeks ago by david.parrott
Laying The Groundwork For An Emulator - Error Handling
emulator
emulation
tutorial
programming
development
12 weeks ago by david.parrott
Emulation Document Part The Second - Memory Emulation
12 weeks ago by david.parrott
Emulation Document Part The Second - Memory Emulation
emulator
emulation
tutorial
programming
development
12 weeks ago by david.parrott
Tutorials - Emulation Document - Part 1
12 weeks ago by david.parrott
Emulation Document - Part 1
emulator
emulation
tutorial
programming
development
12 weeks ago by david.parrott
Software Architecture for Developers - Leanpub
12 weeks ago by david.parrott
The book is aimed at software developers that want to learn more about software architecture as well as those that are new to the role. It fills the gap between software development and high-level architecture that probably seems a little "enterprisey" for most developers.
book
software
development
architecture
12 weeks ago by david.parrott
3D Tetris with Three.js tutorial – part 3 : Smashinglabs
12 weeks ago by david.parrott
Third part of the tutorial is about moving blocks. We will create a block, introduce some movement and steering. For now we won’t care about collision detection.
html5
programming
development
web
game
3d
javascript
12 weeks ago by david.parrott
3D Tetris with Three.js tutorial – part 2 : Smashinglabs
12 weeks ago by david.parrott
Second part of tutorial is about adding static blocks. It will be short but very important.
html5
programming
development
web
game
3d
javascript
12 weeks ago by david.parrott
3D Tetris with Three.js tutorial – part 1 : Smashinglabs
12 weeks ago by david.parrott
This series may be not the best tutorial ever, but I’ll share my experiences from writing a game – 3D Tetris. I hope you find it useful.
html5
programming
development
web
game
3d
javascript
12 weeks ago by david.parrott
codereflection/Giles @ GitHub
february 2012 by david.parrott
Giles is a continuous testing tool for .NET applications. Just point Giles to your solution, test assembly, and project root and watch him run your tests immediately after saving any *.cs file. Currently only C#, mspec, and nunit are supported.
tdd
testing
c#
development
visualstudio
dotnet
february 2012 by david.parrott
SharpGL
february 2012 by david.parrott
SharpGL is a C# library that allows you to use OpenGL in your .NET Framework based application with ease!
c#
programming
library
development
graphics
opengl
dotnet
february 2012 by david.parrott
How to: Build Testable Windows Phone Applications - MSDN UK Team blog - Site Home - MSDN Blogs
february 2012 by david.parrott
The purpose of this technical article is to demonstrate how to build a testable Windows Phone application that consumes accelerometer data. The approach adopted here for building a testable Windows Phone application is to:
1. Abstract the Windows Phone SDK class that provides the desired functionality for the application.
2. Consume the wrapped class in an application.
3. Write unit tests that test application business logic.
programming
development
windowsphone7
testing
tdd
1. Abstract the Windows Phone SDK class that provides the desired functionality for the application.
2. Consume the wrapped class in an application.
3. Write unit tests that test application business logic.
february 2012 by david.parrott
libz80 - A portable Z80 emulation library
february 2012 by david.parrott
Good portable z80 emulation library written in C
z80
emulator
emulation
simulator
development
programming
embedded
via:agregson
february 2012 by david.parrott
BBC Micro on an FPGA | mikestirling.co.uk
february 2012 by david.parrott
Excellent project to implement a BBC Micro on an FPGA with full source
fpga
embedded
development
bbcmicro
via:agregson
february 2012 by david.parrott
#AltDevBlogADay » JIT CPU Emulation: A 6502 to x86 Dynamic Recompiler (Part 1)
february 2012 by david.parrott
Good guide on developing a just in time compiler for dynamic 6502 to x86 compilation
6502
compiler
emulation
development
programming
via:agregson
february 2012 by david.parrott
Gforth
february 2012 by david.parrott
Gforth is defacto implementation of forth with source
forth
development
programming
language
via:agregson
february 2012 by david.parrott
fanndotnetwrapper - A .Net Wrapper for the FANN neural net library. - Google Project Hosting
february 2012 by david.parrott
A .Net Wrapper for the FANN neural net library.
c#
dotnet
ai
neuralnetwork
library
programming
development
february 2012 by david.parrott
Fast Artificial Neural Network Library (FANN)
february 2012 by david.parrott
Fast Artificial Neural Network Library is a free open source neural network library, which implements multilayer artificial neural networks in C with support for both fully connected and sparsely connected networks. Cross-platform execution in both fixed and floating point are supported. It includes a framework for easy handling of training data sets. It is easy to use, versatile, well documented, and fast.
ai
library
programming
neuralnetwork
development
opensource
february 2012 by david.parrott
Pangea Software - Ultimate Game Programming Guide for Mac OS X - Download the book for free!
february 2012 by david.parrott
e for the free book, we hope you
book
ebook
iphone
mac
game
development
gamedev
february 2012 by david.parrott
Free .NET Decompiler - JustDecompile
february 2012 by david.parrott
JustDecompile is a new, free developer productivity tool for easy .NET assembly browsing and decompiling. JustDecompile builds on Telerik's years of experience in code analysis and developer productivity tools. JustDecompile lets you effortlessly explore and analyze compiled .NET assemblies, decompiling code with the simple click of a button.
programming
dotnet
tool
development
debugging
february 2012 by david.parrott
How to write an emulator
february 2012 by david.parrott
Emulating your favorite system to play games is easier than you think depending on the system you’re trying to emulate. This document is intended to give you the general idea of building an emulator. To help you understand the concepts more I will give specific examples to the NES emulator that I have been working on this semester at California State University of Long Beach.
nes
nintendo
emulation
emulator
development
programming
retro
c++
game
howto
tutorial
assembly
asm
february 2012 by david.parrott
XALCYON: A procedural 12-bit dual-analog adventure
february 2012 by david.parrott
Xalcyon is a challenging multidirectional PC shooting adventure game with dual analog stick control and procedurally generated levels. XALCYON is the sequel to XONG, and exhibits the same 8-bit home-computer-game audiovisual aesthetic that I employed in XONG—now featuring the next generation in 12-bit graphics, and the power of retro voice synthesis!
game
programming
development
lisp
opensource
february 2012 by david.parrott
Your Last About Dialog
february 2012 by david.parrott
"Your Last About Dialog" is a robust and generic, highly configurable implementation you can easily pull into your own app and set up for your needs.
dotnet
library
windowsphone7
development
february 2012 by david.parrott
Emulator 101
february 2012 by david.parrott
A detailed, step by step guide to writing an emulator.
emulator
emulation
reference
tutorial
8080
chip8
assembler
assembly
asm
development
february 2012 by david.parrott
EF 4.2 Code First Walkthrough - ADO.NET team blog - Site Home - MSDN Blogs
february 2012 by david.parrott
This post will provide an introduction to Code First development and how it can be used with the DbContext API surface. Code First allows you to define your model using C# or VB.Net classes, optionally additional configuration can be performed using attributes on your classes and properties or by using a Fluent API.
dotnet
entityframework
tutorial
programming
development
database
c#
february 2012 by david.parrott
Visual Studio Testing Extensions
february 2012 by david.parrott
The Visual Studio Testing Extensions is a library that exposes a set of extension methods to provide a way to write more readable unit tests in the Visual Studio Unit Testing environment. It is developed in C# 4.0 and requires the .NET 4.0 runtime.
visualstudio
tdd
testing
development
programming
february 2012 by david.parrott
DSPfract - Hamsterworks Wiki!
february 2012 by david.parrott
This FPGA Project was started and finished January 2012.
I'm re-implementing the Mandelbrot viewer on a Spartan 6 FPGA using the DSP48A1 blocks.
fpga
development
electronics
I'm re-implementing the Mandelbrot viewer on a Spartan 6 FPGA using the DSP48A1 blocks.
february 2012 by david.parrott
The Full Stack | Channel 9
february 2012 by david.parrott
Jesse Liberty and Jon Galloway are kicking off a new screencast series called The Full Stack. They're pair-programming, building out a full application from a server back-end down to Windows Phone 7, web, Silverlight, and wherever else the app-building process leads them. Join them for the ride!
windows
development
video
february 2012 by david.parrott
Kinect for Windows Quickstart Series | Channel 9
february 2012 by david.parrott
This series includes everything you need to get started building applications using the Kinect for Windows SDK.
windows
programming
kinect
development
video
february 2012 by david.parrott
elabs/serenade.js - GitHub
february 2012 by david.parrott
Serenade.js is yet another MVC client side JavaScript framework. Why do we indulge in recreating the wheel? We believe that Serenade.js more closely follows the ideas of classical MVC than competing frameworks and has a number of other advantages.
mvc
javascript
library
development
programming
web
february 2012 by david.parrott
The Making of Prince of Persia
february 2012 by david.parrott
Mechner's candid journals from the time capture his journey from his parents' basement to the forefront of the fast-growing 1980s video game industry... and the creative, technical and personal struggles that brought the prince into being and ultimately into the homes of millions of people worldwide.
game
development
book
february 2012 by david.parrott
mongoose - Mongoose - easy to use web server - Google Project Hosting
january 2012 by david.parrott
Mongoose is easy to use web server. It also can be used as embedded web server library to provide web interface to applications.
development
programming
software
web
c
opensource
library
january 2012 by david.parrott
FlashDevelop.org - Welcome
january 2012 by david.parrott
FlashDevelop is a free and open source code editor for every Flash developer
development
flash
programming
web
january 2012 by david.parrott
autotestnet - AutoTest.NET is an immediate feedback testing tool - Google Project Hosting
january 2012 by david.parrott
AutoTest.NET is based off of autotest which is a popular Ruby tool for running your unit tests as soon as your save your files. This practice gives you immediate feedback and helps facilitate real test driven development.
tdd
testing
visualstudio
plugin
development
tools
dotnet
january 2012 by david.parrott
Asm.Net - x86 Emulator - The managed way
january 2012 by david.parrott
Asm.Net is a assembly emulator which is developed in the language C#
asm
assembly
programming
emulation
emulator
x86
c#
development
dotnet
january 2012 by david.parrott
SharpMod soundtrack music module player
january 2012 by david.parrott
A Soundtracker Module music player in C# (100% Managed, without interops), At the beginning, a simple port in C# of the famous Mikmod Library.
audio
c#
programming
development
sound
opensource
dotnet
january 2012 by david.parrott
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