Audiences, and Hollywood, Flock to Smartphones
may 2010 by cstoller
As Hollywood shrinks its films and television shows for the small screens of cellphones, its assumptions about mobile viewing are being upended by surprisingly patient consumers. (via NYTimes.com)
mobile
content
television
movies
blockbuster
cbs
nytimes
at&t
3g
smartphone
fyibbdo
may 2010 by cstoller
YouTube Video Rental Store Now Open
april 2010 by cstoller
YouTube has quietly begun offering a variety of movies and TV episodes available for rental at youtube.com/store. After experimenting with $5 rentals of Sundance Film Festival movies this January, the site is now offering 48 hour rentals mostly between 99 cents and $3.99. Rental fees are paid through Google Check-out. (via ReadWriteWeb)
fyibbdo
youtube
content
commerce
video
ondemand
connectedtv
rental
ecommerce
april 2010 by cstoller
Conan O'Brien's Twitter stunt turns tear-jerker
march 2010 by cstoller
Sure enough, it did. In mere days, the woman known on Twitter as LovelyButton has found her own ranks of followers swollen to 18,587 and counting -- up from a previous total of three (including a few that seem suspiciously Coco-flavored). (via Salon)
fyibbdo
twitter
content
culture
conan
march 2010 by cstoller
Nielsen reports online user trends
february 2010 by cstoller
As media and entertainment companies continue to mull new ways to charge consumers for online news and entertainment, 85% continue to prefer that content remain free.
According to new research from Nielsen, which asked more than 27,000 consumers across 52 countries, there are, however, some opportunities.
While media firms continue to debate business models and experiment with various approaches to charging for digital content, Nielsen found that 52% of respondents favor micropayments. That said, only 43% say an easy payment method would make them more likely to pay for online content. (via The Hollywood Reporter)
micropayment
adcopy
paywall
friction
consumerbehavior
premiumcontent
content
According to new research from Nielsen, which asked more than 27,000 consumers across 52 countries, there are, however, some opportunities.
While media firms continue to debate business models and experiment with various approaches to charging for digital content, Nielsen found that 52% of respondents favor micropayments. That said, only 43% say an easy payment method would make them more likely to pay for online content. (via The Hollywood Reporter)
february 2010 by cstoller
What Consumers Will Pay for Online [STATS]
february 2010 by cstoller
Movies, music, and games top a new list from Nielsen of the content types that consumers are most willing to pay for online. The data, which comes from a survey of 27,000 consumers across 52 countries, also indicates that content created online – like blogs, podcasts, and video – are least likely to attract consumer’s dollars. (via Mashable)
nielsen
data
mashable
consumers
ecommerce
content
paywall
fyibbdo
stats
february 2010 by cstoller
Seven Shows That Found a Second Life on Hulu
november 2009 by cstoller
Hulu's top 40 is teeming with shows that were too quirky (Arrested Development), epic (Kings), and out-there (Firefly) to succeed on network television. Here's an in-depth look at seven exemplars. (via Fast Company)
hulu
success
content
november 2009 by cstoller
Hulu's Free Glory Days Are Officially Numbered
october 2009 by cstoller
Hulu, at the behest of its co-parent News Corp, is going to start charging for content in 2010 (via Gizmodo)
hulu
video
content
premium
subscription
fox
october 2009 by cstoller
Polaroid SX-70 and Other Classic Products That Have Social Media at their Core | Designing for Humans | Fast Company
october 2009 by cstoller
These seminal products provided technology that enabled sharing pictures, music, and ideas--in other words, social media. Like Flickr, Facebook, Twitter, and other relatively recent Web 2.0 applications, these pre-digital products also enabled real-time (or near real-time) distribution and sharing of individual experiences.
socialmedia
productdesign
polaroid
usergenerated
content
fyibbdo
october 2009 by cstoller
What NBC Has Learned About Making Digital Content
august 2009 by cstoller
(via nextMEDIA-Source)
nbc
television
digital
content
broadcast
august 2009 by cstoller
Mobile Gives Manga a Lift - NYTimes.com
august 2009 by cstoller
Interesting article in the New York Times about the success of manga content on mobile platforms. The article focuses on the allure of mange to women who rely on the private nature of mobile usage to view the mature themes often found in manga content:
“It’s a bit hard commenting publicly on this, but the most popular comics on the mobile are adult-oriented ones for women,” including love stories with sexually explicit content, Mr. Nakabayashi said. Translation: Women who do not want to be seen reading these titles in public places like the train helped create the market for manga on the cellphone, which accords them privacy in ways that magazines and books do not"
“Cellphone is a very private medium, much more so than a comic magazine,” said Yutaka Tashiro, director of rights group at Shueisha, another leading Japanese manga publisher. The romance- and sex-filled manga — known as shojo manga — are read by women in their 20s, Mr. Tashiro said.
mobile
manga
japan
content
micropayment
culture
insight
women
“It’s a bit hard commenting publicly on this, but the most popular comics on the mobile are adult-oriented ones for women,” including love stories with sexually explicit content, Mr. Nakabayashi said. Translation: Women who do not want to be seen reading these titles in public places like the train helped create the market for manga on the cellphone, which accords them privacy in ways that magazines and books do not"
“Cellphone is a very private medium, much more so than a comic magazine,” said Yutaka Tashiro, director of rights group at Shueisha, another leading Japanese manga publisher. The romance- and sex-filled manga — known as shojo manga — are read by women in their 20s, Mr. Tashiro said.
august 2009 by cstoller
Msgme - Home
march 2009 by cstoller
Mobile Marketing with Msgme
The Msgme Platform redefines the mobile marketing industry by providing the most comprehensive set of tools for text (SMS) and voice (IVR) marketing. Msgme combines simple publishing with a full CRM suite to manage subscribers and analyze campaign results in real-time. Whether new to mobile marketing or an industry veteran, the Msgme Platform offers the most advanced enterprise platform in the market.
marketing
mobile
content
campaign
vendor
downloadable_content
waterfall
msgme
alerts
downloadable
The Msgme Platform redefines the mobile marketing industry by providing the most comprehensive set of tools for text (SMS) and voice (IVR) marketing. Msgme combines simple publishing with a full CRM suite to manage subscribers and analyze campaign results in real-time. Whether new to mobile marketing or an industry veteran, the Msgme Platform offers the most advanced enterprise platform in the market.
march 2009 by cstoller
MySpace Begins Monetizing Music Videos With Impressive Results
february 2009 by cstoller
The new initiative stems from MySpace’s partnership with Auditude, a content detection and management company that can identify copyrighted content and serve relevant advertising, even on user-submitted video. Now Auditude is applying the technology to music videos, which in the past have largely relied on banner ads and static text links to music stores for monetization.
socialnetworking
advertising
content
myspace
monetization
auditude
contentdetection
february 2009 by cstoller
IFC: Film News
april 2008 by cstoller
There's no more sure-fire way to kill something's intrinsic comedic value than to try to examine what makes it funny. The minute you start thinking, you stop laughing.
comedy
bestof
video
content
entertainment
april 2008 by cstoller
Mixwit - Create and Share Mixtapes
march 2008 by cstoller
A great tool for embedding and sharing playlists. No need to bring your own music like muxtape.
music
playlist
audio
sharing
embeddable
content
on-demand
march 2008 by cstoller
MobiAD » Mobile Ad Conference Affirms Brands Are Starting To Move
february 2008 by cstoller
Mobile Internet has arrived: the ESPN mobile site for basketball gets more views that the web version. (Richard Ting, R/GA)
mobile
advertising
marketing
content
espn
february 2008 by cstoller
Bunchball - Nitro Architecture
september 2007 by cstoller
Audience interaction architecture from Bunchball. very nice.
gaming
engagement
audience
interaction
content
leaderboard
september 2007 by cstoller
Gamasutra - Ubisoft Makes Serious, Casual Moves With My Coach
may 2007 by cstoller
Ubisoft has announced that it is extending itself further into the casual space with a new internally developed My Coach DS and Wii self-improvement franchise in addition to its existing Petz line-up. The new division, headed by Ghost Recon and Rayman pro
casual_games
gaming
content
may 2007 by cstoller
MediaPost Publications - HBO Mulls Broadband Site - 11/24/2006
november 2006 by cstoller
HBO Mulls Broadband Site by Mark Walsh, Friday, Nov 24, 2006 6:00 AM ET HBO, THE TIME WARNER CABLE network, is exploring creation of a broadband Internet channel for its television service subscribers, a spokesman confirmed.
content
hbo
content_download
on-demand
mso
cable
november 2006 by cstoller
Next Generation - Feature: Movie License Sales Stats
may 2006 by cstoller
forecasting the success of movie based games via units sole against box office release
gaming
content
hollywood
movies
development
commerce
research
may 2006 by cstoller
Web 2.0 Workgroup - A network of Web 2.0 resources
may 2006 by cstoller
Blog-gregation of Web 2.0 blogs
web_2.0
ajax
blog
web
development
content
community
interactive
internet
may 2006 by cstoller
ABC.com: Full Episode Streaming
may 2006 by cstoller
tv goes free..via the web
television
technology
content
on-demand
may 2006 by cstoller
Advertising Age - MediaWorks - ABC Crafts Digital Rights Deal for 'Lost' Mobisodes
april 2006 by cstoller
Entertainment unions and mobisodes
television
branded_entertainment
mobile
content
april 2006 by cstoller
Next Generation - Bethesda Moves Fast on Oblivion Downloads
april 2006 by cstoller
content downloads extend oblivion experience
micropayment
gaming
content
content_download
april 2006 by cstoller
Snakes on a Plane - Wikipedia, the free encyclopedia
march 2006 by cstoller
The Wikipedia entry for everything "snakes on a plane"
buzz
movie
viral
marketing
content
creation
community
march 2006 by cstoller
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