coldbrain + 2012   2

tevis thompson: Saving Zelda
"A world is more than a space, more than a place; it is something to inhabit & be inhabited by. What you infuse a space w/ to make it habitable, to make it memorable (since memory is profoundly spatial), gives the place its character, its soul…

Zelda would be better if it had no story…no plot to structure the adventure…first Zs barely had any plot…were better for it. With plot, sequence matters too much…early Zs had situations, worlds & scenarios that framed action, gaps to be filled in by player, sequences to be broken. Optimal paths & shortcuts weren’t a given; they had to be earned. Items were the most prominent plot devices, & even they were not unduly strict about order. You could be slow & steady or blast straight through with a little know-how…basic rules of the gameworld were what bound you, not some artificial necessity imposed for the sake of plot."

…a world is not for you. A world needs a substance, independence, sense that it doesn’t just disappear when you turn around."
2012  space  play  openendedness  open-ended  autonomy  exploration  memory  spatialmemory  worlds  worldbuilding  nintendo  videogames  gaming  zelda  games  gamecriticism  gamedesign  via:tealtan  tevisthompson  via:robertogreco 
february 2012 by coldbrain
How to Teach Web-Building to Anyone
"I'm making some big shifts in my work in the coming months (read: focusing my energies rather than what's become the scattershot of freelance writing). I'm thrilled to say that this will mean more time for Hack Education, thanks in no small part to a research and writing project I'll be undertaking for Mozilla.

It's part of the organization's larger learning and literacy efforts, and my piece will involve researching practices and pedagogies and interviewing teachers, learners, technologists about tools for teaching programming for the Web. Specifically (or rather, conceptually), I'm asking the question: Do we need a "'Scratch' for HTML5?" All my findings and conversations will be written up here on this blog."
srg  edg  kids  2012  programming  coding  web  webdev  html5  html  audreywatters  via:robertogreco 
february 2012 by coldbrain

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