caseygollan + coding   135

Teagueduino: Learn to Make by Teague — Kickstarter
Teagueduino is an open source electronic board and interface that allows you to realize creative ideas without soldering or knowing how to code, while teaching you the ropes of programming and embedded development (like arduino). Teagueduino is designed to help you discover your inner techno-geek and embrace the awesomeness of making things in realtime — even if you’ve only ever programmed your VCR.
arduino  kickstarter  coding  maker  interfaces 
september 2011 by caseygollan
This is my Code Gun. There are $Armory.getGunCount() like it, but this one is mine. | MetaFilter
"@crayz: There's exactly zero people on earth who could bang out some beautiful CoffeeScript/Lua/Ruby and actually walk you through how each line of code is turned by the computer into a physical reality of flowing electrons

I beg to disagree: this is my job and there are hundreds of people in my field (computer systems architecture) which can do so as well.

I beg to disagree with your disagreement. I can tell you in abstract terms (combustion, heat engines, Carnot cycles) how a car engine works, but that doesn't mean I could repair one. This is a personal limitation: there are undoubtedly mechanics that know every part of particular engines, who could strip and reassemble them with their eyes closed.

A computer, on the other hand, is an engine with a billion parts, a machine of such staggering complexity that it can only be approached through layers of abstractions, layers which individuals specialize their careers understanding. I don't doubt that you (or I, or any undergrad who has taken a systems course) could outline these layers, but to to even understand the transformation of code to electrons on this abstract level would require you to be a serious expert in javascript interpreters, operating systems, and processors. To concretely understand it, to literally map a line of code to electron flows on the transistor level, is beyond human comprehension.
posted by Pyry at 6:08 AM on September 12"
games  learninggames  coding  understanding  minsky  interactivelearning 
september 2011 by caseygollan
Code Hero | Primer
"Code Hero is a game that teaches you how to make games with a code gun that copies, edits and shoots Javascript in Unity3D."
meta  games  learninggames  coding  javascript  interactivelearning 
september 2011 by caseygollan
Whyday: August 19
Is today _whyday? Why yes, it is.
coding  ruby  why 
august 2011 by caseygollan
Learn to code | Codecademy
Learning a bit of javascript on The badges are superfluous, but the interactive learning part is nicely done! /via
interactivelearning  javascript  coding  from twitter
august 2011 by caseygollan
In Defense of Building Tools :: The Scoop
My first job in Web development was as a member of washingtonpost.com’s “Tools Team.” I was, in title if not in practice, a Tool. Done snickering? Let’s move on. The Tools Team built mostly internal applications and services that helped the Web site run better. I mainly got to work on front-facing projects like the Congress Votes Database , the <a…
journalism  coding  buildyourtools  tools 
august 2011 by caseygollan
Wired Magazine
"My original idea was to try to make the gravitational and orbital forces mold the digits out of a sea of particles. The initial studies were pretty positive but the leading ‘1′ digit was proving to be problematic. The ‘8′ and ‘0′ were fine because they were simple forms made of circles. Spinning an attractive force did a good job of creating the rounder digits but I was struggling with the ‘1′."
bloomio  coding  generative 
august 2011 by caseygollan
e-flux Journal Layout Generator — Adam Florin
"You must train the robot that will replace you (or at least train the engineer building it)"
design  publishing  automation  coding 
july 2011 by caseygollan
Related Projects - Processing
We maintain a list of "creative coding" platforms here, please add relevant projects:
coding  processing  art 
june 2011 by caseygollan
CSS Lint
"CSS Lint will hurt your feelings (and help you code better)"
css  coding 
june 2011 by caseygollan
Playable Archaeology: An Interview with Telehack's Anonymous Creator - Waxy.org
I had no idea was more than a gimmick at first glance, thank @waxpancake for the amazing interview:
games  coding  hacking  computers  internet 
june 2011 by caseygollan
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