brandtkurowski + iphone 35
iPhone Development: CGAffineTransform Additions
october 2011 by brandtkurowski
This adds the ability to extract component values of the CGAffineTransform and also adds the ability to create and extract shear information.
ios
objective-c
iphone
ipad
october 2011 by brandtkurowski
cubiq/add-to-homescreen - GitHub
october 2011 by brandtkurowski
Add to home screen popup for iPhone/iPad
iphone
ipad
ios
home
html5
app
october 2011 by brandtkurowski
iPhone 4 Liberation Kit - iFixit
january 2011 by brandtkurowski
I'm glad my iPhone 4 came with real Philips head screws, but I'm bookmarking this in case my phone ever goes in for service and subsequently requires "liberation".
iphone
iphone4
screw
pentalobe
philips
liberation
january 2011 by brandtkurowski
Accessibility for iPhone and iPad apps » Matt Legend Gemmell
january 2011 by brandtkurowski
iOS devices are an excellent choice for visually impaired users. They’re portable, they’re fully self-contained and are designed to be used without external peripherals, and the iOS user experience is very functionally concise and goal-oriented. iOS will not present a proliferation of windows, toolbars and minuscule user interface elements. For the most part, they’re comprehensible, focused, and as intuitive as possible. These are all ideal qualities for accessible software, and indeed for software in general.
The question then becomes how we, as developers, can ensure that our applications are as accessible as possible, and that VoiceOver can provide the best assistance. The good news is that it’s incredibly easy to add accessibility support to your application (there’s no bad news, incidentally). The reality of adding accessibility support to your app is that:
About 80% of your app is probably accessible already, via the built-in VoiceOver support in UIKit.
You can probably boost that to around 95% simply by spending a few minutes in Interface Builder, without writing a single line of code.
And you can very likely reach 100% accessibility support via implementing some incredibly trivial methods, which will also take you just a few minutes.
Adding robust accessibility support is exceptionally easy. You don’t need to learn much, and it won’t take much time at all. You can very likely begin and complete your app’s accessibility support the same day. Before we get into the details, I want to briefly describe how VoiceOver actually works, in case you’ve never used it.
ios
accessibility
ipad
iphone
The question then becomes how we, as developers, can ensure that our applications are as accessible as possible, and that VoiceOver can provide the best assistance. The good news is that it’s incredibly easy to add accessibility support to your application (there’s no bad news, incidentally). The reality of adding accessibility support to your app is that:
About 80% of your app is probably accessible already, via the built-in VoiceOver support in UIKit.
You can probably boost that to around 95% simply by spending a few minutes in Interface Builder, without writing a single line of code.
And you can very likely reach 100% accessibility support via implementing some incredibly trivial methods, which will also take you just a few minutes.
Adding robust accessibility support is exceptionally easy. You don’t need to learn much, and it won’t take much time at all. You can very likely begin and complete your app’s accessibility support the same day. Before we get into the details, I want to briefly describe how VoiceOver actually works, in case you’ve never used it.
january 2011 by brandtkurowski
SGP Skin Guard Leather Deep Black Set Package for Apple iPhone 4 (Included Steinheil Ultra Crystal Screen Protector)
september 2010 by brandtkurowski
When my iPhone 4 finally arrives, I think I'll need this.
iphone
iphone4
skin
case
wishlist
september 2010 by brandtkurowski
appFigures
june 2010 by brandtkurowski
App Store data analysis for iPhone developers by appFigures | iTunes Connect Analytics | App Store report analysis | App Store ranks | iPhone App Store Reviews
iphone
statistics
itunes
store
appstore
stats
apple
june 2010 by brandtkurowski
json-framework
may 2010 by brandtkurowski
This framework implements a strict JSON parser and generator in Objective-C.
json
objective-c
framework
iphone
may 2010 by brandtkurowski
iPhone Development Emergency Guide » Matt Legend Gemmell
march 2010 by brandtkurowski
couple of useful hints in here that i didn't know about
iphone
xcode
development
hints
march 2010 by brandtkurowski
iPhone Application UI Design Patterns
august 2009 by brandtkurowski
nice (albeit small) collection
iphone
design
ui
patterns
interface
development
apple
gui
august 2009 by brandtkurowski
Video for Everybody!
june 2009 by brandtkurowski
Video for Everybody is very simply a chunk of HTML code that embeds a video into a website
using the HTML5 <video> element which offers native playback in Firefox
3.5 and Safari 3 & 4.
In other browsers that do not support <video>, it falls
back to Adobe Flash.
If Flash is not installed, QuickTime is used (which allows playback on the iPhone).
If QuickTime is not installed then Windows Media Player is used in Internet
Explorer for Windows Vista and above. This means that it is actually almost impossible for the
video to not play in IE on Vista / Windows 7. Even
without Flash and QuickTime, you’d have to disable Windows Media Player or
all ActiveX entirely!
Finally, if all else fails, a warning is issued that provides links to download the video, and links to software
relevant to getting the video to play within the browser itself. Since this is just HTML, you can put
anything here you want.
video
html
flash
iphone
quicktime
using the HTML5 <video> element which offers native playback in Firefox
3.5 and Safari 3 & 4.
In other browsers that do not support <video>, it falls
back to Adobe Flash.
If Flash is not installed, QuickTime is used (which allows playback on the iPhone).
If QuickTime is not installed then Windows Media Player is used in Internet
Explorer for Windows Vista and above. This means that it is actually almost impossible for the
video to not play in IE on Vista / Windows 7. Even
without Flash and QuickTime, you’d have to disable Windows Media Player or
all ActiveX entirely!
Finally, if all else fails, a warning is issued that provides links to download the video, and links to software
relevant to getting the video to play within the browser itself. Since this is just HTML, you can put
anything here you want.
june 2009 by brandtkurowski
Fast Scrolling in Tweetie with UITableView
december 2008 by brandtkurowski
Cutting to the chase, here’s the secret: One custom view per table cell, and do your own drawing. Sounds simple? That’s because it is. It’s actually simpler than dealing with a ton of subviews of labels and images, and it’s about a bzillion times faster (according to my informal tests).
iphone
development
scrolling
performance
december 2008 by brandtkurowski
UNITY: Features – iPhone Publishing
november 2008 by brandtkurowski
Unity 3D now supports the iPhone. Sweet!
iphone
unity3d
3d
game
november 2008 by brandtkurowski
DOTS Gloves
october 2008 by brandtkurowski
Gloves that let you use your iPhone in the winter
iphone
wishlist
clothing
october 2008 by brandtkurowski
1Password
august 2008 by brandtkurowski
Password Manager and Web Form Filler for the Mac, complete with a Firefox extension and support for the iPhone
osx
iphone
firefox
password
august 2008 by brandtkurowski
Barcodes as URLs
may 2008 by brandtkurowski
iPhone application that scans QR barcodes using the built-in camera, looking for URLs to open in Safari.
iphone
qrcode
barcode
may 2008 by brandtkurowski
Putting DVD movies on the iPhone
february 2008 by brandtkurowski
using Handbrake, of course
dvd
iphone
osx
video
mpeg4
february 2008 by brandtkurowski
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