You Can't Fuck the System If You've Never Met One | Casey A. Gollan
9 weeks ago by blech
I don't really know how to describe this free-wheeling post about systems, games, and so on, so perhaps you should just go and read it.
caseyagollan
system
systems
design
games
technology
from instapaper
9 weeks ago by blech
BBC - Newsnight: Paul Mason: I re-fight World War Two and lose
july 2011 by blech
A fascinating piece taking Hearts of Iron III - a simulation of the Second World War - as its starting point and leaping from that into a look at how the simplistic narrative we've built of the run up to that conflict is hiding a lot of the story. Well worth a read.
politics
history
worldwartwo
1930s
bbc
games
from delicious
july 2011 by blech
The Smoke A London Peculiar Board Game | Soho
december 2010 by blech
"Soho! is a game of skill and judgement for 2-6 players of all ages inspired by the two things for which this small, historic patch of London is famous around the globe: its pubs, and its one-way system." Nice. (I miss the magazines, though. Ah well.)
london
smoke
games
uk
tobuy
from delicious
december 2010 by blech
The Second-Place Sex § SEEDMAGAZINE.COM
december 2010 by blech
a chess champion calculates twenty moves forward in her game.
chess
games
gender
via:candacep
from instapaper
december 2010 by blech
London Cycle Challenge | Transport for London
may 2010 by blech
"The Cycle Challenge is a competition to see which team can cycle the most miles in a month. Teams that come top win great prizes."
tfl
cycling
bicycle
competition
games
measurement
informatics
from delicious
may 2010 by blech
The Truth in Game Design | Game Design Advance
march 2010 by blech
"If we have used computers to build intentional flaws into the numerical heart of our deepest and most cerebral games instead of using them to elevate our understanding of the computational heart of the universe, then we’re doing something wrong." A good post that's doing the rounds but is well worth looking at.
games
design
probability
computers
via:infovore
via:blackbeltjones
march 2010 by blech
Not too many buttons | Phil Gyford’s website
november 2009 by blech
"I started writing a comment on Chris Messina’s thoughtful post and it expanded into something post-worthy." It is too. Well worth a look.
mouse
hardware
design
interaction
criticism
games
re:philgyford
november 2009 by blech
PSP Go review: Sony is charging you more for less | Ars Technica
october 2009 by blech
"Sony's new portable is nothing but raw deal after raw deal. The complaints are numerous, the slights against consumers are many, and the hardware is flawed. On top of these issues is a price point that's so high it seems like a sick joke in the current economy. The PSP is a great system and a strong platform. The PSP Go is a terrible, terrible deal for everyone but Sony."
arstechnica
sony
psp
pspgo
review
games
hardware
october 2009 by blech
The Joy of Sprawl | Spillway
august 2009 by blech
Will Wiles on Sim City, broken cities, badly fixing them ("the pleasure of being Robert Moses") and the conservatism that's come to life ("a common misconception about London is that it's "finished", that vast areas of it don't need anything to be done to them, and that's a crazy idea").
london
urbanism
games
simcity
willwiles
august 2009 by blech
Nolan Bushnell | The Guardian
march 2009 by blech
Subtitled "meet the Bafta-winning father of the videogames industry", this is an interesting look back at a career that only has its bookends in the subject at hand. No less worth reading for that, mind you.
interview
games
history
computing
atari
apple
guardian
march 2009 by blech
Edge 200: Full Cover Gallery | Edge Online
march 2009 by blech
200 covers for the 200th issue of Edge. A real mix, including some of the terrible tropes that infect the games industry, but also some lovely ones.
design
magazine
cover
games
edge
march 2009 by blech
Put away your popcorn | The Brainy Gamer
february 2009 by blech
"we don't experience games like films at all. Designers may rely on the tricks and tropes of cinema to convey the worlds they create, but when we step into the shoes of that avatar, be it 1st-person, 3rd-person or otherwise, we exit the darkened movie theater paradigm and enter an intricate, performative, exploratory lab of untested ideas and speculation. We enter a playful space that feels and responds much more like a live theater rehearsal" I thought I was a bit dumb for only just realising this. Here's a long post explaining why games aren't like movies.
games
film
theatre
narrative
interactivity
via:infovore
february 2009 by blech
Meggy Jr RGB | Evil Mad Scientist Laboratories
february 2009 by blech
"Meggy Jr RGB is a new kit that we designed as a platform to develop handheld pixel games. It's based around a fully addressable 8x8 RGB LED matrix display, and features six big fat buttons for comfy game play." Looks a bit like a baby Tenori-On, and at a baby price, too: $75 (vs £700-odd for the Tenori-On). Of course, it's a very different beast, but still, impressive.
development
games
arduino
electronics
hardware
opensource
via:zimpenfish
february 2009 by blech
fair play | russell davies
february 2009 by blech
"kids are utterly, utterly obsessed with fairness." I don't know how much this is brought up when people talk about religion and the brain, but I think it has a lot to do with why humans created god(s): they're a means of kidding ourselves that the universe does care. (Also, I now slightly regret my off-the-cuff remark on one of the photos.)
games
psychology
fairness
religion
toys
rfid
via:infovore
february 2009 by blech
Warcraft guild achievements as RSS | jerakeen.org
february 2009 by blech
Tom Insam writes up, in amusing fashion, how he scrapes the World of Warcraft site to extract the achievements of his guild into an RSS feed. For example: "they return an XML document with an XSL stylesheet referenced in the header that transforms the XML into a web page. Why are they doing this? It must be a huge amount of work compared to just serving HTML, I don’t get it. Let’s ignore that."
worldofwarcraft
achievements
games
programming
python
data
scripting
feeds
february 2009 by blech
playful utility | russell davies
february 2009 by blech
Ah, Drop 7. I was meaning to write a post extolling its virtues, but I think I played a few games of it instead...
games
data
utility
information
february 2009 by blech
Patently Ridiculous! | Penny Arcade!
january 2009 by blech
Tycho on some rather daft patent suits, but more interestingly, on iPhone games. He makes a bunch of good points, especially about the battery life (if I forgot to go back to the home screen, Rolando would drain it entirely in about six hours).
pennyarcade
iphone
games
comment
patent
rolando
january 2009 by blech
The Long Decline of Reading | Mssv
december 2008 by blech
"The situation is undeniably bad. What’s going to happen next?" Adrian Hon talks about the future of books.
books
reading
culture
video
internet
games
december 2008 by blech
Collect life lessons as you pass go | BBC News
december 2008 by blech
"WOPR - fictional 20th Century military computer, disliked noughts and crosses" That's a bit reductive, but I suppose it counts as a win for the pop reference fans. The article's really about board games.
bbc
magazine
article
games
boardgames
december 2008 by blech
Africa Wins Again | Infovore
december 2008 by blech
Subtitled "Far Cry 2's literary approach to narrative", this is an interesting read on the story and choices within a console game. Long, but worth a read.
games
books
story
novel
art?
december 2008 by blech
Everything you know about ARGs is Wrong | Six to Start
december 2008 by blech
Dan Hon turns a presentation into a long, but worthwhile, blog post on what "alternative reality games" are, and what they shouldn't be.
sixtostart
presentation
design
games
arg
danhon
december 2008 by blech
The virtual battle of the sexes | BBC News
december 2008 by blech
"Despite gaming being seen as a male activity, female players now make up about 40% of the gaming population.
games
mmorpg
gender
social
december 2008 by blech
Achievement Unlocked | Armor Games
december 2008 by blech
In a lighter note, this made me laugh out loud at points with its ridiculous list of achievements. I only got to 90%; the last 10% are far too fiddly for me. Still, an amusing few minutes (and that's about all I get out of some modern art...)
games
meta
via:infovore
december 2008 by blech
Snapping point | Lookspring
december 2008 by blech
Dan Hon put the following in his delicious notes: 'We're storytellers, and the reason why we keep turning to linear narrative media like novels, films, tv is that they're really quite good at linear verbal/aural/oral storytelling. Which is what we've grown up with and are good at interpreting. Scultpture, opera, etc. is "harder".' Sounds about right to me.
games
story
art
culture
via:infovore
via:danhon
december 2008 by blech
John Lanchester: Is it Art? | LRB
december 2008 by blech
One of my favourite London Review of Books contributors (check the Cityphilia and Cityphobia articles, if you haven't already) tackles the old chestnut of video games and art. "If I had to name one high-cultural notion that had died in my adult lifetime, it would be the idea that difficulty is artistically desirable. It’s a bit of an irony that difficulty thrives in the newest medium of all – and it’s not by accident, either."
games
culture
art
article
londonreviewofbooks
johnlanchester
via:infovore
december 2008 by blech
The end of Woolworths | Moolies
december 2008 by blech
"For me though the huge loss is board games."
woolworths
uk
economy
business
games
december 2008 by blech
Game On | Subtraction
november 2008 by blech
"Forget design, even. As a subset of our culture, video games are clearly headed to center of the conversation, where it’s not inconceivable that one day they might shoulder aside old media mainstays like television and newspapers."
games
culture
design
media
via:preoccupations
november 2008 by blech
Politics, GTFO | Game-ism
october 2008 by blech
Commentary on the presence of early-voting ads, paid for by Barack Obama, in Burnout Paradise. "Do you really want them campaigning in your hobby? I don’t."
games
burnout
advertising
politics
blogcomment
via:infovore
october 2008 by blech
the future is now! | noise heat power
october 2008 by blech
Subtitled "creating a world for wipeout on playstation", this is a nice little essay on how a writer came to join Psygnosis in Liverpool, and write the backstory for one of my favourite video game franchises.
games
sony
psygnosis
wipeout
fiction
october 2008 by blech
Nintendo Brings Bit Generations to WiiWare | Game-Life
september 2008 by blech
Wired's gaming blog notes that the old GBA Bit Generations games - sadly, never released outside Japan (and I did consider getting some on import) - are coming to the Wii's downloadable game store thing. Which is nice.
nintendo
wii
gba
games
via:headlessness
september 2008 by blech
Bruce Sterling - "Computer Entertainment" | Flurb #6
september 2008 by blech
Bruce Sterling's... well, maybe not his... keynote to the Austin Game Developers Conference a couple of days ago. Or something. You'll work it out. The line about MMORPGs is very good. Go on, read it.
games
technologoy
sciencefiction
ubicomp
augmentedreality
design
writing
future
via:infovore
september 2008 by blech
German recreation: An affinity for rules? | Economist.com
august 2008 by blech
Subtitled "Germany has a grip on the business of inventing brainy new board-games", this is a good (introductory?) piece on German board games, and the fact they're still being invented (and sound quite good, too). Mentions Puerto Rico, Settlers of Catan and Keltis.
economist
article
games
germany
august 2008 by blech
ZX Spectrum Emulator for the Nintendo DS | DSpec
august 2008 by blech
Right, that's that downloaded. Now to play with it. Well, a bit later maybe.
spectrum
emulator
nintendo
ds
games
august 2008 by blech
Xbox 360 - Braid Review | Eurogamer
august 2008 by blech
"The twist is that you now have control over time, and holding down the X button rewinds everything you've done. Time and its manipulation, not jumping, is the overriding gameplay feature." Sounds interesting.
games
time
xbox
review
via:muttley
via:infovore
august 2008 by blech
levelHead v1.0, 3 cube speed-run | Vimeo
august 2008 by blech
I'm not convinced that the gameplay's up to much, but technically this is pretty damned impressive stuff. Each cube has different faces, and the computer recognises them and places the game environment inside. Just watch the video; you'll get the idea quickly enough.
games
computer
virtual
via:jerakeen
via:infovore
august 2008 by blech
Physics of Super Mario Galaxy | MSM
january 2008 by blech
How to get planetoids with the physical properties that Super Mario Galaxy seems to have. I haven't double-checked all the sums but it seems ok on a glance.
games
nintendo
mario
physics
via:siracusa
january 2008 by blech
Joystiq: Lego Star Wars: The Complete Saga
october 2007 by blech
Looks like they've learnt lessons from the awful, buggy Lego Star Wars II for the DS, and have rewritten it completely. Hurrah! Looking forward to seeing it.
nintendo
ds
lego
games
tobuy?
october 2007 by blech
London Games Festival Events
october 2007 by blech
Coming up later in October. I might finally get myself organised and go to the game evening thing.
london
games
event
todo/gone
october 2007 by blech
Review - The Legend of Zelda: Phantom Hourglass
august 2007 by blech
Despite Dan Hon's declaration that the fact you "snuff out candles by blowing into the mic" gives this Instant Fail, I think I'll be tempted to get this when it comes out in English in October.
games
review
nintendo
ds
eurogamer
zelda
august 2007 by blech
Google Trends: ps3,wii,"xbox 360"
march 2007 by blech
Why hadn't Google Trends updated since mid November? How am I meant to get a slightly bogus sense of which console is "winning" without dubious search engine statistics?
google
data
graph
games
nintendo
sony
microsoft
march 2007 by blech
Wonderland: Champagne PSP
march 2007 by blech
Pink PSP base pack now £100; black and white still £135. The DS price is the same for all three colours. Hmmm.
games
gadgets
sony
nintendo
hadware
blogcomment
march 2007 by blech
BBC NEWS | UK | England | London | Man guilty in poker skills case
january 2007 by blech
'[The judge] was "minded" to make a very substantial" cost order against Mr Kelly with a relatively "modest" penalty.'; 'The law has always been clear, commercial gambling needs to be properly regulated' Notice "commercial".
london
news
bbc
games
january 2007 by blech
Londonist: Card Players Sick To The Gut?
january 2007 by blech
Londonist's commentary on the decision by a Snaresbrook Crown Court that poker is a game of chance, not skill, so it's illegal to profit from it. I point out that the "profit" bit is important- low stake games are probably OK.
london
news
londonist
poker
games
blogcomment
january 2007 by blech
BBC NEWS | Technology | Hordes queue for Burning Crusade
january 2007 by blech
Very punny. (You do see what they did there? You don't? Never mind. Better that way.)
games
news
bbc
headline
pun
worldofwarcraft
january 2007 by blech
Review - Cooking Mama // DS /// Eurogamer
october 2006 by blech
"Cooking Mama picked up one or two awards at E3, which is entirely understandable as it makes an excellent first impression."
nintendo
ds
games
food
october 2006 by blech
collision detection: The Myth of the 40-Hour Gamer: My latest Wired News column
september 2006 by blech
Probably not news to the gamers, but I found it an interesting read
games
culture
comment
september 2006 by blech
Opposable Thumbs: Lego Star Wars II passes the 1 million sold mark
september 2006 by blech
"You'll want to avoid the DS version; it's broken and rather ugly" boooo
games
comment
nintendo
ds
lego
september 2006 by blech
Why I Hate Lego SW2 for the DS - Kotaku
september 2006 by blech
DS version apparently very buggy indeed. Damn it.
games
nintendo
ds
lego
september 2006 by blech
Review: Lego Star Wars II For the PSP - Kotaku
september 2006 by blech
PSP version apparently very good. Unfortunately I don't have a PSP.
games
psp
lego
september 2006 by blech
Dan Dickinson: The Primary Vivid Weblog: Dissecting iPod Games
september 2006 by blech
I wonder if the digest scheme is Apple's weirdo M4p thing?
ipod
games
hacks
blogcomment
via:daringfireball
september 2006 by blech
Theocacao: StarFox Command for Nintendo DS
september 2006 by blech
I'm still a bit dubious about the stylus control but I'll give this a go, I reckon
nintendo
ds
games
review
september 2006 by blech
Sinclair User 41 - Spectrum Software Scene
august 2006 by blech
found while looking for more on Southern Belle, a steam train simulator, but I was also reminded of Spy vs Spy, which looks like a DS game prototype, frankly. Please? Someone?
software
games
retro
magazine
review
august 2006 by blech
Breath Mints Cure Chronic Halitosis and DS Storage Probs - Kotaku
august 2006 by blech
I wish I'd had a better DS game case. Any DS game case, really...
nintendo
ds
games
storage
august 2006 by blech
Why there's no Lester Bangs of video games
july 2006 by blech
Good article by Clive Thompson on Collision Detection, even if his reasons overlap somewhat.
games
wired
culture
journalism
criticism
comment
july 2006 by blech
NDSTech Wiki : Home Page
june 2006 by blech
Nintendo DS tech details. No use to me really, but interesting.
nintendo
development
games
wiki
june 2006 by blech
Wired News: Flickr Cracks Down on Screenshots
june 2006 by blech
Aw, diddums, your stupid simulated life doesn't show up on Flickr. Guess what: it's there for REAL PHOTOS of THE REAL WORLD. Shut up and run off to your little gated photo site for people who spend too much times in MMORPGs.
flickr
wired
foons
games
june 2006 by blech
The Escapist - OMG Girlz Don't Exist on teh Intarweb!!!!1
may 2006 by blech
Sad. But somehow not entirely surprising.
games
feminism
worldofwarcfaft
may 2006 by blech
Mappalujo
may 2006 by blech
"A writing game devised by Jeff Noon and Steve Beard" to explore at home
art
books
games
language
literature
jeffnoon
via:blackbeltjones
may 2006 by blech
pasta and vinegar » Weather in video-games
february 2006 by blech
GBA vampire hunting game?
blogcomment
games
weather
february 2006 by blech
TED Blog: Learning from the New Golf
february 2006 by blech
I could never be arsed with WoW either. I even have a US game pack lying around. Pfft.
warcraft
games
february 2006 by blech
The Observer | Review | Game on
december 2005 by blech
Scrabble, Thailand and Mattel- together at last! Wonderfully amusing article about the game and the World Championships
scrabble
observer
games
via:candacep
december 2005 by blech
monkeys and video games
august 2004 by blech
Great image. Great quote by ChrisDodo elsewhere on delicious, too.
games
monkeys
august 2004 by blech
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