bgporter + usability   5

Bulletin August/September 2009
So when your boss, client, teacher or mentor drops a project on your lap and asks you to "add social to it," where do you start? I'm thinking you start with the information architecture and in particular your conceptual models.
design  usability  patterns  socialsoftware 
august 2009 by bgporter
Agile Development Projects and Usability (Jakob Nielsen's Alertbox)
For 50 years, almost all experiences have shown that traditional waterfall development methods result in a poor user experience. The reason is simple: requirement specifications are always wrong.
programming  usability  agile 
november 2008 by bgporter
Larry Tesler Interview
Are there any unbreakble laws for interaction designers?

Just one. Design for the users.
interaction  ui  interview  usability 
august 2008 by bgporter
Magic Ink: Information Software and the Graphical Interface
The ubiquity of frustrating, unhelpful software interfaces has motivated decades of research into “Human-Computer Interaction.” In this paper, I suggest that the long-standing focus on “interaction” may be misguided.
usability  Interface  software  toread 
april 2007 by bgporter

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