adriancooke + books   15

Rand McNally
Maps, Driving Directions, Travel Guides, Travel Store, Travel Videos.
maps  travel  road  usa  books 
december 2010 by adriancooke
Annette Stewart: biography of Barbara Hanrahan [The Book Show]
Annette Stewart talking to Peter Mares: Hanrahan writes of “people possessing other people.”
author  writing  books  novels  fiction  interview  psychology 
october 2010 by adriancooke
iBooks on the iPad, a first glance [Pigs, Gourds, and Wikis]
Liz Castro on the display of ePub-formatted books on the iPad.
css  html  xml  ipad  books  design  apple  howto 
april 2010 by adriancooke
iBooks and ePub [Threepress Consulting]
Liza Daly on the display of ePub-formatted books on the iPad.
css  epub  html  xml  books  ipad  apple 
april 2010 by adriancooke
Designing for the Web, by Mark Boulton
Full content of Mark Boulton’s book in HTML.
books  design  free  web  designer  process  method  type 
march 2010 by adriancooke
Cryptography [Wikibooks]
Open source cryptography book project.
cryptography  books  open  source  wiki 
march 2010 by adriancooke
ReadMe - Mefi Wiki
Compendium of MeFi threads about books, reading and recommendations.
books  reading  recommendations  community 
november 2009 by adriancooke
The Boy Who Harnessed the Wind [William Kamkwamba]
William Kamkwamba’s book “The Boy Who Harnessed the Wind” was published on September 29, 2009.
books  authors  malawi  autobiographies 
october 2009 by adriancooke
ePub Zen Garden
Showcase of styles using the ePub format to mark George Eliot’s “Middlemarch.”
books  css  epub  html  markup  formats  standards  publishing 
june 2009 by adriancooke
What drives people to steal precious books [Financial Times]
Tim Richardson on library security and the theft of pages from rare books.
security  rare  books  libraries  theft 
march 2009 by adriancooke
Racing the Beam: How Atari 2600’s crazy hardware changed game design [Wired]
Chris Kohler reviews Racing the Beam (2009) by Nick Montfort and Ian Bogost, a new book about the significant technical challenges faced by developers who were making games for the Atari 2600.
design  technology  books  programming  games  history 
march 2009 by adriancooke

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