adamcrowe + crowdsourcing   133

Vulture -- The Fan-Made Star Wars Uncut Is the Greatest Viral Video Ever
'Star Wars Uncut includes countless examples of live-action "drama" (scare quotes mine), some of it staged on elaborately decorated sets, the rest performed in kitchens, rec rooms, living rooms, basements, and backyards. Some of the actors are surprisingly good; others are merely spirited. This sort of work isn’t stealing anything from creators. It’s enhancing its value by showing just how much it means to people. I really don’t see how it’s possible to watch this viral video crazy-quilt and write it off as a merely derivative or exploitative work. If anything, it shows how art made from other art can become an independent creation with its own personality and worth. Star Wars Uncut is a collectively made work of postmodern folk art, as arresting and significant as Andy Warhol’s Campbell’s soup can silkscreen or a Robert Rauschenberg collage painting built around photos filched from newspapers. The true subject of Star Wars Uncut is how pop culture touchstones live on inside people’s heads, becoming a shared language and an inspiration for personal creativity. Lucas’s work was a call; this is a response.'
quilting  starwars  playasyougo  fandom  crowdsourcing  reenactment 
january 2012 by adamcrowe
Wired -- Crowdsourcing London's clean-up #riotcleanup
'The creation of the #riotcleanup hashtag, along with others including #riotwombles, #liverpoolcleanup and #solidarity, was followed by the launch of the Twitter account @Riotcleanup. -- ...the social networks are also being used to vent anger with two sites launched already to name and shame the looters. Using the vast amount of video footage and photographs that people have captured whilst out on the streets, or simply trying to get home -- members of the public are being asked to identify looters. Metropolitan Police officers are now trawling social networks for photographs of looters or for looters boasting about their hauls, but they are also urging members of the public to send images and footage in. They are posting them online to their Flickr account.'
smartmobs  crowdsourcing  equiveillance  opprobrium  ostracism  uk  from delicious
august 2011 by adamcrowe
Wikipedia -- Reputation system
'The role of reputation systems is to facilitate trust by making reputation more visible. Reputation systems may also be coupled with an incentive system to reward good behavior and punish bad behavior. For instance, users with high reputation may be granted special privileges, whereas users with low or unestablished reputation may have limited privileges. -- Rheingold inclines that [online reputation systems] arose as a result of the need for Internet users to gain trust in the individuals they transact with online. The innate trait he makes note of in humans is that functions of society such as gossip 'keeps us up to date on who to trust, who other people trust, who is important, and who decides who is important'. Internet sites such as eBay and Amazon he argues seek to service this consumer trait and are 'built around the contributions of millions of customers, enhanced by reputation systems that police the quality of the content and transactions exchanged through the site'.'
reputation  markets  communities  trust  disputeresolution  assurance  anarchism  civility  crowdsourcing  gossip  immunesystem  from delicious
january 2011 by adamcrowe
Operation Leakspin
'To improve the quality of the reports, we have chosen to introduce a concept of 'crowd-journalism' as a subform of crowdsourcing. -- This is Operation Leakspin. We believe that all the information provided by the leaked cables should be out in the open for the public to read, discuss, and most of all, understand. We will use as much manpower as possible to make the information found in the cables available to the public. We will speed up the process of uncovering, we will release facts that the media didn’t speak about, and we will summarize the diplomatic leaks into chunks that everybody can understand. The war against censorship should be fought, not only by attacking businesses facilitating it but by actively releasing all the information that can be released, to all the people it can be released to. We are against censorship, and this is how we prove it. This is what Operation Leakspin is about.'
internet  journalism  crowdsourcing  information  leaky  wikileaks  anonymous  activism  transparency  "transparency"  propagation  from delicious
december 2010 by adamcrowe
Waze -- Free GPS Navigation with Turn by Turn
'Waze is a social mobile application providing free turn-by-turn navigation based on the live conditions of the road. 100% powered by users, the more you drive, the better it gets. Join the community of drivers in your area today!' -- Passive crowdsourced 'heads-up' on traffic problems. Active updates in return for reputation. (Great solution for the 'who will build the roads?' question: evidence of route demand and usage.)
gps  crowdsourcing  navigation  mapping  #bandwidth  triage 
august 2010 by adamcrowe
NYTimes.com -- Fans’ ‘Star Wars Uncut’ Wins an Emmy
'A computer program written by Mr. Pugh automatically plays the highest-rated rendition of each scene, and it compiles those scenes on the fly, so the movie can change in real time depending on the ratings of users.'
starwars  fandom  crowdsourcing  reenactment  quilting  playasyougo  from delicious
august 2010 by adamcrowe
Newsweek -- Take This Blog and Shove It!
'Consumer-review sites like Yelp, Amazon, and Epinions, which use an army of amateur critics to cover products and services, offer elaborate appreciation programs that reward their unpaid people and keep users engaged. Yelp has more than 40 “community managers” scattered around the world, who throw parties for prolific reviewers. After Gawker introduced its Star system, which gave preference to the work of “Starred” commentators, participation on the comment boards rose to a new high. The Huffington Post, which offers its best users digital merit badges and special rights (like the ability to delete other people’s posts), boasts the most active commenters of any news site. Jeff Howe, the author of Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business. Back in 2006, predicted that the winners in the social-media world would be “those that figure out a formula for making their users feel amply compensated.” Prizes are a start. Can cash be far behind?'
socialmedia  crowdsourcing  echochamber  engagement  rewards  badges  thegamingofeverydaylife 
august 2010 by adamcrowe
Nieman Journalism Lab -- Ushahidi in 3G: How media outlets could extend the mapping platform beyond crisis communications
'“Unbounded crowdsourcing” is what we are familiar with: the idea of opening up a platform to the world, and letting the world contribute. “Bounded crowdsourcing” is when you have a specific network of individuals who are doing the reporting. So it’s a known, trusted network of individuals. So what they did is they had their own journalists on the ground, who were texting and tweeting live to the map, but they also opened it up to other residents — people in Gaza — to also submit information. ...you don’t necessarily know whether the crowd is trustworthy, or individuals in the crowd are trustworthy ...if some of these individuals start also reporting the same event that the journalists are reporting, then you know they might actually be more trustworthy. And so it creates this kind of digital trace, or like a shadow of history that allows you to start identifying which individuals in the crowd may actually be trustworthy. And you can sort of assign them a higher credibility score.'
crowdsourcing  smartmobs  mapping  journalism  information  misinformation  immunesystem  reputation  errorhandling  triage  from delicious
july 2010 by adamcrowe
Daedalum Films -- Human Flesh Search Engine 1/2
'The menacingly-named Human Flesh Search Engine has made headlines around the world, but it remains largely misunderstood and its deeper implications unexplored. Daedalum Films examines the origins of this Chinese Internet phenomenon, dissects its most dramatic cases, and asks the question: "what can the Human Flesh Search Engine tell us about modern China?"' -- InternetToughGuy: "Strip him down to his flesh!" -- Srs Bidniz: People rewarded with virtual currency for crowdsourced entertainment trivia/treasure hunts/searches. "And then netizens began posting more 'personal' search topics. The Human Flesh Search Engine would soon move on not to just explosing the offense, but the offenders themselves." -- What's next? Scary Version: Casino Gulag Stasi self-surveillance snitching CRIMESTOP. Positive Version: Local community immune systems: error handling/intelligence gathering/dispute resolution. Amorphous/Amoral Version: Hair-trigger Stand Alone Complex copycat vigilantism for teh lulz.
china  internet  behaviours  crowdsourcing  rage  vigilantism  activism  communities  cognitivesurplus  collectiveintelligence  errorhandling  disputeresolution  casinogulag  crimestop  thegamingofeverydaylife  standalonecomplex  documentaries  from delicious
june 2010 by adamcrowe
Wikipedia -- Human flesh search engine
'Human Flesh Search (Chinese: 人肉搜索; pinyin: Rénròu Sōusuǒ) is a primarily Chinese internet phenomenon of massive researching using Internet media such as blogs and forums for the purpose of identifying and exposing individuals to public humiliation, usually out of Chinese nationalistic sentiment, or to break the Internet censorship in the People's Republic of China. It is based on massive human collaboration. The name refers both to the use of knowledge contributed by human beings through social networking, as well as the fact that the searches are usually dedicated to finding the identity of a human being who has committed some sort of offense or social breach online. People conducting such research are commonly referred to collectively as "Human Flesh Search Engines"' -- Rage-directed cognitive surplus?
china  internet  behaviours  cognitivesurplus  crowdsourcing  rage  vigilantism  mimesis  copycat  herd  standalonecomplex  crimestop  from delicious
june 2010 by adamcrowe
Global Guerrillas -- COERCIVE GAMES
'...[pierce] the organizational and societal veil of anonymity for these individuals by turning them into systempunkts (vulnerable nodes within the targeted organization's network that would cause the most damage if disrupted). Early work on this type of protest can be seen in the work of 4Chan's Anonymous and China's human flesh search engine. Both of these open source movements have shown to be surprisingly powerful at targeting single individuals (and poor at disrupting organizations). By using thousands of contributers, they are able to gather intelligence information on an individual: #Stalking and harassment #Identity theft #Denial of communication ...to really zoom the effort and turn it into a coercive tool, one modification should be made. It should operate as an online game: #Experience points #Quests #Competition -- Think in terms of this game running as a darknet (not visible to anyone but invited players and only those that have deeply enmeshed themselves in the game).'
internet  everyware  surveillance  immunesystem  darknets  communities  crowdsourcing  rage  revenge  smartmobs  dumbmobs  activism  vigilantism  cognitivesurplus  gaming  banhammer  thegamingofeverydaylife  from delicious
june 2010 by adamcrowe
Tagminster -- Crowd-sourcing UK opinion on our politicians
'A collective experiment in the public’s perception of UK politicians. All tags are generated by people like you and do not reflect the opinions of the site owners or anyone else they know. Have fun.' -- Stickup kids is out to tax
politics  sentiment  crowdsourcing  tagging  polling 
april 2010 by adamcrowe
NYTimes.com -- Human-flesh Search Engines in China
'Searches have been directed against all kinds of people, including cheating spouses, corrupt government officials, amateur pornography makers, Chinese citizens who are perceived as unpatriotic, journalists who urge a moderate stance on Tibet and rich people who try to game the Chinese system. Human-flesh searches highlight what people are willing to fight for: the political issues, polarizing events and contested moral standards that are the fault lines of contemporary China.' -- InternetToughGuy: “Kill him." -- 'The human-flesh search engine can also serve as a safety valve in a society with ever mounting pressures on the government. “You can’t stop the anger, can’t make everyone shut up, can’t stop the Internet, so you try and channel it as best you can. You try and manage it, kind of like a waterworks hydroelectric project,” MacKinnon explained. “It’s a great way to divert the qi, the anger, to places where it’s the least damaging to the central government’s legitimacy.”'
internet  web  socialmedia  crowdsourcing  search  gossip  snitching  stalking  revenge  rage  vigilantism  dumbmobs  meatspace  e-penis  banhammer  violence  china  herd  psychology  retribalization 
march 2010 by adamcrowe
Rough Type: Nicholas Carr's Blog -- A typology of crowds
'#Social production crowd: consists of a large group of individuals who lend their distinct talents to the creation of some product like Wikipedia or Linux. #Averaging crowd: acts essentially as a survey group, providing an average judgment about some complex matter that, in some cases, is more accurate than the judgment of any one individual. #Data mine crowd: a large group that, through its actions but usually without the explicit knowledge of its members, produces a set of behavioral data that can be collected and analyzed in order to gain insight into behavioral or market patterns. #Networking crowd: a group that trades information through a shared communication system such as the phone network or Facebook or Twitter. #Transactional crowd: a group used to instigate and coordinate what are mainly or solely point-to-point transactions, such as the type of crowd gathered by Match.com. -- Some crowds become more useful as they get bigger; others work best when kept to a small scale.'
internet  web  groups  communities  networks  markets  socialnetworking  socialproduction  crowdsourcing  p2p  collectiveintelligence  datamining  sharecropping 
march 2010 by adamcrowe
Newsweek.com -- The Internet Creates a New Kind of Sweatshop
'People can also be enlisted to do work without any idea for whom they're working or why. You might synthesize a new chemical that winds up being used as a poison or in a bomb. Iran's leaders could ask Turkers to cross-reference the faces of the nation's 72 million citizens with those of photographed demonstrators. -- If labor can be summoned and directed from afar, fewer and fewer interactions will remain untainted by those seeking to influence their outcomes. I see a park of the future, its visitors staring into small screens, clicking or talking away. One puts the finishing touches on a $10,000 challenge answer. Another casually asks three friends to see a movie with him that evening, not because he wants to, but because he'll earn a $10 commission. A third is picking up a penny for counting how many others are there, not sure why or to whom it matters. We might miss the days when we went to the park just to have fun.'
internet  web  crowdsourcing  labour  arbitrage  grinding  subsistenceclicking 
february 2010 by adamcrowe
Kickstarter
'Kickstarter is a new way to fund ideas and endeavors. We believe that... # A good idea, communicated well, can spread fast and wide. # A large group of people can be a tremendous source of money and encouragement.'
crowdsourcing  crowdfunding  funding  fundraising  pledging  p2p  tools 
november 2009 by adamcrowe
Times Online -- Crimespotting: the new way to make money on the Internet
'A network of citizen crimewatchers will be given the chance of winning up to £1,000 by monitoring CCTV security cameras over the internet. The cameras’ owners will pay a fee to have users watch the footage. The scheme, Internet Eyes, is being promoted as a game and is expected to go “live” next month with a test run in Stratford-upon-Avon. Eventually the consortium behind the idea hopes to have internet users around the world focused on Britain’s 4.2 million security cameras, waiting to see and report a crime in return for cash prizes. The project has already attracted criticism from civil liberties groups, which claim it could turn Britain into a “snoopers’ paradise”. They fear nosey neighbours could spy on homeowners putting the wrong rubbish in their bins and report motorists for the most minor misdemeanours.' -- CRIMESTOP PROLEFEED MONEYMAKE. WITNESS FILE REPORT. WITNESS UNFILE COMPLICIT ACCOMPLICE. SEND JOYCAMP. THIS WARN YOU.
gaming  thegamingofeverydaylife  uk  british  voyeurism  privacy  crime  crimestop  surveillance  panopticon  crowdsourcing  collectiveintelligence  collectiveunintelligence  plausibledeniability  realitymining  prolefeed  cctv  realitytv  militaryentertainmentcomplex  totalitarianism  tyranny  terrorism!  1984 
october 2009 by adamcrowe
Times Online -- Human flesh search engines: Chinese vigilantes that hunt victims on the web
'A new phenomenon is sweeping China after the quake: digital witch hunts of those who dare to be outspoken or criticise. -- According to Ms Eberlein, the term “human flesh search engine”, a literal translation of the Chinese, was first coined in 2001 when an entertainment website asked users to track down film and music trivia. With 210 million Chinese wired up to the internet, it was a powerful concept. It quickly caught on and came to be used as a tool to punish the perpetrators of extra-marital affairs, domestic violence and morality crimes. “Righteousness is one of the five virtues in the Confucian tradition,” Ms Eberlein said. “With the convenience of the internet, and in the case of non-responsive law, the righteous people took matters into their own hands.”' -- McLuhan explains the cause of such violence as a lack of identity in a life lived at the speed of light: http://adamcrowe.posterous.com/kill
internet  web  socialmedia  crowdsourcing  search  gossip  snitching  stalking  revenge  rage  vigilantism  dumbmobs  meatspace  violence  china  herd  psychology  retribalization 
july 2009 by adamcrowe
BBC -- Newsnight: Has internet journalism come of age?
"In light of the explosion of citizen journalism in Iran, Jeremy Paxman asks Arianna Huffington of the Huffington Post and Anne McElvoy of the Evening Standard if internet journalism has come of age." -- Really good interview
iranelection  realtime  news  journalism  crowdsourcing  collectiveintelligence  authenticity  editing 
july 2009 by adamcrowe
I Spit on Your Rave
"It's 2018 - six years after a virus was released at the 2012 Olympics. Zombies dominate the earth and humankind has been mauled, torn and eaten to extinction. The problem is there's not a lot to do now that there are no humans left to rip apart... cue the first post-apocalyptic music festival curated by the undead. Film4 and Warp Films bring you I Spit On Your Rave, a mockumentary by director Chris Boyle about the first post-apocalypse zombie music festival, and we want YOUR living corpse to take part."
zombies  roleplay  flashmobs  crowdsourcing  filmmaking  via:crystaltips 
june 2009 by adamcrowe
Ag8 -- Purefold
'With a central theme 'What does it mean to be human?', the franchise explores the subject of empathy - a shared theme with Ridley Scott’s most compelling Science Fiction movie, Blade Runner. The franchise contains infinite interlinked story lines, turned into short-format episodes by Ridley Scott Associate Films’ global talent pool of directors, and informed by real-time online conversations from the audience, which are harvested through FriendFeed, the world’s leading 'life streaming' technology. Taking place in the near future, Purefold enables participating brands to take an alternative route to brand integration than traditional product placement and embrace invention within a narrative framework.' -- It's a test, designed to provoke an empathetic response.
storytelling  transmedia  realtime  friendfeed  storygraph  fanon  crowdsourcing  bladerunner  RidleyScott  purefold 
june 2009 by adamcrowe
Brand Republic -- Ridley Scott unveils ad-funded UGC venture
'Ridley Scott is launching a project called Purefold that will harness user-generated content, RSA directors, scriptwriters and online aggregators to create brand-funded premium quality online TV programmes. Described as an open licence cross-platform franchise, Purefold works by scanning social networking sites for online conversations across all social media. These conversations are collated and the most highly rated can be used by brands as the basis for storylines that are fleshed out and rewritten by professional scriptwriters. The scripts are then turned into five-minute, high-quality web-based programmes directed by RSA directors from around the world. Once online, consumers can become involved with developing the storyline through talking or blogging about it. The most talked-about stories will be kept and further developed while the least talked-about will then be discarded.'
storytelling  fanon  crowdsourcing  content  brandedcontent  businessmodels  RidleyScott  purefold 
june 2009 by adamcrowe
American Journalism Review -- The Twitter Explosion
#twitter 'Twitter "works best in situations where the story is changing so fast that the mainstream media can't assemble all the facts at once," says Craig Stoltz. "The plane crash, the riot, the political event—these are the kinds of stories where time is important and the facts are scattered." -- In fact, Twitter can be a serious aid in reporting. It can be a living, breathing tip sheet for facts, new sources and story ideas. It can provide instantaneous access to hard-to-reach newsmakers, given that there's no PR person standing between a reporter and a tweet to a government official or corporate executive. It can also be a blunt instrument for crowdsourcing. When a vacant building collapsed in late April, New York Times reporters put out the Twitter equivalent of an APB: "Seeking any eyewitnesses to Lower Manhattan building collapse." Imagine the torrent of data that would have been available to the Times had Twitter been around on the morning of September 11, 2001.' -- 'Twitteur'
journalism  realtime  news  twitter  ambientimmediacy  coordination  swarming  crowdsourcing  socialmedia  globalvillage  collectiveintelligence  transparency  civility 
may 2009 by adamcrowe
Without Advertising
"Without advertising, ___________ ."
advertising  backlash  crowdsourcing 
may 2009 by adamcrowe
TechCrunch -- The G20 gets as taste of Protest 2.0 this weekend
"...what he’ll shout will be pulled from Twitter’s API (any tweet tagged #themegamouth) into a moderation and edit console, as well as any from the ActionAid site and via SMS. They will then be manually approved - nothing too off topic I presume, like “Hello Mum” - and the shouts will then be fed into an iPhone app which The MegaMouth uses on his wrist-mounted iPhone. Each time he hits a “shouted” button, a tweet will be generated to inform the crowd of what he’s been shouting (probably because they won’t hear either). The main video footage will be encoded and uploaded in chunks using Tumblr and Vimeo, embedding it into the ActionAid site in one move. This will be supplemented by live streamed footage from a Nokia N95 using Qik - again, embedded directly into the ActionAid site, and generating automated tweets as it does so, as anyone who’s used Qik would know. How’s about that then? Protest 2.0 huh." -- *eyes spin* Phew!
economics  protest  activism  socialmedia  twitter  crowdsourcing  G20 
march 2009 by adamcrowe
Pulse Laser -- If products are people too, let them have a thousand true fans…
"Could Kelly’s [1,000 true fans] solution extend to the design, manufacture, marketing and distribution of products? ...not buying into a product design as a brand, but more like micro-investing in a product at it’s conception. Almost like a distributed commission of something that you’ve followed the progress of like a work of art. This model would be a potential new spin on both human-centered design and product marketing. Collect the desires and needs of your customer base, but they’ve bought into the design process revealing something new about that. You can see some of this in communities such as Etsy... Is this possible in the arena of more complex products with behaviour, connectivity, and services woven into them? Is it possible where there’s not a direct relationship to the artisan or designer - that is, could it scale to work for larger companies and brands? ... creating products and potentialities for products that will garner a fanbase through their lifetime..."
design  socialobjects  sharedobjects  objects  production  productnarratives  authenticity  fandom  crowdsourcing  provenance  prototyping  manufacturing  distribution  etsy  longtail 
march 2009 by adamcrowe
Enterprise 2.0 Blog -- The Unsociable, Radically-Individualist Soul of Social Media
"The sort of extroverted, harmony-seeking, consensus-driven collectivists who think it is all about the group, cutting big-ego prima donnas down to size, and building Brave New Egalitarian Communities that enshrine social justice values. It also explains why thoroughly introverted, unsociable, egoistic and ornery individualists (I am one; among my nicknames in college was “hermit”) take to the medium like ducks to water. This conflation of social with sociable, collectivist and communitarian is extraordinarily tempting. Yes, the medium fosters communication and collaboration, but remember, wolf packs communicate and collaborate rather better than sheep. And they compete viciously for the carcass right after. The true nature of social media, the “message” of this medium, is one of radical, uncompromising individualism, within a brutally competitive, bubblegum-flavored Darwinian virtual environment. The “social” adjective is about something else entirely, not collectivist utopia." ...
*  psychology  evolutionarypsychology  technology  media  themediumisthemessage  socialmedia  socialproduction  groups  conformity  groupthink  behaviours  attention  manipulation  grooming  huntergatherer  diffusion  propagation  parasitism  communities  collectivism  competition  individualism  communication  collaboration  management  crowdsourcing  cathedralbazaar  economics  sharecropping  incentives  motivation  rewards  popularity  power  politics  retribalization  "capitalism" 
march 2009 by adamcrowe
Technology Review -- Crowd-Sourcing the World
"... distributing questions to participants in ... developing countries via text messages or audio clips could make certain tasks more economical, such as the translation of documents into other languages, or rating the local relevance of search results. It could also provide a welcome source of income for those involved."
mechanicalturk  crowdsourcing  collectiveintelligence  mobile  translation  localism 
january 2009 by adamcrowe
Dolores Labs Blog -- Judging a stranger by their tweets
"If you’re feeling brave and you want to be included in the next batch send a message to @doloreslabs on twitter…"
twitter  writing  personality  crowdsourcing  socialgraph  storygraph  archetypes 
january 2009 by adamcrowe
FaceStat - See what people think
"A community of real people will judge your pic in moments"
face  personality  crowdsourcing 
january 2009 by adamcrowe
This One's On Us -- Nine Inch Nails
"By working together, we aim to create a DVD to document [the] show that will be released free online, and possibly as a not-for-profit physical release. This one, is on us. Our time. Our effort. Our present to all NIN fans."
fandom  NIN  crowdsourcing  openmedia 
january 2009 by adamcrowe
Matt Webb's 100 Head Cattle Drive 2008
"#PROBLEM: There is no way I can justify to myself spending that much money on plastic cows. Really, there is no way. #WIN-WIN: I could however justify giving that same amount of money, or more, to a worthwhile charity. That would be an easy thing. And while I personally could not justify splashing coins on plastic cattle, I would be perfectly happy encouraging 100 other people to each spend 1% of that (plus postage and packing). This is because of my willingness to take advantage of that happy human psychological miracle called out of sight, out of mind."
charity  crowdsourcing  toys  socialobjects  adoption 
november 2008 by adamcrowe
Kinooga -- The easy way to finance film & television
"Kinooga is a user finance engine dedicated to delivering efficiency, competition and entertainment to the financing of films and television. Kinooga matches the movie maker (PreSeller) to the download audience (PreBuyer). By using Kinooga, PreBuyers can purchase future downloads of movies and television, providing PreSellers with the funding to complete their project."
funding  crowdsourcing  markets 
october 2008 by adamcrowe
The Open Rights Group -- Capturing the database state: community photocall
"Happy-snappers unite! We need as many people as possible to take photos of stuff that embodies the database state, and the UK’s world-famous surveillance society." -- 11th October 2008. Instructions within.
activism  panopticon  surveillance  privacy  crowdsourcing  uk 
september 2008 by adamcrowe
SideTaker.com -- Let The World Decide Who's At Fault
"Fighting with your significant other? Who's right and who's wrong? Air it out anonymously while letting people of the world give you advice and make the decision on who should apologize."
emotionalintelligence  relationships  socialnetworking  collectiveintelligence  crowdsourcing 
september 2008 by adamcrowe
MisEntropy -- A Whitepaper outlining an Ad Pre-Testing model based on Prediction Markets
"One of the reasons why respondents are unable to build on advertising in unfinished form is because they don’t see themselves on the side of the creators. They see it as outsiders – thereby discounting all the potential and possibilities the idea has. But when involved in an ad pre-testing exercise as a game to guess other people’s reactions, most respondents are likely to imagine each unfinished ad in the best light – to be able to serve their own
*  thegamingofeverydaylife  planning  advertising  testing  focusgroups  predictions  markets  gaming  motivation  conformity  groupthink  collectiveintelligence  crowdsourcing  #diversity  pdf 
september 2008 by adamcrowe
DISCOVER Magazine -- Forecasting the Future May Be a Matter of Fun and Games
'In Superstruct, players will bring their own personal knowledge and experiences to the table. "We don't need everybody to be experts on how climate might change and how the economy might be impacted," says McGonigal. "If you're a teenaged girl, tell us how a teenaged girl would respond to this crisis. We need that personal intelligence from everybody." Cascio says that his highest hope is that the collaborating players will come up with innovative ideas that have applications here, in the real world of 2008. "The mass of ideas can become almost an epiphany engine," he says.'
storytelling  seriousgames  seriousrealitygaming  alternativerealitygaming  alternativereality  reality  JaneMcGonigal  collectiveintelligence  crowdsourcing  transformation  design  future  scenarioplanning 
september 2008 by adamcrowe
The Institute For The Future -- Superstruct FAQ
"Superstructing is what humans do. We build new structures on old structures. We build media on top of language and communication networks. We build communities on top of family structures. We build corporations on top of platforms for manufacturing, marketing, and distribution. Superstructing has allowed us to survive in the past and it will help us survive the super-threats."
storytelling  seriousgames  seriousrealitygaming  alternativerealitygaming  alternativereality  reality  JaneMcGonigal  collectiveintelligence  crowdsourcing  transformation  design  future  scenarioplanning 
september 2008 by adamcrowe
The Institute For The Future -- Superstruct! Play the game, invent the future.
"The existing structures of human civilization—from families and language to corporate society and technological infrastructures—just aren’t enough. We need a new set of superstructures to rise above, to take humans to the next stage. You can help. Tell us your story. Strategize out loud. Superstruct now. It's your legacy to the human race." -- Stories in comments.
storytelling  seriousgames  seriousrealitygaming  alternativerealitygaming  alternativereality  reality  JaneMcGonigal  collectiveintelligence  crowdsourcing  transformation  design  future  scenarioplanning 
september 2008 by adamcrowe
O'Reilly Radar -- Supertruct: Crowdsource the Future
'Based on the results of a year-long supercomputer simulation, the Global Extinction Awareness System (GEAS) has reset the "survival horizon" for Homo sapiens - the human race - from "indefinite" to 23 years. - SEPTEMBER 22, 2019 -- This is the premise for Jane McGonigal's newest game, Superstruct. The game's goal is to crowdsource forecasting for the Institute For The Future. And based on that premise the IFTF is hoping that participants will do no less than help them find solutions to super-threats (climate refugees, water, carbon quotas and more are listed).'
storytelling  seriousgames  seriousrealitygaming  alternativerealitygaming  alternativereality  reality  JaneMcGonigal  collectiveintelligence  crowdsourcing  transformation  design  future  scenarioplanning 
september 2008 by adamcrowe
Renclothes -- Game Follower's Manifesto
"*I will never be the first to solve a puzzle. COROLLARY-I will only find out about puzzles after they have already been solved. COROLLARY-My name will never appear in the Trail, Guide, or any other game-related website. COROLLARY-If I do actually solve a puzzle, the solution will have been posted by somebody else minutes before."
manifesto  gaming  alternativerealitygaming  biggaming  puzzle  engagement  collectiveintelligence  crowdsourcing  #processing  via:UC101 
august 2008 by adamcrowe
Nicholas Carr -- The Ignorance of Crowds
"... the cathedral and the bazaar [are] not two incompatible approaches to innovation. Their relationship is symbiotic. Without the bazaar, the cathedral model moves too slowly. Without the cathedral, the bazaar model lacks focus and discipline."
linux  wikipedia  crowdsourcing  innovation  opensource  collectiveintelligence  collaboration  peerproduction  software  development  symbiosis  #diversity  #specialization 
july 2008 by adamcrowe
Zero influence -- Making selling funding talking
"... command line... syntax... Let’s break it down. #First, it’s a mix of English... mixed in with machine code, and using a currency which is timestamped. #Second, no license used. Attribution in username. #Third, the arguments and methods: ..."
twitter  TwitterFund  funding  collectiveintelligence  crowdsourcing  commandline  literaryculturevsoralculture 
june 2008 by adamcrowe
The Twitterfund
"Twitter is fantastic. But... Sometimes it just doesn’t work. The challenge: to try and raise Twitter some money. By asking people who use it to make a small donation. On 1 Sept 2008 I’m going to hand whatever this site has raised over to Twitter."
twitter  TwitterFund  collectiveintelligence  crowdsourcing  funding 
june 2008 by adamcrowe
Chris Reed -- Twitterfund is live: let's club together to help make twitter better
"I set it up to see if people would be prepared to pay a small amount into a fund which I'll hand over to Twitter on 1 September. "
twitter  TwitterFund  collectiveintelligence  crowdsourcing  funding 
june 2008 by adamcrowe
Twitter/Funding
"Bio: Please give $2 (or more) to make Twitter better. www.twitterfund.com"
twitter  TwitterFund  collectiveintelligence  crowdsourcing  funding 
june 2008 by adamcrowe
Science Museum -- Object Wiki
"The website contains information about objects held in the museum's collections, selected from the Dan Dare exhibition ... you can contribute by adding information or your memories of the objects."
wiki  collectiveintelligence  crowdsourcing  inventory  gallery  museum  collecting  storytelling  productnarratives  socialobjects  memory 
may 2008 by adamcrowe
Kevin Kelly - The Bottom is Not Enough
"Time is what ad-hoc systems need, which we have so little of. The main drawback to pure unadulterated darwinism is that it takes place in biological time -- eons. Who has eons to wait during internet time? Nobody."
internet  intelligentdesign  emergence  complexity  web  editing  peerproduction  collectiveintelligence  crowdsourcing  collaboration  management  socialdesign  storygraph  hivemind  smartmobs  wikipedia 
march 2008 by adamcrowe
Have you got the Nerve? - A Crowdsourced TV Production Company
"The hunt is on for 3000 individuals who will become the crucial foundation in the launch of a new breed of TV production company and share in it's future profit - Have You Got The Nerve?"
collectiveintelligence  crowdsourcing  entertainment  tv  training  investment  media  production  communities  television 
january 2008 by adamcrowe
Guardian - Jeff Jarvis: The social whirl driving the development of search
Mahalo pays and Wikia doesn't. Calacanis sniped at Wales for this: "I'm a writer by trade and I take offence when people try to devalue writing." Wales responded: "Nobody works for free. What people do for free is have fun. Content and work can be social.
JasonCalacanis  mahalo  wikia  web  search  socialsearch  algorithms  collectiveintelligence  crowdsourcing  peerproduction  monetization  ethics  free 
january 2008 by adamcrowe
Path 101 - Don't know what you want to do? Figure it out here!
Doing a 'Resume Genome Project' (People like you do jobs like jobs these..) That could get mighty interesting!
career  resume  database  collectiveintelligence  crowdsourcing  mapping  personality  work 
january 2008 by adamcrowe
Mind Hacks - Opinion leaders impotent in ideas economy
"Once an idea spread to a critical mass of easily influenced individuals, it took hold and continued to spread to other easily influenced individuals. In some networks, it was far easier to get an idea established this way than in others." Populism++
ideas  memes  memetics  opinion  influence  research  collectiveintelligence  crowdsourcing  wordofmouth  socialnetworking  networkeffects  populism  herd  hivemind 
january 2008 by adamcrowe
Boing Boing - Library of Congress uses Flickr to crowdsource tagging and organizing its photo archive
"The real magic comes when the power of the Flickr community takes over. We want people to tag, comment and make notes on the images, just like any other Flickr photo, which will benefit not only the community but also the collections themselves."
collectiveintelligence  crowdsourcing  archives  flickr  folksonomy  tagging  history 
january 2008 by adamcrowe
CR Blog - Coversourcing Update
"Ideally, we’d like the winning design to be a group effort..." What?! So you can dictate the terms on which 'crowdsourcing' happens so that it FITS the IDEOLOGY of crowdsourcing itself. That's called EDITORIALISING.
coversourcing  collectiveintelligence  crowdsourcing  magazine 
january 2008 by adamcrowe
The Observer - Homebuyers to share with Facebook pals
"First-time buyers desperate to get a foot on the property ladder are meeting like-minded people to buy a home with them, via a new group on the social networking website Facebook." Group Homes?
housing  facebook  money  collectiveintelligence  crowdsourcing 
december 2007 by adamcrowe
Vidoop Blog - Artificial Artificial Intelligence
So interesting: "It would be awesome if we could figure out a way to use the image grid to crowdsource some kind of project to improve the world like reCAPTCHA does with their human-proving."
mechanicalturk  crowdsourcing  collectiveintelligence  publiccomputing  vidoop  openid 
october 2007 by adamcrowe
Vidoop.com
Oooo... business hack of the year. An ad-funded single sign-in service. You choose 3 from a grid of images and this logs you in via your openID.
openid  businessmodels  advertising  innovation  password  security  tools  productplacement  mechanicalturk  collectiveintelligence  crowdsourcing  image  processing 
october 2007 by adamcrowe
OpenAd - The world's biggest creative department
"#1 Become a Member to buy ideas #2 Hold a pitch for ideas or find ideas in the Gallery #3 Select ideas and license them." "Licences can be for either 12 months or for perpetuity and cover a single territory, multiple territories or the world."
advertising  marketing  creative  collectiveintelligence  crowdsourcing  agencyagency  licence  freelance  ideas  intellectualproperty  planning  work 
september 2007 by adamcrowe
Advertising Age - Gillette Taps 9,000 Creatives Online
On OpenAd and IP rights: "It's such an unpopular subject," she said with a laugh. "But I think now we probably have the most litigious bunch of creatives you've ever seen." - GOOD!
immateriallabour  businessmodels  advertising  marketing  planning  freelance  agencyagency  creative  collectiveintelligence  crowdsourcing  via:russelldavies 
september 2007 by adamcrowe
Hey Nielsen!
*The research IS the advertising.* Well, more like the other way around. "Prove yourself as an influential and trusted source on the site, and you'll be moving from "fan" to "insider" in no time.
theadvertisedlife  buzz  opinion  ratings  research  market  survey  socialnetworking  socialmedia  emotionallabour  businessmodels  collectiveintelligence  crowdsourcing  metrics  audience  measurement  pseud 
september 2007 by adamcrowe
Should Do This
"While Should Do This does not have any direct line to the companies, organizations, or people our users may set up suggestions boxes for, we do help get these suggestions out there where they can be seen and discussed."
activism  business  collaboration  communities  collectiveintelligence  crowdsourcing  customerservice  tools  planning  voting  web  agencyagency  socialnetworking  ideas  brandsday 
august 2007 by adamcrowe
Creating Passionate Users - How to host a product/feature design party
"Want to design the next great web app? Forget focus groups. Forget endless meetings and brainstorming sessions. Throw an ultra-rapid-design party, and do it in a single day."
*  brainstorming  business  collaboration  communication  communities  creativity  collectiveintelligence  crowdsourcing  design  innovation  prototyping  rapid  tools  people  planning  groups  management 
august 2007 by adamcrowe
Guardian - User-generated gaming
"PlayStation3's Little Big Planet walked away with the Best Original Game award... Yet the reaction from some of has been surprising. Forum members on several sites appear aghast that a "a phyics [sic] simulator/level editor" would take such a prize."
gaming  content  themediumisthemessage  games  platforms  augmentationistsvsimmersionists  businessmodels  interface  entertainment  collectiveintelligence  crowdsourcing  modification  mods  levels  thegamingofeverydaylife  media 
august 2007 by adamcrowe
disambiguity - What’s in it for me? Why people participate in social networking websites
Peter Pollack’s ‘Economies of Online Cooperation’ : there are four key sources of personal motivation in online social networking, being: #1 Anticipated Reciprocity #2 Reputation #3 ‘Sense of Efficacy’ #4 Identification with a group"
socialnetworking  networks  collaboration  ambientintimacy  participation  communities  web  motivation  behaviours  economics  aggregation  collectiveintelligence  crowdsourcing 
august 2007 by adamcrowe
Tom Coats - Greater Than The Sum of Its Parts
Presentation: ‘Greater Than The Sum of Its Parts‘ on why and how to use social networks to enhance business processes
socialnetworking  aggregation  attention  businessmodels  communities  datamining  metadata  crowdsourcing  collectiveintelligence  data  socialmedia  opensource  participation  presentations  web  service  design 
august 2007 by adamcrowe
New York Times - In a Highly Complex World, Innovation From the Top Down
"The cliché that committees can’t create great ideas, or art, still seems to be true — though whether or not that is the best way to innovate remains an open question. Who knows how much longer?"
innovation  collaboration  design  crowdsourcing  collectiveintelligence 
july 2007 by adamcrowe
Guardian - Bill Taylor on big ideas
"Are you top in your field or just an also-ran? You have to get competitive to find out - and improve."
competition  immateriallabour  collectiveintelligence  crowdsourcing  businessmodels  code  innovation  prototyping  management 
july 2007 by adamcrowe
PSFK - Is It Time To Kill Marktd?
"In the real world, people don’t seem to be compelled by the status of being top ‘Digger’. Maybe it’s something about already having perceived real world status."
attention  bookmarking  collectiveintelligence  crowdsourcing  collaboration  failure  marketing  psfk 
june 2007 by adamcrowe
Yahoo! Research - Buzz Game
Based on searches = easily gamed: "The Tech Buzz Game is a fantasy prediction market for high-tech products, concepts, and trends. Predict the technologies people will be searching the web for in the future."
predictions  markets  trends  collectiveintelligence  crowdsourcing  buzz  yahoo  gaming  money  futures 
june 2007 by adamcrowe
Inkling Markets
"Besides predictions, Inkling Markets can also be used as a crowd-driven filter for ideas, product features, or anything else you are trying to compare. Let the entire company in all buy and sell shares in the ideas they feel will be successful."
aggregation  ideas  markets  predictions  collectiveintelligence  crowdsourcing  innovation 
june 2007 by adamcrowe
Guardian - Aleks Krotoski - Text is terrific
"I thought the talented gamesbloggers could create a text adventure ourselves, set in modern day, with modern themes, without an orc in sight. If it was worthy, we could release the final product on an independent platform."
gaming  wiki  collectiveintelligence  crowdsourcing  collaboration  popculture  vernacular  writing  textadventure  storytelling  narrativeenvironments  culture 
june 2007 by adamcrowe
Broader Perspective - Wikinomics Ideagoras
"a land grab to get the best people on staff is no longer required, just the need to provide the best project incentives. An entity's workforce can extend way beyond any salaried employees, to those employed elsewhere and others."
collectiveintelligence  crowdsourcing  career  work  markets  ideas  innovation  transparency  sharing  collaboration  management  opensourcecreativity  commons  prototyping 
june 2007 by adamcrowe
Media Predict - Help Discover Better Music, Books, Television, and Movies.
"Traditionally in media, a very small percentage of products generate the vast majority of revenue. It's very hard to know what will go on to succeed. We'll help media companies find stuff people really want. We'll do it with a prediction market game."
media  predictions  markets  stocks  longtail  businessmodels  investment  finance  gaming  activism  crowdsourcing  collectiveintelligence 
june 2007 by adamcrowe
Headbox.com
"Make your opinion count! Headbox is a place for young people to share ideas, thoughts and opinions and get rewarded for it."
research  marketing  youth  teens  children  collectiveintelligence  crowdsourcing  agency 
june 2007 by adamcrowe
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