adamcrowe + collectiveintelligence   201

Wired -- Sharing Information Corrupts Wisdom of Crowds
'Members of the crowd ought to have a variety of opinions, and to arrive at those opinions independently. Take those away, and crowd intelligence fails, as evidenced in some market bubbles. The researchers attributed this to three effects. The first they called “social influence”: Opinions became less diverse. The second effect was “range reduction”: In mathematical terms, correct answers became clustered at the group’s edges. Exacerbating it all was the “confidence effect,” in which students became more certain about their guesses. “The truth becomes less central if social influence is allowed,” wrote Lorenz and Rahut, who think this problem could be intensified in markets and politics — systems that rely on collective assessment. “Opinion polls and the mass media largely promote information feedback and therefore trigger convergence of how we judge the facts,” they wrote. The wisdom of crowds is valuable, but used improperly it “creates overconfidence in possibly false beliefs.”'
collectiveintelligence  collectiveunintelligence  groupthink  feedback  reflexivity  homogeneity  from delicious
may 2011 by adamcrowe
YouTube -- RussiaToday: Keiser Report: Virtual Pigs Eat Dirty Cash ft. Alex Jones
Jones: "The internet, as a living breathing system that humans breathe life into, has its own immune system and is getting smarter and smarter as the group collective – the group consciousness of the web – becomes more and more astute at instantly identifying the government robot trolls and the physical individual trolls."
internet  cognitivesurplus  collectiveintelligence  immunesystem  AlexJones  from delicious
april 2011 by adamcrowe
Times Live -- Anonymous 101 for journalists
'Anonymous works via message boards in which nobody posts under a name. That means that in general whether something happens or not is dependent on whether the basic call being issued is appealing or not. In general if anonymous is after you it is because you are just annoying enough to make going after you a priority for the world hacking community. This is why it is impossible to stop or discredit. Quoting a spokesman for anonymous has exactly as much value as asking a random person on the street. Anonymous is anonymous – that means that no one directs it and nobody speaks for it. What ideals it has are those held by the mass of humanity – these truths that we all hold to be self evident. This is also why one can’t really call anonymous “hated.” Without names there is no identity – so tactics aimed at identities fall flat. Anonymous is immune to ad-hominem attacks. The only real alternative is to try and modify your behaviour or come up with a good argument against anonymous action.'
anonymous  internet  anonequiveillance  collectiveintelligence  immunesystem  morality  vigilantism  ostracism  equiveillance  from delicious
february 2011 by adamcrowe
YouTube -- AlJazeeraEnglish: Empire - Social networks, social revolution
'Youtube, Facebook and Twitter have become the new weapons of mass mobilisation. Are social networks triggering social revolution? And where will the next domino fall?' -- Old media is old.
internet  socialmedia  smartmobs  collectiveintelligence  anonymous  "revolution"  flood  documentaries  from delicious
february 2011 by adamcrowe
Open Letter from ANONYMOUS: Why anonymity is important for ANONYMOUS?
'...any one can contribute just as much as he or she wants and will be peer-reviewed on an equal footing, taking into account nothing else but the information he or she conveys. Any single individual can be weak, faulty, frail and prone to failure. But when information is owned by all of us, and anyone is able to collaborate and improve upon it, then we can tap into the collective brilliance of mankind without worrying about who gets credit. ANONYMOUS also believes ensuring a minimal degree of anonymity is the only way to safeguard an organization from having a leader / a group of leaders, and the personal cultus which usually ensues from this. ANONYMOUS is exactly designed to be completely transparent. Anybody can join and look at what we are doing, contribute, or get involved to the extent which he or she chooses. This in fact makes it impossible to ‘infiltrate’ us – either you are or you are not ANONYMOUS, there just is no real third option.'
internet  anonymous  anonymity  collectiveintelligence  panarchy  from delicious
february 2011 by adamcrowe
Mssv -- Democracy Games
'The various systems of government used in the ISDG masks a deeper conflict about whether teams are playing just to have fun, or to establish their supremacy of the game. Each team realises that the reputation of their entire website – in some cases, numbering in the tens of thousands – rests on their quality of playing, which requires a certain discipline that precludes any messing about. ‘Diplomacy on crack’ is one way to describe the ISDG... The combination of a highly complex strategy game with hundreds of players defies normal categorization into the normal genres of MMORPGs or simulation games like Everquest or SimCity. Even experienced Civilization players find the concept of the ISDG alien, since the delay between turns adds such a bewildering array of negotiation, debate and power politics that aren’t seen in normal games. To win the ISDG, a team will have to perfectly balance conflict and co-operation, not only with other teams but between its own members.'
*  civ  games  gaming  collectiveintelligence  cooperation  governance  metagaming  WTF  from delicious
august 2010 by adamcrowe
Mssv -- Democracy Games
'A democracy game is just like a normal single player game of Civilization, except with over a hundred people sitting beside you arguing about what to do. The Intersite Democracy Game takes the concept one step further by involving eight website teams scattered across the globe. Over three hundred players are spread among the teams, many of whom have played Civilization for over ten years and possess an enormous ... amount of knowledge about the game. Each team represents one civilization within the game. The ISDG revolves around savegames. It’s when a savegame arrives that teams can get down to the serious business of actually moving units around and issuing orders instead of just talking about it. Teams wait for savegames in the same way that children wait for Christmas ... Any delay in their arrival, usually caused by email problems, or (as is suspected occasionally) nefarious behind the scenes diplomacy, is a source of immense distress and rampant speculation for players.'
*  civ  games  gaming  collectiveintelligence  cooperation  governance  metagaming  WTF  from delicious
august 2010 by adamcrowe
Daedalum Films -- Human Flesh Search Engine 1/2
'The menacingly-named Human Flesh Search Engine has made headlines around the world, but it remains largely misunderstood and its deeper implications unexplored. Daedalum Films examines the origins of this Chinese Internet phenomenon, dissects its most dramatic cases, and asks the question: "what can the Human Flesh Search Engine tell us about modern China?"' -- InternetToughGuy: "Strip him down to his flesh!" -- Srs Bidniz: People rewarded with virtual currency for crowdsourced entertainment trivia/treasure hunts/searches. "And then netizens began posting more 'personal' search topics. The Human Flesh Search Engine would soon move on not to just explosing the offense, but the offenders themselves." -- What's next? Scary Version: Casino Gulag Stasi self-surveillance snitching CRIMESTOP. Positive Version: Local community immune systems: error handling/intelligence gathering/dispute resolution. Amorphous/Amoral Version: Hair-trigger Stand Alone Complex copycat vigilantism for teh lulz.
china  internet  behaviours  crowdsourcing  rage  vigilantism  activism  communities  cognitivesurplus  collectiveintelligence  errorhandling  disputeresolution  casinogulag  crimestop  thegamingofeverydaylife  standalonecomplex  documentaries  from delicious
june 2010 by adamcrowe
Rough Type: Nicholas Carr's Blog -- A typology of crowds
'#Social production crowd: consists of a large group of individuals who lend their distinct talents to the creation of some product like Wikipedia or Linux. #Averaging crowd: acts essentially as a survey group, providing an average judgment about some complex matter that, in some cases, is more accurate than the judgment of any one individual. #Data mine crowd: a large group that, through its actions but usually without the explicit knowledge of its members, produces a set of behavioral data that can be collected and analyzed in order to gain insight into behavioral or market patterns. #Networking crowd: a group that trades information through a shared communication system such as the phone network or Facebook or Twitter. #Transactional crowd: a group used to instigate and coordinate what are mainly or solely point-to-point transactions, such as the type of crowd gathered by Match.com. -- Some crowds become more useful as they get bigger; others work best when kept to a small scale.'
internet  web  groups  communities  networks  markets  socialnetworking  socialproduction  crowdsourcing  p2p  collectiveintelligence  datamining  sharecropping 
march 2010 by adamcrowe
Inkling - Prediction Markets Platform
'Inkling Markets is a [web-based] software platform for collaboratively collecting predictions and opinions about current and future events and topics.'
predictionmarkets  collectiveintelligence  tools 
march 2010 by adamcrowe
Edge -- Responses to 'DIGITAL MAOISM: The Hazards of the New Online Collectivism' By Jaron Lanier
Howard Rheingold: 'Collective action is not the same as collectivism. Collectivism involves coercion and centralized control; treating the Internet as a commons doesn't mean it is communist.' -- Larry Sanger: 'Epistemic collectivism is a real phenomenon; whether they admit it or not, a lot of people do place the views of the collective uppermost. People are epistemic collectivists in just the same way, and for just the same reasons, that they are abject conformists. Surely epistemic collectivism has its roots in the easy sophomoric embrace of relativism. If there is no objective truth, as so many of my old college students seemed to believe, then there is no way to make sense of the idea of expertise or of intellectual authority. Without a reality "out there," independent of us, that we can be right or wrong about, there is no way to justify placing some "experts" above the rest of us in terms of the reliability of their claims.'
subjectivism  relativism  collectivism  collectiveintelligence  collectiveunintelligence  hivemind  groupthink  consensus  JaronLanier 
february 2010 by adamcrowe
Wikipedia -- Cyberbrain: Pathological syndromes
'Closed Shell Syndrome is a form of cyberbrain-induced autism, occurring when users of cyberbrain technology shut themselves off from the outside world to avoid harming others or themselves. It can also be a psychological barrier induced by the subconscious to protect the ego from being overwhelmed by the depth and connective nature of the internet.'
ghostintheshell  internet  rhizome  collectiveunconscious  collectiveintelligence  collectiveunintelligence  hivemind  groupthink  consensusreality  countermeasures  amputation  autism  individualism  standalone  psychology 
january 2010 by adamcrowe
Daily Bell -- Barack Obama sees poll rating plummet
'Without the Internet, there would have been no way of analyzing what Obama has presented and much of the opposition to Obama's various socialized programs would have been far slower to materialize. -- Surveys ... are showing that increased numbers of Americans are dissatisfied with the political process in general. Up to 50 percent of Americans—and many Europeans too in our opinion—are unhappy with governmental processes and seeking answers that government is apparently not providing. The modern Western structure of politics, economics and military action is under sustained attack, not merely by disgruntled fringes but by a good cross-section of middle class citizens. Those readers who wish to do so are free to interpret this growing trend as one of serendipity. We believe it has everything to do with the conversation on the Internet, which is increasingly one of freedom in a world of out-of-control monetary stimulation...' -- The internet giveth and the internet taketh away.
internet  information  collectiveintelligence  transparency  politics 
october 2009 by adamcrowe
Times Online -- Crimespotting: the new way to make money on the Internet
'A network of citizen crimewatchers will be given the chance of winning up to £1,000 by monitoring CCTV security cameras over the internet. The cameras’ owners will pay a fee to have users watch the footage. The scheme, Internet Eyes, is being promoted as a game and is expected to go “live” next month with a test run in Stratford-upon-Avon. Eventually the consortium behind the idea hopes to have internet users around the world focused on Britain’s 4.2 million security cameras, waiting to see and report a crime in return for cash prizes. The project has already attracted criticism from civil liberties groups, which claim it could turn Britain into a “snoopers’ paradise”. They fear nosey neighbours could spy on homeowners putting the wrong rubbish in their bins and report motorists for the most minor misdemeanours.' -- CRIMESTOP PROLEFEED MONEYMAKE. WITNESS FILE REPORT. WITNESS UNFILE COMPLICIT ACCOMPLICE. SEND JOYCAMP. THIS WARN YOU.
gaming  thegamingofeverydaylife  uk  british  voyeurism  privacy  crime  crimestop  surveillance  panopticon  crowdsourcing  collectiveintelligence  collectiveunintelligence  plausibledeniability  realitymining  prolefeed  cctv  realitytv  militaryentertainmentcomplex  totalitarianism  tyranny  terrorism!  1984 
october 2009 by adamcrowe
Matt Taibbi -- In Defense of Zero Hedge
'I’m always suspicious when I see articles about the motivations of journalists. I think they often reflect a misunderstanding of what journalism is all about. Journalists are supposed to be assholes. The system does not work, in fact, if society’s journalists are all nice, kind, friendly, rational people. You want a good percentage of them to be inconsolably crazy. You want them to be jealous of everything and everyone and to have heaps of personal hangups and flaws. That way they will always be motivated to punch holes in things. -- The only thing that matters with a guy like Zero Hedge is, is he right or not? -- I know at most commercial news organizations reporters are told that the public has no appetite for complex issues, and that material has to be dumbed down for presentation to the public. Zero Hedge went 10,000% in the opposite direction and became a huge hit. Readers, it turns out, are a lot smarter than we give them credit for.'
journalism  cognitivesurplus  collectiveintelligence 
september 2009 by adamcrowe
CTheory.net -- Media Dopplers
'When we deal with this condition of outformation, we concern ourselves with rates, flow, vector, flux, and its messaging types [unicast, multicast, broadcast, or anycast]. We deal with paths, closeness, link, connectivity, signaling, entropy, self-similarity, throughput, and latency. It doesn't matter what the content is. Rather, the critical standpoint deals with its entropy, its signaling, its rate, flux density and messaging type. -- The requirement for citizen-actors on reality television reflects not nearly the need for such vocations of entertainment, rather, it is the construct of computer networks and software algorithm attempting and stuggling to learn to mimic the bizarre banality of a society dwelling in the afterburn of failed capitalism. It is not staged idiocy, it is pre-school for the machine screens comprehensively looping the simulation of the western debt class.'
*  internet  networks  cybernetics  feedback  technology  temes  collectiveintelligence  hivemind  puppetry  culture  #storage  #ubiquity  extensionsofman  centralnervoussystem  immunesystem  themediumisthemassage  data  information  outformation  simulation  simulacra  matrix  selfservers  avatars  bots  doppleganger  virtuality  debt  economics  financialization  hologram  via:charlesfrith  media 
september 2009 by adamcrowe
Laserlike -- Are social networks destroying knowledge?
'Following the crowd is best strategy for an individual until too many people follow the crowd, and then it’s a terrible strategy. The irony. -- For objective things, informational cascades have the potential to do great harm. When people discuss their point of view on something before voting with their behavior, conformity will destroy knowledge. I wonder if the way people find things bifurcates into solutions for subjective things and solutions for objective things? Might social networks like Twitter replace Google and Yahoo! on subjective discovery while the current incumbents retain the keepers of the global truth for objective topics? Will someone use the social graph to sanitize information — that is, use the knowledge of who knows who to de-dupe amplified data and to kill informational cascades?'
networks  socialmedia  smartmobs  popularity  herd  collectiveintelligence  collectiveunintelligence  groupthink  confirmity  signalvsnoise  criticaldistance  #specialization 
august 2009 by adamcrowe
BBH Labs -- The Storyteller’s Story
'Mark Cridge talked about the need for a creative director to be comfortable with the idea of curation, rather than control. -- The new movie marketing model shows us that storytelling doesn’t need to be written off as antiquated, one way communication, quite the opposite. Sophisticated stories are spun around the core characters & concept behind a film, all with the aim of driving anticipation, buzz and deeper, more rewarding relationships with fans. -- ...the fundamental shift in storytelling is simply this: we are now in the business of starting stories, not attempting to nail them down from beginning to end. Letting stories take on a life of their own, to be played with, passed around, modified and enriched by the audiences they’re developed for. -- #4. Fans may want to be “hunter gatherers” (see Henry Jenkins on the subject of world-building), piecing together dispersed pieces of content in order to build a fictional world, but they only have so much time to do so.'
literaryculturevsoralculture  transmedia  storytelling  entertainment  marketing  huntergatherer  collectiveintelligence  curation  tidying  additivecomprehension  meaning  retribalization 
august 2009 by adamcrowe
Gamasutra -- SIGGRAPH: Wright Talks Perception And 'Entertaining The Hive Mind'
'“It’s about filling the pipe with meaning.” "The data becomes the hub for other experiences," he added. "The IP sits on the data model and the community a data hub for entertainment moving forward. The game becomes a tool set for creativity." Says Wright. So to Wright the challenge for the future is reaching and entertaining the new world, literally. To Wright, the world has not moved from hierarchical to flat, but from hierarchical to interconnected. "More and more I have to think of entertaining the hive mind," says Wright.'
entertainment  sandbox  gaming  data  productnarratives  collectiveintelligence  hivemind  WillWright 
august 2009 by adamcrowe
AnonNewsWire -- Why Anonymous Is A Lie
'the Collective chooses what is Good without regard to societal beliefs, whom the Creator is, or anything associated with how we may otherwise regard new things. Gone, is "Oh, Apple made that? I don't like Apple," gone is, "Jeff likes that movie? Jeff sucks at picking out movies," no longer are there any preconceived notions on what Good is. Good is what the Collective thinks it is. -- Good is a Lie. Anonymous is a Lie. The ideal as improbable as passing a camel through the eye of a needle. -- Anonymous is a lie because it's against nature. As the toad is killed by the scorpion, so then is the Collective dependent upon the Collective. The human searches for patterns, searches for meaning, searches for it's group. As much as we wish to deny it, we are as much a pack animal as the wolf. We agree with those in our pack, and reject those who are not, going so far as to label them, "enemy;" fight against them as though their existence somehow threatens our own.'
anonymous  herd  collectiveintelligence  conformity  groupthink  standalonecomplex 
july 2009 by adamcrowe
Little Atoms -- Adam Curtis Interview (cont.)
'Most journalists have run out of knowing what's going on in the world. And they have embraced this idea of media democracy as a way to disguise that fact. I'm deeply suspicious of it. The whole reason why journalism was invented in the first place is that we have the time, the money, and the power of the organisation to go places, push through doors, find things out, bring it back, and tell you it and allow you to make up your mind about it. ...those who are the promoters of the internet, the boosters, the people who put forward the utopian dream of the internet, and those who basically run silicon valley, are arch individualists, they portray the internet as a playground where every individual can invent their own identity, and it's a new form of democracy without hierarchies of power.' -- On the paradox of the booster dependence on datamining: -- 'it's a completely contradictory view of what human beings are, how they behave, to what these boosters actually portray the internet as.'
internet  technoutopianism  utopia  individualism  hype  temes  collectiveintelligence  algorithms  datamining  homogeneity  theadvertisedlife  doublethink  metanarratives  ideology  conspiracy  discourse  recuperation  rhetoric  reality  journalism  AdamCurtis 
july 2009 by adamcrowe
BBC -- Newsnight: Has internet journalism come of age?
"In light of the explosion of citizen journalism in Iran, Jeremy Paxman asks Arianna Huffington of the Huffington Post and Anne McElvoy of the Evening Standard if internet journalism has come of age." -- Really good interview
iranelection  realtime  news  journalism  crowdsourcing  collectiveintelligence  authenticity  editing 
july 2009 by adamcrowe
The Atlantic -- Get Smarter
'...powerful tools for simulation and visualization that are jump-starting new scientific disciplines, and in the development of drugs that some people (myself included) have discovered let them study harder, focus better, and stay awake longer with full clarity. So far, these augmentations have largely been outside of our bodies, but they’re very much part of who we are today: they’re physically separate from us, but we and they are becoming cognitively inseparable. And advances over the next few decades, driven by breakthroughs in genetic engineering and artificial intelligence, will make today’s technologies seem primitive. The nascent jargon of the field describes this as “ intelligence augmentation.” I prefer to think of it as “You+.” We can call it the Nöocene epoch, from Pierre Teilhard de Chardin’s concept of the Nöosphere, a collective consciousness created by the deepening interaction of human minds.' -- Last page: On the pharma-co-logic of the casino-capitalism model. Grim.
*  technology  temes  evolution  symbiosis  cyborg  objects  selfobjects  extensionsofman  centralnervoussystem  brain  cyberbrain  cognition  intelligence  tethered  transhumanism  #processing  #complexity  attention  filters  ADHD  continuouspartialattention  informationoverload  ambientimmediacy  collectiveintelligence  hivemind  conformity  groupthink  herd  competition  drugs  pharmaceuticals  thegamingofeverydaylife 
june 2009 by adamcrowe
YouTube -- Kevin Kelly: Technology is the 7th Kingdom of Life
"The line between the wisdom of the crowd and stupidity of the mob is a very, very fine line. Things can flip over from the being the smart hive mind to being the out of control mob mind, and so there's always that risk. But the thing with technology is, technology is not powerful until it can be powerfully abused." -- "In biology, there's extinction. In technology, we find that ideas and technologies are very hard to extinguish." -- "We are the sex organs of technology." == The temes of technology.
evolution  parasitism  temes  technology  collectiveintelligence  collectiveunintelligence  extensionsofman  KevinKelly  #specialization  #diversity 
june 2009 by adamcrowe
Production I.G -- Interview: The context of Stand Alone Complex
Kenji Kamiyama: 'When I first named the series, "Stand Alone Complex", I tried to underscore the dilemmas and concerns that people would face if they relied too heavily on the new communications infrastructure known as "the network". When "the network" links individuals together, the speed and the amount of transmitted information is greatly boosted. Also, people can share information as if they had actually experienced it, using virtual reality tools in the same way that cell phones and text messaging is commonly used today. When you are only exchanging text messages, you tend to include all sorts of presumptions and imagined notions. I became aware that this could lead to a sort of parallel information further leading to dangerous situations. -- "information disseminates and parallelizes; and the Stand Alone Complex phenomenon actually exists." and "good cause is seldom parallelized, and does not disseminate."' -- Bad spreads good.
internet  networks  communication  information  collectiveintelligence  hivemind  collectivism  individualism  multitude  standalonecomplex  ghostintheshell  philosophy  #socialization  #ubiquity 
june 2009 by adamcrowe
TIME -- How Twitter Will Change the Way We Live
"Injecting Twitter into that conversation fundamentally changed the rules of engagement. It added a second layer of discussion and brought a wider audience into what would have been a private exchange. And it gave the event an afterlife on the Web. Yes, it was built entirely out of 140-character messages, but the sum total of those tweets added up to something truly substantive, like a suspension bridge made of pebbles." -- "...the key elements of the Twitter platform — the follower structure, link-sharing, real-time searching — will persevere regardless of Twitter's fortunes..." -- "Twitter has been a hothouse of end-user innovation: the hashtag; searching; its 11,000 third-party applications; all those creative new uses of Twitter — some of them banal, some of them spam and some of them sublime. You don't need patents or Ph.D.s to build on this kind of platform."
twitter  socialmedia  realtime  communication  protocols  collectiveintelligence  platforms  serviceecologies  ambientintimacy  ambientimmediacy  ambientexposure  reputation  engagement  spread  celebrity  customerservice  bootstrapping  innovation  fame 
june 2009 by adamcrowe
The Technium -- Scenius, or Communal Genius
'Individuals immersed in a productive scenius will blossom and produce their best work. When buoyed by scenius, you act like genius. Your like-minded peers, and the entire environment inspire you. ...scenius is nurtured by several factors: #Mutual appreciation: Risky moves are applauded by the group, subtlety is appreciated, and friendly competition goads the shy. Scenius can be thought of as the best of peer pressure. #Rapid exchange of tools and techniques: As soon as something is invented, it is flaunted and then shared. Ideas flow quickly because they are flowing inside a common language and sensibility. #Network effects of success: When a record is broken, a hit happens, or breakthrough erupts, the success is claimed by the entire scene. This empowers the scene to further success. #Local tolerance for the novelties: The local "outside" does not push back too hard against the transgressions of the scene. The renegades and mavericks are protected by this buffer zone.' -- Group flow
*  groups  learning  feedback  emergence  collectiveintelligence  collectivism  mutualism  sharing  tacitknowledge  trust  communities  collaboration  innovation  agile  creativity  flow  KevinKelly  #bandwidth  #complexity 
june 2009 by adamcrowe
First Monday -- Storytelling in new media: The case of alternative reality games 2001–2009
'This paper presents five Alternate Reality Game (ARG) case studies which reveal common features and mechanisms used to attract and retain diverse players, to create task–focused communities and to solve problems collectively. Voluntary, collective problem solving is an intriguing phenomenon wherein disparate individuals work together asynchronously to solve problems together. ARGs also take advantage of the unique features of new media to craft stories that could not be told using other media. -- We suggest that the collective story that emerges during an ARG normally supplants the grand or master narrative (Lyotard, 1984) and allows players to become actors and heroes. ...the goal of these games is not to create an alternate reality, but to create a storyline that infiltrates real life. If the drive to solve collective problems could be yoked to a significant social goal, ARGs could result in collective behavior that does more than market media products.'
agile  storytelling  alternativerealitygaming  collectiveintelligence  collaboration  narrativeactivism  puzzle  exogenous  metanarratives  productnarratives  narrativeobjects  objects  narrativeenvironments  augmentationistsvsimmersionists  puppetry  liminality  liminalobjects  rabbitholes  campfires  socialgraph  storygraph  agencyagency  seriousgames  cognitivesurplus  synaptics  #processing  #complexity  thegamingofeverydaylife 
june 2009 by adamcrowe
American Journalism Review -- The Twitter Explosion
#twitter 'Twitter "works best in situations where the story is changing so fast that the mainstream media can't assemble all the facts at once," says Craig Stoltz. "The plane crash, the riot, the political event—these are the kinds of stories where time is important and the facts are scattered." -- In fact, Twitter can be a serious aid in reporting. It can be a living, breathing tip sheet for facts, new sources and story ideas. It can provide instantaneous access to hard-to-reach newsmakers, given that there's no PR person standing between a reporter and a tweet to a government official or corporate executive. It can also be a blunt instrument for crowdsourcing. When a vacant building collapsed in late April, New York Times reporters put out the Twitter equivalent of an APB: "Seeking any eyewitnesses to Lower Manhattan building collapse." Imagine the torrent of data that would have been available to the Times had Twitter been around on the morning of September 11, 2001.' -- 'Twitteur'
journalism  realtime  news  twitter  ambientimmediacy  coordination  swarming  crowdsourcing  socialmedia  globalvillage  collectiveintelligence  transparency  civility 
may 2009 by adamcrowe
The Technium -- Evidence of a Global SuperOrganism
"My hypothesis is this: The rapidly increasing sum of all computational devices in the world connected online, including wirelessly, forms a superorganism of computation with its own emergent behaviors. I define the One Machine as the emerging superorganism of computers. It is a megasupercomputer composed of billions of sub computers. The sub computers can compute individually on their own, and from most perspectives these units are distinct complete pieces of gear. But there is an emerging smartness in their collective that is smarter than any individual computer. We could say learning (or smartness) occurs at the level of the superorganism." -- Escalating set of definitions of the superorganism: "# I: A manufactured superorganism # II: An autonomous superorganism # III: An autonomous smart superorganism # IV: An autonomous conscious superorganism -- My hunch is that the One Machine has advanced through levels I and II in the past decades and is presently entering level III."
temes  technology  internet  evolution  sentience  emergence  consciousness  intelligence  artificialintelligence  collectiveintelligence  energy  predation  parasitism  metabolism  transhumanism  one  #socialization  #ubiquity  #complexity  #diversity  KevinKelly 
may 2009 by adamcrowe
Networks, Complexity, and Relatedness -- Networks and Heterarchies
From the linked PDF 'Neither Hierarchy nor Network: An Argument for Heterarchy by Karen Stephenson': "There is no archeological precedent for heterarchy that we know of, largely because the world and our institutions have never been this interconnected. Heterarchy is a good idea, but very difficult to implement compared to more familiar forms of hierarchies and networks. Heterarchies can be seedbeds of contagion—of ineptness, of disease and of fraud as we have witnessed in the unintended consequences of ENRON, AIDS [etc]. Or, heterarchies can link together people and institutions to solve a complex task and/or achieve a grand design. Heterarchy could portend a premier form of 21st-century governance. Or it could be a harbinger of unimaginable perversity. -- Connection by technology without trust is merely traffic. Trusted connection without technology is an opportunity lost. To survive
heterarchy  networks  hierarchy  communities  collaboration  coordination  trust  collectiveintelligence  serviceecologies  #socialization  #complexity  #diversity  pdf  retribalization 
may 2009 by adamcrowe
Mike Arauz -- A Real-world Test of the Functional Collective Conscious
'The actress playing the operator would ... ask them a simple personal question—like, “Tell me something that you’re especially good at.” Once the operator got her answer, she would inform the player that she would be calling another phone within one hour, and whoever answered that phone needed to know what that player had told her as the answer. She didn’t tell the player which phone she was going to call; the player needed to make sure that all of the other players in the field who would potentially receive the call knew that information. The designers shortened the time between the calls throughout the day, planning to reach a point where the players could no longer relay the necessary information quickly enough. But, to the designers’ surprise, they never reached the limit of the players’ capabilities. By the end of the day, the players were able to broadcast the pertinent message from one individual to a world-wide network of teammates in the real-world in less than 15 seconds.'
internet  spread  collectiveintelligence  swarming  coordination  gaming  behaviours  alternativerealitygaming  #socialization  #ubiquity  #specialization 
may 2009 by adamcrowe
New Scientist -- Innovation: How your search queries can predict the future
'Google researchers Hyunyoung Choi and Hal Varian combined data from Google Trends on the popularity of different search terms with models used by economists to predict trends in areas such as travel and home sales. The result? Better forecasts in almost every case. It works because searches reveal something about people's intentions. For example, Varian suggests a surge in people using the term "unemployment insurance" may help predict looming economic problems. Google has demonstrated before that search data can predict flu outbreaks, and last week World Bank economist Erik Feyen said he could cut errors in a model that forecasts lending to the private sector by 15% using Google search data. But real time results could have even more predictive power: knowing what people are actually doing, not just thinking, at a particular instant gives a strong hint of the future consequences.' -- Tweet-assisted steering.
google  twitter  realtime  search  intention  trends  forecasting  prediction  markets  collectiventelligence  feedback  reflexivity  negentropy  #complexity  #specialization  collectiveintelligence 
may 2009 by adamcrowe
Singularity Hub -- Tweetbomb: A Tweet To Shake The World
"A simple message, less than 140 characters, is sent out to followers around the world and within hours, perhaps minutes, more than 100 million people have been mobilized to act. The message might instruct those who read it to look at a certain website, protest at a designated time and place, or perform any number of other acts, promoting an agenda or cause whose intentions may be either benign or downright evil. But whatever the message, whatever its agenda or intentions, the message has been sent and the world is shaken by its power. A tweetbomb. That is what this message is called. Although we haven’t seen one yet, you better believe it is coming, and it is coming soon." -- Monkey see monkey do
twitter  push  socialmedia  themediumisthemassage  globalvillage  activism  propagation  smartmobs  swarming  networks  coordination  copy  copycat  simonsays  collectiveintelligence  anonymous  standalonecomplex  #socialization  #complexity  #ubiquity  #specialization  media  retribalization 
april 2009 by adamcrowe
The Technium -- Inevitable Minds
"The manipulation, storage, and processing of information is a central theme of life. Learning erupts over and over again in the history of evolution, as if it were a force waiting to be released.Up and down the six kingdoms of life, minds have evolved many times. So many times, in fact, that minds seem inevitable. Yet, as inordinately fond as nature is of minds, the technium, or the seventh kingdom of life, is even more so. The technium is biased to birth minds. All the inventions we have constructed to assist our own minds – our many storage devices, signal processing, flows of information, and distributed communication networks, – all these are also the essential ingredients for producing new minds. And so new minds spawn in the technium in inordinate degrees. Technology is anything a mind makes. Built by minds, the technium is primed to make more minds. Mindedness is what evolution produces. Mindedness is what technology wants, too."
*  temes  technology  biology  biomimicry  emergence  mind  intelligence  collectiveintelligence  serviceecologies  evolution  gaia  #bandwidth  #processing  #storage  KevinKelly 
april 2009 by adamcrowe
YouTube -- TED: Bonnie Bassler: The secret, social lives of bacteria
"Bonnie Bassler ["the Bacteria Whisperer"] discovered that bacteria "talk" to each other, using a chemical language that lets them coordinate defense and mount attacks. The find has stunning implications for medicine, industry -- and our understanding of ourselves." -- Life within life.
*  bacteria  biology  behaviours  communication  coordination  organisation  feedback  propagation  swarming  collectiveintelligence  ecology  serviceecologies  symbiosis  mutualism  evolution  gaia 
april 2009 by adamcrowe
Wikipedia -- Philosophy of Ghost in the Shell: Stand Alone Complex
'What separates the Stand Alone Complex from normal copycat behavior is that the originator of the copied action is not even a real person, but merely a rumored figure that performed the copied action. Even without instruction or leadership a certain type of person will spring into action to imitate the rumored action and move toward the same goal even if only subconsciously. The result is an epidemic of copied behavior–with no originator. ...mass hysteria-with purpose. ... an emergent phenomenon catalyzed by parallelization of the human psyche through the cyberbrain networks. ...by exploiting the mechanism of information transmission in society, one could achieve a very efficient and subtle thought control. Indeed, since people tend to modify slightly the information (and forget where it came from) in the processes of consumption (or appropriation), it becomes difficult to sort genuine ideas from modified, implanted ones.' -- And a whole new reality was set into motion.
psychology  cybernetics  ghostintheshell  standalonecomplex  memetics  memes  mimicry  copy  copycat  emergence  hivemind  hysteria  simulacra  collectiveintelligence  culture  consensusreality  realityprogramming  #socialization  #complexity  #ubiquity 
april 2009 by adamcrowe
TED Blog --The secret, social lives of bacteria: Exclusive interview with Bonnie Bassler
"... think about multicellularity on this Earth. Every living thing originally came from bacteria. So, who do you think made up the rules for how to perform collective behaviors? It had to be the bacteria."
bacteria  biology  behaviours  communication  coordination  organisation  feedback  propagation  swarming  collectiveintelligence  ecology  serviceecologies  symbiosis  mutualism  evolution  gaia 
april 2009 by adamcrowe
io9 -- Bruce Sterling: Why Does Bruce Sterling Hate Web 2.0?
"Web 2.0 Is a Ponzi Scheme" -- It is vitally important that we all realize this and move on.
web  attention  bubble  ponzi  sharecropping  collectiveintelligence  algorithms  blackboxes  BruceSterling 
february 2009 by adamcrowe
Technology Review -- Crowd-Sourcing the World
"... distributing questions to participants in ... developing countries via text messages or audio clips could make certain tasks more economical, such as the translation of documents into other languages, or rating the local relevance of search results. It could also provide a welcome source of income for those involved."
mechanicalturk  crowdsourcing  collectiveintelligence  mobile  translation  localism 
january 2009 by adamcrowe
MIT Convergence Culture Consortium -- FOE3 Liveblog: Session 2 - Making Audiences Matter
"#Gail De Kosnik: Collective intelligence is more than deducing already authored info, or whatever - if you want to have more content produced, fans know that you have to use collective intelligence: get enough people motivated to create stuff for a product to generate. -- #Kevin Slavin: One thing to look at is World of Warcraft where everyone who's part of it pays $10 a month, versus Asian games where they're mostly free but premium items cost money. In that model the goal is not to get everyone who's playing to pay money, the reason that 10% is in the superfan relationship and can pay is that the other 90% is there. The 90% forms a passive audience for the 10%. And it's more interesting for the 90% because the 10% exists. So it's a complex interdependent relationship and I don't think the goal is to get "total fandom," the goal is to have fans catalyze a larger process."
collectiveintelligence  peerproduction  virtualworlds  virtualitems  fandom  businessmodel  engagement  #ubiquity  #diversity  virtualgoods 
november 2008 by adamcrowe
KarmaBanque -- what goes around, comes around
'Activists Attack Companies With Revenue Depleting Boycotts - Hedge Funds Attack These Companies With Stock Crushing Short-Sales' -- "Karma Banque (KbQ) is at the center of a new activist movement which combines the civil disobedience of Gandhi with the financial savvy of George Soros to help change the economic and political landscape of the world!"
economics  boycott  activism  shortselling  countermeasures  collectiveintelligence  collaboration  attention  markets  manipulation  MaxKeiser  karmabanque 
october 2008 by adamcrowe
SideTaker.com -- Let The World Decide Who's At Fault
"Fighting with your significant other? Who's right and who's wrong? Air it out anonymously while letting people of the world give you advice and make the decision on who should apologize."
emotionalintelligence  relationships  socialnetworking  collectiveintelligence  crowdsourcing 
september 2008 by adamcrowe
YouTube -- Who is Anonymous?
"Anonymous is an idea, a superconsciousness born on the internet."
anonymous  simulacra  standalonecomplex  identity  collectiveintelligence  internet  memes  memetics  lulz 
september 2008 by adamcrowe
Encyclopedia Dramatica -- Anonymous
"Anonymous is not a person, nor is it a group, movement or cause: Anonymous is a collective, a commune of human thought and useless imagery. Anonymous must work as one. No single Anonymous knows everything. Anonymous is everyone and noone. You are. I am. Everyone is. Anonymous is humanity when the gloves come off."
anonymous  identity  simulacra  standalonecomplex  collectiveintelligence  internet  culture  memes  memetics  lulz 
september 2008 by adamcrowe
Itiel Dror, Stevan Harnad -- Offloading Cognition onto Cognitive Technology
"Cognizers can offload some of their cognitive functions onto cognitive technology, thereby extending their performance capacity beyond the limits of their own brain power. Language itself is a form of cognitive technology that allows cognizers to offload some of their cognitive functions onto the brains of other cognizers. And as with language, the cognitive tool par excellence, such technological changes are not merely instrumental and quantitative: they can have profound effects on how we think and encode information, on how we communicate with one another, on our mental states, and on our very nature.
cognition  performance  research  information  collectiveintelligence  cybernetics  psychology  language  context  #processing  #complexity  #bandwidth  #socialization 
september 2008 by adamcrowe
MisEntropy -- A Whitepaper outlining an Ad Pre-Testing model based on Prediction Markets
"One of the reasons why respondents are unable to build on advertising in unfinished form is because they don’t see themselves on the side of the creators. They see it as outsiders – thereby discounting all the potential and possibilities the idea has. But when involved in an ad pre-testing exercise as a game to guess other people’s reactions, most respondents are likely to imagine each unfinished ad in the best light – to be able to serve their own
*  thegamingofeverydaylife  planning  advertising  testing  focusgroups  predictions  markets  gaming  motivation  conformity  groupthink  collectiveintelligence  crowdsourcing  #diversity  pdf 
september 2008 by adamcrowe
DISCOVER Magazine -- Forecasting the Future May Be a Matter of Fun and Games
'In Superstruct, players will bring their own personal knowledge and experiences to the table. "We don't need everybody to be experts on how climate might change and how the economy might be impacted," says McGonigal. "If you're a teenaged girl, tell us how a teenaged girl would respond to this crisis. We need that personal intelligence from everybody." Cascio says that his highest hope is that the collaborating players will come up with innovative ideas that have applications here, in the real world of 2008. "The mass of ideas can become almost an epiphany engine," he says.'
storytelling  seriousgames  seriousrealitygaming  alternativerealitygaming  alternativereality  reality  JaneMcGonigal  collectiveintelligence  crowdsourcing  transformation  design  future  scenarioplanning 
september 2008 by adamcrowe
The Institute For The Future -- Superstruct FAQ
"Superstructing is what humans do. We build new structures on old structures. We build media on top of language and communication networks. We build communities on top of family structures. We build corporations on top of platforms for manufacturing, marketing, and distribution. Superstructing has allowed us to survive in the past and it will help us survive the super-threats."
storytelling  seriousgames  seriousrealitygaming  alternativerealitygaming  alternativereality  reality  JaneMcGonigal  collectiveintelligence  crowdsourcing  transformation  design  future  scenarioplanning 
september 2008 by adamcrowe
The Institute For The Future -- Superstruct! Play the game, invent the future.
"The existing structures of human civilization—from families and language to corporate society and technological infrastructures—just aren’t enough. We need a new set of superstructures to rise above, to take humans to the next stage. You can help. Tell us your story. Strategize out loud. Superstruct now. It's your legacy to the human race." -- Stories in comments.
storytelling  seriousgames  seriousrealitygaming  alternativerealitygaming  alternativereality  reality  JaneMcGonigal  collectiveintelligence  crowdsourcing  transformation  design  future  scenarioplanning 
september 2008 by adamcrowe
O'Reilly Radar -- Supertruct: Crowdsource the Future
'Based on the results of a year-long supercomputer simulation, the Global Extinction Awareness System (GEAS) has reset the "survival horizon" for Homo sapiens - the human race - from "indefinite" to 23 years. - SEPTEMBER 22, 2019 -- This is the premise for Jane McGonigal's newest game, Superstruct. The game's goal is to crowdsource forecasting for the Institute For The Future. And based on that premise the IFTF is hoping that participants will do no less than help them find solutions to super-threats (climate refugees, water, carbon quotas and more are listed).'
storytelling  seriousgames  seriousrealitygaming  alternativerealitygaming  alternativereality  reality  JaneMcGonigal  collectiveintelligence  crowdsourcing  transformation  design  future  scenarioplanning 
september 2008 by adamcrowe
Renclothes -- Game Follower's Manifesto
"*I will never be the first to solve a puzzle. COROLLARY-I will only find out about puzzles after they have already been solved. COROLLARY-My name will never appear in the Trail, Guide, or any other game-related website. COROLLARY-If I do actually solve a puzzle, the solution will have been posted by somebody else minutes before."
manifesto  gaming  alternativerealitygaming  biggaming  puzzle  engagement  collectiveintelligence  crowdsourcing  #processing  via:UC101 
august 2008 by adamcrowe
Edge -- THE PANCAKE PEOPLE, OR, "THE GODS ARE POUNDING MY HEAD"
Douglas Rushkoff: "We give up the illusion of our power as deriving from some notion of individual collecting data, and find out that having access to data through our network-enabled communities gives us an entirely more living flow of information that is appropriate to the ever changing circumstances surrounding us. Instead of growing high, we grow wide. We become pancake people." -- Read the whole thread.
*  media  technology  tools  renaissance  perspective  individualism  centralization  markets  networks  competition  literaryculturevsoralculture  collectivism  collectiveintelligence  navigation  multitude  cognitivesurplus  distributed  self  context  contextswitching  #diversity  #bandwidth  #socialization  #processing  #complexity  #storage  #ubiquity  DouglasRushkoff  retribalization 
august 2008 by adamcrowe
Nicholas Carr -- The Ignorance of Crowds
"... the cathedral and the bazaar [are] not two incompatible approaches to innovation. Their relationship is symbiotic. Without the bazaar, the cathedral model moves too slowly. Without the cathedral, the bazaar model lacks focus and discipline."
linux  wikipedia  crowdsourcing  innovation  opensource  collectiveintelligence  collaboration  peerproduction  software  development  symbiosis  #diversity  #specialization 
july 2008 by adamcrowe
TechCrunch -- Is This The Future Of Search?
Google search pimped for attention profits. 'Don't be evil 'suddenly turns into 'Don't be stupid'.
google  search  digg  collectiveintelligence  collectiveunintelligence 
july 2008 by adamcrowe
Extenuating Circumstances –- SXSW 2008: Edit Me! How Gamers are Adopting the Wiki Way
"... that’s where the MMO industry is going, a seamless experience between the web, between wikis that have information about the game... the wiki communities never sleep. They’re more passionate about information being correct than the developers."
gaming  mmorpg  fandonvscanon  fanon  fandom  fanfiction  wiki  communities  management  content  documentation  collectiveintelligence  activism  agile  feedback  prototyping  productnarratives  serviceecologies  intellectualproperty  storytelling  transmedia 
july 2008 by adamcrowe
Times Online -- Bryan Appleyard tries out Spore and creates his own species
"What [computers] are really exploring is the collective creativity of millions of people. They are aggregating human intelligence into a system that is more powerful than we thought artificial intelligence was going to be." -- Metabrains
spore  metabrains  collectiveintelligence  artificialintelligence  distributed  content 
june 2008 by adamcrowe
Zero influence -- Making selling funding talking
"... command line... syntax... Let’s break it down. #First, it’s a mix of English... mixed in with machine code, and using a currency which is timestamped. #Second, no license used. Attribution in username. #Third, the arguments and methods: ..."
twitter  TwitterFund  funding  collectiveintelligence  crowdsourcing  commandline  literaryculturevsoralculture 
june 2008 by adamcrowe
The Twitterfund
"Twitter is fantastic. But... Sometimes it just doesn’t work. The challenge: to try and raise Twitter some money. By asking people who use it to make a small donation. On 1 Sept 2008 I’m going to hand whatever this site has raised over to Twitter."
twitter  TwitterFund  collectiveintelligence  crowdsourcing  funding 
june 2008 by adamcrowe
Chris Reed -- Twitterfund is live: let's club together to help make twitter better
"I set it up to see if people would be prepared to pay a small amount into a fund which I'll hand over to Twitter on 1 September. "
twitter  TwitterFund  collectiveintelligence  crowdsourcing  funding 
june 2008 by adamcrowe
Twitter/Funding
"Bio: Please give $2 (or more) to make Twitter better. www.twitterfund.com"
twitter  TwitterFund  collectiveintelligence  crowdsourcing  funding 
june 2008 by adamcrowe
Science Museum -- Object Wiki
"The website contains information about objects held in the museum's collections, selected from the Dan Dare exhibition ... you can contribute by adding information or your memories of the objects."
wiki  collectiveintelligence  crowdsourcing  inventory  gallery  museum  collecting  storytelling  productnarratives  socialobjects  memory 
may 2008 by adamcrowe
R*M -- Future trends for social media
"The feedback cycles enabled by social media mean ... a blurring of marketing and product development, as the cycles of each become intertwined and eventually twinned." -- Product. -- "... they are actively engaged in Getting Something Done. " -- Product.
performance  storytelling  productnarratives  product  design  marketing  socialmedia  rapid  prototyping  collectiveintelligence  mutualism 
may 2008 by adamcrowe
Kevin Kelly - The Bottom is Not Enough
"Time is what ad-hoc systems need, which we have so little of. The main drawback to pure unadulterated darwinism is that it takes place in biological time -- eons. Who has eons to wait during internet time? Nobody."
internet  intelligentdesign  emergence  complexity  web  editing  peerproduction  collectiveintelligence  crowdsourcing  collaboration  management  socialdesign  storygraph  hivemind  smartmobs  wikipedia 
march 2008 by adamcrowe
Have you got the Nerve? - A Crowdsourced TV Production Company
"The hunt is on for 3000 individuals who will become the crucial foundation in the launch of a new breed of TV production company and share in it's future profit - Have You Got The Nerve?"
collectiveintelligence  crowdsourcing  entertainment  tv  training  investment  media  production  communities  television 
january 2008 by adamcrowe
Guardian - Jeff Jarvis: The social whirl driving the development of search
Mahalo pays and Wikia doesn't. Calacanis sniped at Wales for this: "I'm a writer by trade and I take offence when people try to devalue writing." Wales responded: "Nobody works for free. What people do for free is have fun. Content and work can be social.
JasonCalacanis  mahalo  wikia  web  search  socialsearch  algorithms  collectiveintelligence  crowdsourcing  peerproduction  monetization  ethics  free 
january 2008 by adamcrowe
O'Reily Radar - Human vs. Machine: The Great Challenge of Our Time
"Figuring out the right balance of man and machine is one of the great challenges of our time." -- Cory Doctorow: "... ranking algorithms are editorial: they embody the biases, hopes, beliefs and hypotheses of the programmers who write and design them."
*  web  search  algorithms  machinelearning  socialsearch  editorial  bias  semanticweb  google  mahalo  wikia  opensource  peerproduction  collectiveintelligence  spam  seo  damage  healing  equalibrium  adwords  markets  derivatives  futures  hedging  networks  networkeffects  feedback 
january 2008 by adamcrowe
The HBR List - Breakthrough Ideas for 2008: Ten Collective-Intelligence Competencies
"Alternate reality games [and] 10 collective-intelligence competencies: #mobbability #cooperation radar #signal/noise management #protovation #emergensight #open authorship #influency #multicapitalisml #longbroading #high ping quotient"
trends  predictions  work  business  management  innovation  strategy  failure  mystery  puzzle  alternativerealitygaming  collectiveintelligence  collaboration  storytelling  narrativeenvironments  play 
january 2008 by adamcrowe
Twine: The First Mainstream Semantic Web App? - ReadWriteWeb
'Spivack is calling Twine a "Semantic Graph", which he says will map relationships to both people and topics. So Twine's Semantic Graph actually integrates the Social Graph.'
semanticgraph  socialgraph  twine  collectiveintelligence  semantic  web  tagging  information  knowledgemanagement  data  database  api  standards  socialnetworking  collaboration  wiki 
january 2008 by adamcrowe
Twine
"Introducing Twine. A revolutionary new way to share, organize, and find information. Use Twine to better leverage and contribute to the collective intelligence of your friends, colleagues, groups and teams. Twine ties it all together."
twine  collectiveintelligence  wiki  collaboration  semantic  web  bookmarking  semanticgraph 
january 2008 by adamcrowe
Scobleizer - First look: Semantic Web App “Twine”
Video interview on Radar Networks', Twine. A semantic information manager. (It's more interesting than it sounds!)
twine  collectiveintelligence  semantic  web  tagging  information  knowledgemanagement  data  database  api  standards  socialnetworking  collaboration  wiki  semanticgraph 
january 2008 by adamcrowe
Path 101 - Don't know what you want to do? Figure it out here!
Doing a 'Resume Genome Project' (People like you do jobs like jobs these..) That could get mighty interesting!
career  resume  database  collectiveintelligence  crowdsourcing  mapping  personality  work 
january 2008 by adamcrowe
Mind Hacks - Opinion leaders impotent in ideas economy
"Once an idea spread to a critical mass of easily influenced individuals, it took hold and continued to spread to other easily influenced individuals. In some networks, it was far easier to get an idea established this way than in others." Populism++
ideas  memes  memetics  opinion  influence  research  collectiveintelligence  crowdsourcing  wordofmouth  socialnetworking  networkeffects  populism  herd  hivemind 
january 2008 by adamcrowe
Kevin Kelly - Believing the Impossible
"I hate to say it but there is a new type of communism or socialism loose in the world, although neither of these outdated and tinged terms can accurately capture what is new about it."
kevinkelly  change  cognition  opensource  wikipedia  collectiveintelligence  hivemind  globalvillage  evolution  hackersvsvectoralists  ethics  retribalization 
january 2008 by adamcrowe
Boing Boing - Library of Congress uses Flickr to crowdsource tagging and organizing its photo archive
"The real magic comes when the power of the Flickr community takes over. We want people to tag, comment and make notes on the images, just like any other Flickr photo, which will benefit not only the community but also the collections themselves."
collectiveintelligence  crowdsourcing  archives  flickr  folksonomy  tagging  history 
january 2008 by adamcrowe
« earlier      

related tags

"capitalism"  "revolution"  #bandwidth  #complexity  #diversity  #processing  #socialization  #specialization  #storage  #ubiquity  *  ac  academia  academic  activism  AdamCurtis  additivecomprehension  ADHD  advertising  adwords  age0+  agency  agencyagency  aggregation  agile  AlexJones  algorithms  alternativehistory  alternativereality  alternativerealitygaming  ambientexposure  ambientgaming  ambientimmediacy  ambientintimacy  ambientmedia  amputation  anarchism  animals  anonequiveillance  anonymity  anonymous  ansathat  answers  anthropology  api  applications  architecture  archives  artificialintelligence  artificiallife  attention  audience  augmentationistsvsimmersionists  augmentedreality  authenticity  autism  avatars  backlash  bacteria  banking  behaviours  bias  biggaming  bioinformatics  biology  biomimicry  bittorrent  blackboxes  blogging  blogs  blogsourcing  body  bookmarking  books  bootstrapping  boredom  bots  boycott  brain  brainstorming  brandsday  british  broadcasting  browser  BruceSterling  bubble  business  businessmodel  businessmodels  buzz  campaign  campfires  capacity  career  casinogulag  cctv  celebrity  censorship  centralization  centralnervoussystem  change  chaos  chaoticfiction  chemistry  children  china  cinema  civ  civility  climate  cloud  cluetrain  code  cognition  cognitivesurplus  collaboration  collecting  collectiveintelligence  collectiventelligence  collectiveunconscious  collectiveunintelligence  collectivism  colours  commandline  comments  commons  communication  communities  competition  complexity  computers  confirmity  conformity  consciousness  consensus  consensusreality  conspiracy  consumering  content  context  contextswitching  continuouspartialattention  convergence  conversation  cooperation  coordination  copy  copycat  countermeasures  coversourcing  creative  creativity  crime  crimestop  criticaldesign  criticaldistance  criticism  crowdsourcing  crowhacking  culture  curation  curiousity  customerservice  cv  cyberbrain  cybernetics  cyborg  damage  data  database  datamining  dating  dci  death  debt  decisions  del.icio.us  democracy  derivatives  design  designnoir  development  diagrams  diegesis  digg  digital  discourse  disintermediation  disputeresolution  distributed  distributedprocessing  distributedtheatre  distribution  dna  documentaries  documentation  doppleganger  doublethink  DouglasRushkoff  drugs  ecology  economics  ecosystem  editing  editorial  education  emergence  emotionalintelligence  emotionallabour  endogenous  energy  engagement  entertainment  environment  epistolary  equalibrium  equiveillance  errorhandling  essay  ethics  ethnography  everyware  evolution  exogenous  experiencepoints  expert  extensionsofman  facebook  failure  fame  fandom  fandonvscanon  fanfiction  fanon  feedback  fiction  filesharing  film  filters  finance  financialization  flickr  flood  flow  focusgroups  folk  folksonomy  food  football  forecasting  formats  free  freelance  friendship  fun  funding  funny  future  futures  gaia  gallery  gameplay  games  gaming  geeking  geeks  generative  genetics  ghostintheshell  globalvillage  goals  god  google  googleearth  gossip  governance  graphics  groups  groupthink  guide  guilds  hackersvsvectoralists  hacking  hacks  healing  hedging  herd  heterarchy  hierarchy  history  hive  hivemind  hologram  homogeneity  housing  howto  huntergatherer  hype  hypersociability  hypertext  hysteria  ideas  identity  ideology  ilovemy...  image  imagemacros  immateriallabour  immunesystem  individualism  influence  information  informationoverload  innovation  inspiration  intellectualproperty  intelligence  intelligentdesign  intention  interface  internet  intertextuality  intuition  intuitivism  inventory  investment  ip  iranelection  JaneMcGonigal  japan  JaronLanier  JasonCalacanis  journalism  karmabanque  kevinkelly  kipple  knowledge  knowledgeexpressiontool  knowledgemanagement  language  learning  levels  licence  life  lifecasting  liminality  liminalobjects  linux  literaryculturevsoralculture  localism  location  longtail  lsl  ludocapitalism  ludology  lulz  lutherblissett  machinelearning  machinima  macros  magazine  mahalo  management  manifesto  manipulation  mapping  market  marketing  markets  mashups  match.com  matrix  MaxKeiser  McLuhan  meaning  measurement  mechanicalturk  media  memes  memetics  memory  merchandise  meta  metabolism  metabrains  metadata  metagaming  metanarratives  metaprogramming  metrics  microfinance  micropayments  militaryentertainmentcomplex  mimicry  mind  mindmapping  mmorpg  mobile  modification  mods  monetization  money  morality  motivation  mtv  multitude  museum  mutualism  myspace  mystery  naked  narrative  narrativeactivism  narrativeenvironments  narrativeobjects  narratology  navigation  negentropy  neopets  networkeffects  networks  neuralnetworks  news  numbers  objects  one  openid  opensource  opensourcecreativity  opinion  organisation  organisms  os  ostracism  outformation  p2p  panarchy  panopticon  paralleluniverse  parasitism  parody  participation  password  pdf  peerproduction  people  performance  personality  personas  perspective  pets  pharmaceuticals  pheromones  philosophy  photography  photos  pixar  place  plannersphere  planning  platforms  plausibledeniability  play  playstation  points  pokemon  politics  polling  ponzi  popculture  popularity  populism  posthumanism  power  pr0n  predation  prediction  predictionmarkets  predictions  presentations  privacy  processing  product  production  productnarratives  productplacement  profile  programming  prolefeed  propagation  protocols  protologisms  prototyping  pseud  psfk  psychogeography  psychographics  psychology  publiccomputing  puppetry  push  puzzle  quantum  questing  rabbitholes  rage  rampindustry  rant  rapid  rating  ratings  reactivity  reading  reality  realitymining  realityprogramming  realitytv  realtime  recommendation  recuperation  reflexivity  relationships  relativism  religion  remix  renaissance  replicants  reputation  research  research2.0  resume  retribalization  rfid  rhetoric  rhizome  rna  roleplay  rumor  sandbox  scale  scenarioplanning  scentmarking  school  science  scoring  search  secrecy  security  self  selfobjects  selforganisation  selfservers  semantic  semanticgraph  semanticweb  semiotics  sentience  seo  seriousgames  seriousrealitygaming  service  serviceecologies  sex  sharecropping  sharing  shopping  shortselling  signalvsnoise  simonsays  simulacra  simulation  singularity  situationist  skills  skin  slacktivism  smartmobs  socialcapital  socialdesign  socialgraph  sociallending  socialmedia  socialnetworking  socialobjects  socialproduction  socialsearch  socialsoftware  socialweb  sociology  software  softwareagents  sony  soul  space  spam  spimes  spore  sports  spread  standalone  standalonecomplex  standards  stateless  statelessobjects  statistics  stocks  storage  storygraph  storytelling  strangeattractors  strategy  subjectivism  subjectivity  surveillance  survey  swarming  symbiosis  synaptics  synesthesia  tacitknowledge  tactics  taggers  tagging  tags  taxonomies  teaching  technographics  technology  technoutopianism  teens  television  temes  terrorism!  testing  tethered  text  textadventure  theadvertisedlife  theatre  thegamingofeverydaylife  themediumisthemassage  themediumisthemessage  theory  therapy  thingsthatthink  thinking  tidying  tips  tools  torrent  totalitarianism  toys  training  transformation  transhumanism  translation  transmedia  transparency  trends  trialectics  trust  tv  twine  twiter  twitter  TwitterFund  tyranny  ubiquitous  uk  upload  uploading  usability  utopia  vaio  vernacular  via:charlesfrith  via:russelldavies  via:UC101  video  vidoop  vigilantism  virtualgoods  virtualitems  virtuality  virtualworlds  visualiser  visualization  voting  voyeurism  war  wealth  web  wiki  wikia  wikigame  wikipedia  WillWright  wordofmouth  words  work  writing  WTF  yahoo  youth  youtube  zopa 

Copy this bookmark:



description:


tags: