adamcrowe + #processing 67
Wired.com -- The A/B Test: Inside the Technology That's Changing the Rules of Business
yesterday by adamcrowe
'Many web workers, having tasted of the A/B apple, can no longer imagine operating in any other environment. Indeed, they begin to look with pity on the offline world, a terrifying place where each of us possesses only one life to live rather than two (or more) in parallel. “There’s this grilled cheese place down the street,” says Jim Kingsbury, marketing VP at One Kings Lane. “They can’t test anything. Should they price the sandwich at $6 or $6.50? What should be at the top of the menu? Those are purely intuitive choices that they have to make.” At one Silicon Valley office, I overheard an employee complain that dating can’t be A/B tested; an online profile can, to be sure, but once you’re in a relationship with a specific person, 100 percent of the “traffic” is on the line with every decision. The testable web is so much safer. No choices are hard, and no introspection is necessary. Why is B better than A? Who can say? At the end of the workday, we can only shrug: We went with B. We don’t know why. It just works.'
data
numbers
temes
#processing
feedback
consensus
consensusreality
yesterday by adamcrowe
ScienceDaily -- Trusting feelings when predicting future events: The emotional oracle effect
february 2012 by adamcrowe
'The researchers explain their findings through a "privileged window" hypothesis. Professor Michel Pham elaborates on the hypothesis. "When we rely on our feelings, what feels 'right' or 'wrong' summarizes all the knowledge and information that we have acquired consciously and unconsciously about the world around us. It is this cumulative knowledge, which our feelings summarize for us, that allows us make better predictions. In a sense, our feelings give us access to a privileged window of knowledge and information -- a window that a more analytical form of reasoning blocks us from." In accordance with the privileged window hypothesis, the researchers caution that some amount of relevant knowledge appears to be required to more accurately forecast the future.'
intuition
unconscious
#processing
february 2012 by adamcrowe
Hacker News -- The Rise of the New Groupthink
january 2012 by adamcrowe
'Fear of separation from the group, and antagonism toward larger-brained independent individuals is deeply ingrained. The reduced brain volume is compensated for somewhat by vindictiveness. Prosocials reward conformists and will punish transgressors at some cost to themselves.'
#socialization
#processing
parasitism
january 2012 by adamcrowe
OR Books — Program or be Programmed: Ten Commands for Digital Age by Douglas Rushkoff
september 2010 by adamcrowe
'We scramble to keep up with the never-ending inflow of demands and commands, under the false premise that moving faster will allow us to get out from under the endless stream of pings for our attention. For answering email and responding to texts or tweets only exacerbates the problem by leading to more responses to our responses, and so on. Every answered email spawns more. The quicker we respond, the more of an expectation we create that we will respond that rapidly again. We mistake the rapid-fire stimulus of our networks for immediacy, and the moment we are actually living in for the thing that needs to catch up. -- The digital realm is biased toward choice, because everything must be expressed in the terms of a discrete, yes-or-no, symbolic language. We are making choices not because we want to, but because our programs demand them. ...the more we learn to conform to the available choices, the more predictable and machinelike we become ourselves.'
books
digital
media
themediumisthemassage
technology
temes
networks
#bandwidth
#processing
feedback
extensionsofman
centralnervoussystem
bots
choice
now
ambientimmediacy
intermittentvariablerewards
kipple
DouglasRushkoff
september 2010 by adamcrowe
Tweetage Wasteland -- I’m Swimming with Information Sharks
august 2010 by adamcrowe
'The realtime internet has turned me into an information shark. Either I keep swimming through this stream of information or I die. In a recent New York Times article, young journalists are described as frantic, fatigued, intense, pressured, strained, exhausted, burnt out and shackled to their computers. This might be an apt description of many online journalists, but it also sounds a lot like everyone I know. While journalists have to obsessively keep up with news related to their beats, my beat is the entire web. I’m frantic and fatigued by lunch. I am just another member of the web’s global newsroom.'
internet
web
information
gluttony
#bandwidth
#processing
centralnervoussystem
proprioception
themediumisthemassage
intermittentvariablerewards
addiction
from delicious
august 2010 by adamcrowe
Marginal Utility -- Information Processing and Pleasure
july 2010 by adamcrowe
'I add so much metadata that it begins to obscure the data; the metapleasure cannibalizes from the pleasure... -- The Internet “encourages us to pursue our identities and alliances based around very specific and articulable interests ...we want our identities—our cultural investments—recognized; we want to be understood. So we [choose] to explicate ourselves, “share” our private organizational schemes with ever more urgency on the host of new media forms designed primarily to facilitate this sort of communication—the communication of privately curated little bits organized into a hierarchy, commented upon, glossed in an effort to make their contingent coherence more broadly comprehensible so that we feel less alone, less like we treading water alone in a vast sea of information.'
meta
metadata
internet
web
behaviours
consumering
identity
#socialization
#processing
from delicious
july 2010 by adamcrowe
Mises Daily -- Classical Liberalism versus Anarchocapitalism by Jesus Huerta de Soto
july 2010 by adamcrowe
'Why Statism Is Theoretically Impossible. #1. The state would need a huge volume of information, and this information is only found in a dispersed or diffuse form in the minds of people... #2. The information the intervening body would need for its commands to exert a coordinating effect is predominantly tacit and inarticulable in nature, and thus it cannot be transmitted with absolute clarity. #3. The information society uses is not "given;" it changes constantly as a result of human creativity. Hence, there is obviously no possibility of transmitting today information which will only be created tomorrow and which is precisely the information the agent of state intervention needs to achieve its objectives tomorrow. #4. Finally and above all, to the extent state commands are obeyed and exert the desired effect on society, their coercive nature blocks the entrepreneurial creation of the very information the intervening state body most desperately needs to make its own commands...'
economics
statism
liberalism
libertarianism
minarchism
government
delusion
anarchocapitalism
humanaction
praxeology
information
#processing
#socialization
#diversity
from delicious
july 2010 by adamcrowe
BrainyQuote -- John Naisbitt
july 2010 by adamcrowe
'Intuition becomes increasingly valuable in the new information society precisely because there is so much data.' – John Naisbitt
intuition
data
#processing
quotes
from delicious
july 2010 by adamcrowe
YouTube -- James Burke: Connections E05: "Wheel Of Fortune"
july 2010 by adamcrowe
'The Wheel of Fortune traces astrological knowledge in ancient Greek manuscripts from Baghdad’s founder, Caliph Al-Mansur, via the Muslim monastery/medical school at Gundeshapur, to the medieval Church’s need for alarm clocks (the water horologium and the verge and foliot clock).'
documentaries
technology
computers
#processing
datamining
prediction
astronomy
agriculture
farming
astrology
medicine
empiricism
science
time
clocks
taylorism
linearity
telescope
GalileoGalilei
pendulum
steel
screw
measurement
gun
america
machine
machinetools
manufacturing
factory
massproduction
car
history
from delicious
july 2010 by adamcrowe
FORA.tv -- Daniel Suarez - Daemon: Bot-Mediated Reality
may 2010 by adamcrowe
"I would argue that we're in Darwinian struggle with narrow AI, and that nature is currently selecting for bots and against humans and one reason efficiency. Rather than rising to some great complex golden age, I am concerned that human civilization might head towards a boolean age that's a constant bombardment of categorical questions that you must answer. You can't post any questions that aren't asked directly of you. When awesome technological powers are in the hands of a very few and no one representing the public interest can even grasp the issues when the people have lost the ability to set their own agendas or knowledgeably question those in authority when clutching our crystals and nervously consulting our horoscopes, our critical faculties in decline, unable to distinguish between what feels good and what's true, we slide almost without noticing back into superstitions and darkness." -- Suggests an encrypted, reputation-based, darknet economy.
internet
networks
systems
technology
artificialintelligence
data
dataming
realitymining
homogeneity
centralization
automation
bots
algorithms
#processing
#storage
#bandwidth
#specialization
parasitism
everyware
panopticon
botnets
blackboxes
casinogulag
darkmarkets
darknets
reputation
cryptoanarchism
retribalization
may 2010 by adamcrowe
Marginal Utility -- Robot envy and self-tracking
may 2010 by adamcrowe
'Self-monitoring tends to limit our sense of ourselves to the limits of our measuring equipment. So when we use devices to record data about ourselves it seems like we are adding to our self-knowledge, but actually we are subtracting from it, limiting ourselves to what we have been. "For many self-trackers, the goal is unknown. Although they may take up tracking with a specific question in mind, they continue because they believe their numbers hold secrets that they can’t afford to ignore, including answers to questions they have not yet thought to ask." This strikes me as the saddest and most profound form of alienation humankind has ever known. It seems fueled by the data-driven information economy in which we live; people feel obliged to become more like robots in their effort to better assimilate themselves to the highly tracked, digitized environs. They seem to want to be handled logistically by the “network society”... ...we give up our soul for a spreadsheet.' -- Numbers numb.
numbers
digital
selfservers
sousveillance
quantifiedself
#processing
transhumanism
may 2010 by adamcrowe
Edge -- 2010: How Has The Internet Changed The Way You Think? -- Yochai Benkler
january 2010 by adamcrowe
'TAKING ON THE HABITS OF THE SCIENTIST, THE INVESTIGATIVE REPORTER, AND THE MEDIA CRITIC -- [T]here is plenty of nonsense [on the internet]. We all know this. And so alongside the open mindedness we also have come to develop a healthy dose of skepticism — both about those who are institutionally anointed experts, and about those who are institutional outsiders. Belief formation and revision is an open and skeptical conversation: searching for interlocutors, forming provisional beliefs, giving them weight, continuously updating. We cannot seek authority; only partial degrees of provisional confidence. It requires that we take on the habits of the scientist, the investigative reporter, and the media critic as an integral part of the normal flow of life, learning, and understanding.'
internet
information
misinformation
skepticism
extensionsofman
immunesystem
#processing
january 2010 by adamcrowe
Edge -- 2010: How Has The Internet Changed The Way You Think? -- Esther Dyson
january 2010 by adamcrowe
'INFORMATION METABOLISM -- I think much of what we get on the Internet is empty calories. It's sugar — short videos, pokes from friends, blog posts, Twitter posts (even blogs seem longwinded now), pop-ups and visualizations…Sugar is so much easier to digest, so enticing…and ultimately, it leaves us hungrier than before. Worse than that, over a long period, many of us are genetically disposed to lose our capability to digest sugar if we consume too much of it. It makes us sick long-term, as well as giving us indigestion and hypoglycemic fits. Could that be true of information sugar as well? Will we become allergic to it even as we crave it? And what will serve as information insulin?'
internet
information
gluttony
extensionsofman
digestion
metabolism
immunesystem
#processing
january 2010 by adamcrowe
The Technium -- The Most Powerful Force in the World
august 2009 by adamcrowe
'Technology is that which is produced by a mind — any mind: animal, machine or alien. When we created the technology of writing, we gladly extended our memory onto paper, making ourselves smarter. But in turn the alphabets we invented changed how our minds worked. Because our inventions can reach back into our brains, and essentially transform our minds into another one of our inventions, our inventions are more powerful than our minds. In this way technology can circle back into its origins, becoming its own child. Whatever progress there is in the world, is passed down generationally via the mechanism of our culture. Whatever changes that literacies ignite in the human brain must be carried forward not in our genes, but in the continuum of technium. This gives the technium incredible power. We don't quite appreciate it yet, but our child, technology, is more powerful than we its parents are.'
memes
temes
technology
literacy
culture
#storage
#processing
#bandwidth
extensionsofman
mind
propagation
evolution
kevinkelly
august 2009 by adamcrowe
Jude Gomila -- Mapping Out the Real Time Web
july 2009 by adamcrowe
'#Media Level: Media like video, music, games or pictures now create their own data trail into the real time web. For example, inside games you can retweet your score. Picture tagging and real time music tracking are other examples of media creating a real time data source. #Filtering Level: We now have a huge amount of data to process. There are many ways to filter the data. Including but not limited to rating based, location based, time based and socially based. -- ... the reactions from syndication go out to cause new data being created resulting in phenomena like hashtags, RTs and news hype - this is a type of real time feeback effect.'
realtime
web
data
productnarratives
virtualgoods
diagrams
#bandwidth
#processing
july 2009 by adamcrowe
Scribd -- FREE by Chris Anderson (Full book)
july 2009 by adamcrowe
'#Free 1: Simple cross-subsidy #Free 2: Ad-supported #Free 3: Freemium #Free 4: Gift economy -- #Reversible business models: In China, some doctors are paid monthly when their patients are healthy. If you are sick, it’s their fault, so you don’t have to pay that month. It’s their goal to get you healthy and keep you healthy so they can get paid. -- In Denmark, a gym offers a membership program where you pay nothing as long as you show up at least once a week. But miss a week and you have to pay full price for the month. The psychology is brilliant. When you go every week, you feel great about yourself and the gym. But eventually you’ll get busy and miss a week. You’ll pay, but you’ll blame yourself alone. Unlike the usual situation where you pay for a gym you’re not going to, your instinct is not to cancel your membership; instead it’s to redouble your commitment.' -- On the fallacy of consistent price elasticity: 'The truth is that zero is one market and any other price is another.'
economics
prices
free
complements
strategy
businessmodels
marketing
selling
psychology
risk
incentives
communities
participation
scale
asymmetry
networkeffects
peerproduction
productnarratives
information
piracy
hackersvsvectoralists
abundance
digital
cognitivesurplus
temes
#processing
#storage
#bandwidth
#ubiquity
#specialization
google
ChrisAnderson
books
july 2009 by adamcrowe
The Atlantic -- Get Smarter
june 2009 by adamcrowe
'...powerful tools for simulation and visualization that are jump-starting new scientific disciplines, and in the development of drugs that some people (myself included) have discovered let them study harder, focus better, and stay awake longer with full clarity. So far, these augmentations have largely been outside of our bodies, but they’re very much part of who we are today: they’re physically separate from us, but we and they are becoming cognitively inseparable. And advances over the next few decades, driven by breakthroughs in genetic engineering and artificial intelligence, will make today’s technologies seem primitive. The nascent jargon of the field describes this as “ intelligence augmentation.” I prefer to think of it as “You+.” We can call it the Nöocene epoch, from Pierre Teilhard de Chardin’s concept of the Nöosphere, a collective consciousness created by the deepening interaction of human minds.' -- Last page: On the pharma-co-logic of the casino-capitalism model. Grim.
*
technology
temes
evolution
symbiosis
cyborg
objects
selfobjects
extensionsofman
centralnervoussystem
brain
cyberbrain
cognition
intelligence
tethered
transhumanism
#processing
#complexity
attention
filters
ADHD
continuouspartialattention
informationoverload
ambientimmediacy
collectiveintelligence
hivemind
conformity
groupthink
herd
competition
drugs
pharmaceuticals
thegamingofeverydaylife
june 2009 by adamcrowe
First Monday -- Storytelling in new media: The case of alternative reality games 2001–2009
june 2009 by adamcrowe
'This paper presents five Alternate Reality Game (ARG) case studies which reveal common features and mechanisms used to attract and retain diverse players, to create task–focused communities and to solve problems collectively. Voluntary, collective problem solving is an intriguing phenomenon wherein disparate individuals work together asynchronously to solve problems together. ARGs also take advantage of the unique features of new media to craft stories that could not be told using other media. -- We suggest that the collective story that emerges during an ARG normally supplants the grand or master narrative (Lyotard, 1984) and allows players to become actors and heroes. ...the goal of these games is not to create an alternate reality, but to create a storyline that infiltrates real life. If the drive to solve collective problems could be yoked to a significant social goal, ARGs could result in collective behavior that does more than market media products.'
agile
storytelling
alternativerealitygaming
collectiveintelligence
collaboration
narrativeactivism
puzzle
exogenous
metanarratives
productnarratives
narrativeobjects
objects
narrativeenvironments
augmentationistsvsimmersionists
puppetry
liminality
liminalobjects
rabbitholes
campfires
socialgraph
storygraph
agencyagency
seriousgames
cognitivesurplus
synaptics
#processing
#complexity
thegamingofeverydaylife
june 2009 by adamcrowe
Fast Company -- Creating a Post-Crisis Economy: Learning to Measure Participation by Tim Brown
may 2009 by adamcrowe
In a "networked, participation based economy: #Network value would describe the access that an individual or organization has to new ideas and opportunities. #Brand value would describe reputation. #Social value would measure influence. #Knowledge would be measured through the number and quality of ideas and, finally, #Meaning measured through engagement. -- The measurable units of currency for networks might be #connections... For brand, reputation would be measured through #ratings... The influence generated through social value might be measured by tracking #conversations... identifying a universal measure for meaning might well be the most difficult... Somehow the stickiness of our experiences ought to be measurable and be an indication of how important to us any given experience might be [#engagement] -- Are these the right things to measure in an economy based on participation--and could their measurement result in some kind of sustainable system of growth and wealth creation?"
*
economics
currency
capital
value
measurement
participation
engagement
influence
ideas
experience
design
networks
markets
communities
#bandwidth
#processing
#storage
may 2009 by adamcrowe
YouTube -- Everyware: The dawning age of ubiquitous computing (Playlist)
may 2009 by adamcrowe
'The presentation that Adam Greenfield gave at Keio University's DMC Institute, Tokyo, Japan on July 15, 2006. The topic is Adam's then recently published book "Everyware: The dawning age of ubiquitous computing."'
technology
networks
computing
ubicomp
everyware
behaviours
surveillance
sousveillance
masks
plausibledeniability
ethics
interaction
design
#ubiquity
#processing
#specialization
AdamGreenfield
may 2009 by adamcrowe
Mike Arauz -- The Elements of Digital Conversation
april 2009 by adamcrowe
"What makes Twitter a revolutionary communications tool is how it combines seemingly elemental aspects of digital conversation: #Place: Mobile & Web Based, #Time: Real-time & Archived, #Access: Public & Private, #Network: Open & Invite-only" -- Twitter as protocol
twitter
communication
protocols
networks
serviceecologies
#bandwidth
#storage
#processing
#diversity
april 2009 by adamcrowe
The Technium -- Inevitable Minds
april 2009 by adamcrowe
"The manipulation, storage, and processing of information is a central theme of life. Learning erupts over and over again in the history of evolution, as if it were a force waiting to be released.Up and down the six kingdoms of life, minds have evolved many times. So many times, in fact, that minds seem inevitable. Yet, as inordinately fond as nature is of minds, the technium, or the seventh kingdom of life, is even more so. The technium is biased to birth minds. All the inventions we have constructed to assist our own minds – our many storage devices, signal processing, flows of information, and distributed communication networks, – all these are also the essential ingredients for producing new minds. And so new minds spawn in the technium in inordinate degrees. Technology is anything a mind makes. Built by minds, the technium is primed to make more minds. Mindedness is what evolution produces. Mindedness is what technology wants, too."
*
temes
technology
biology
biomimicry
emergence
mind
intelligence
collectiveintelligence
serviceecologies
evolution
gaia
#bandwidth
#processing
#storage
KevinKelly
april 2009 by adamcrowe
Rough Type -- A new chapter in the theory of messages
april 2009 by adamcrowe
'Twitter, it has become clear, was "never about what you’re doing for breakfast," as Steve Gillmor writes. It was about creating "the realtime universal message bus." It was, in other words, about building an electronic conduit, a "bus," through which the people on the network - the human nodes - can efficiently exchange what have come to be called "status updates." The use of engineering terms to describe social relations is both apt and necessary. The social network is a computer network, a platform for programming in which man and machine enter a symbiotic, or cybernetic, relationship.'
networks
socialnetworking
twitter
realtime
socialcomputing
commandline
messaging
communication
cybernetics
extensionsofman
centralnervoussystem
#bandwidth
#storage
#processing
april 2009 by adamcrowe
New York Times -- Too Busy to Notice You’re Too Busy
april 2009 by adamcrowe
'According to Dr. Hallowell, there are many overlapping reasons we all fall into the trap of being overly busy. A few are: #It is so easy with cellphones and BlackBerrys a touch away. #It is a kind of high. #It is a status symbol. #We’re afraid we’ll be left out if we slow down. #We avoid dealing with life’s really big issues — death, global warming, AIDS, terrorism — by running from task to task. #We do not know how not to be busy. -- Not only are we constantly occupied, but we, as Americans, are also famous for not knowing how to be unoccupied. “You can feel like a tin can surrounded by a circle of a hundred powerful magnets,” he writes. “Many people are excessively busy because they allow themselves to respond to every magnet: tracking too much data, processing too much information, answering to too many people, taking on too many tasks — all in the sense that this is the way they must live in order to keep up and stay in control. But it’s the magnets that have the control.”'
psychology
behaviours
time
status
attention
continuouspartialattention
experience
feedback
gluttony
addiction
control
#bandwidth
#processing
april 2009 by adamcrowe
Institute of Contemporary Arts -- Our new home Cyburbia
march 2009 by adamcrowe
"Only when huge digital throngs of people spontaneously arrived to crack open that information loop and add themselves as nodes on online social networks was Wiener's cybernetic vision fully realised. As armies of human nodes queued up to send and receive a constant stream of messages from their electronic ties, they unknowingly become the infrastructure and the backbone of a new kind of network or continuous information loop. Where this constant cycle of messaging and feedback has left us, I argue, is a place called Cyburbia. Cybernetics has brought us a long way, but now that its global information loop is fully built, it is in danger of leaving us lost and directionless. Now we need to spend some time thinking about the message - what it does to us to have the new communication technologies around, and how artists, culture-makers and everyone else might harness that new sensibility and turn it to their own advantage." -- (h8 cheap McLuhan derivatives ><)
McLuhan
cybernetics
networks
socialnetworking
themediumisthemessage
#bandwidth
#socialization
#processing
#complexity
media
retribalization
psychology
march 2009 by adamcrowe
BBC -- Heart pill to banish bad memories
february 2009 by adamcrowe
'And Dr Daniel Sokol, lecturer in Medical Ethics at St George's, University of London, said memories were important, for people to learn from their mistakes for example. "Removing bad memories is not like removing a wart or a mole. It will change our personal identity since who we are is linked to our memories. It may perhaps be beneficial in some cases, but before eradicating memories, we must reflect on the knock-on effects that this will have on individuals, society and our sense of humanity."'
psychology
memory
drugs
ethics
missing
#storage
#processing
february 2009 by adamcrowe
Raph’s Website -- Twitter, status, and /tell
february 2009 by adamcrowe
"I have now spent two days with Twitter, and I have decided that it is basically guild chat in Internet-the-MMO. It’s a form of /grouptell, and we’re all out slaying bookmarks instead of orcs. Perhaps a recipe for the next big viral technologies on the Internet is go through the various basic things that were present in muds, and figure out the HTTP-based versions of them that people would want in the sidebars of their browsers.
twitter
commandline
virtualworlds
MUDs
mmorpg
behaviours
statusupdates
conversation
coordination
guilds
groups
communication
protocols
#processing
#bandwidth
#socialization
february 2009 by adamcrowe
naked capitalism -- Twitter, Communication, and My Intermittent Inner Luddite
february 2009 by adamcrowe
"Newspeak, indeed, differed from most all other languages in that its vocabulary grew smaller instead of larger every year. Each reduction was a gain, since the smaller the area of choice, the smaller the temptation to take thought. Ultimately it was hoped to make articulate speech issue from the larynx without involving the higher brain centers at all... (Newspeak Dictionary)" -- "You can't say anything complicated or nuanced in 140 characters. ...try explaining Plato's cave in those confines. Can't be done. You might allude to it, but you could not present it to someone who didn't know about it already. And Twitter encourages people to accept a medium that severely constrains communication, and calls a defect a virtue. Twitter feeds [the multi-tasking] addiction, that false sense of urgency. Most things can wait. Indeed, a lot of things are better off waiting. But we are encouraged to be plugged in, overstimulated all the time, at the expense of higher quality human relations."
psychology
communication
twitter
behaviours
themediumisthemassage
multitasking
continuouspartialattention
cognition
attention
newspeak
language
#bandwidth
#processing
#specialization
media
february 2009 by adamcrowe
Sherry Turkle -- Artificial Intelligence and Psychoanalysis: A New Alliance (PDF)
january 2009 by adamcrowe
"Despite their differences, psychoanalysis and AI have always shared theoretical affinities –among these, the challenge to the idea of the autonomous, intentional actor, the need for self-reference in theory building, and the need for objects such as censors to deal with internal conflict. The strength and the weakness of object theories are the same in both psychoanalysis and AI: the strength is a conceptual framework that offers rich possibilities for models of interactive process; the weakness is that the framework may be too rich. The postulated object may be too powerful: they explain the mind by postulating many minds within it."
*
artificialintelligence
psychoanalysis
biology
psychology
metapsychology
reflexivity
recursion
emergence
intelligence
mind
simulation
agents
democracy
sociology
connectionism
conflict
learning
perceptron
neuralnetworks
cognition
paradox
absurdity
fear
censorship
repression
unconscious
freud
relationships
relationalobjects
objects
ooc
programming
acting
fragmentation
distributed
self
feelings
therapy
theory
diffusion
culture
ideas
play
#processing
#storage
#bandwidth
#diversity
SherryTurkle
pdf
code
january 2009 by adamcrowe
Infovore -- If Gamers Ran The World
december 2008 by adamcrowe
'#Scarcity: A gamer looks at scarcity and says “oh, this is just survival horror”. There’s no longer any bonus to highscores and killing everything; the only victory is survival. And when reduced to those raw elements, survival is, by its very nature, horrific. #Complexity: ...it requires a reasonably high degree of systems literacy to recognise that the game is a regular system, and as such, its behaviour can be calculated. Learning what you can and can’t calculate or predict is an important skill... #Effectiveness & Efficiency #An End to Colocation #Living in a Data Rich World: ...gamers love scores...consider the popularity of Championship Manager, the world’s most popular spreadsheet... #Failure: When we learn in games, we learn by failing -- On Politics: 'Obama ‘08 Call Friends (iPhone app)... It has online high-score charts; you can compete against people you don’t know to be the best campaigner. On the sly, they turned politics into an MMO.'
*
thegamingofeverydaylife
gaming
behaviours
psychology
survivalism
economics
scarcity
simulation
learning
training
communication
coordination
adaptation
emergence
groups
management
data
leaky
productnarratives
nike+
storygraph
feedback
performance
points
experiencepoints
experience
design
interface
glanceable
gui
motivation
goals
experimentation
play
failure
transformation
politics
campaign
polling
competition
activism
#storage
#bandwidth
#socialization
#processing
#complexity
december 2008 by adamcrowe
Games Without Frontiers -- How Videogames Blind Us With Science
december 2008 by adamcrowe
"The (mostly) young people engaging in these sciencelike conversations are precisely the same ones who are, more and more, tuning out of science in the classroom. Steinkuehler thinks videogames are the way to reverse this sorry trend. She argues that schools ought to be embracing games as places to show kids the value of scientific scrutiny -- the way it helps us make sense of the world. Science isn't about facts. It's about the quest for facts -- the scientific method, the process by which we hash through confusing thickets of ignorance. It's dynamic, argumentative, collaborative, competitive, filled with flashes of crazy excitement and hours of drudgework, and driven by ego: Our desire to be the one who figures it out, at least for now. It's dramatic and nutty and fun. And it's pretty much how kids already approach the games they love."
gaming
thegamingofeverydaylife
behaviours
science
simulation
learning
children
education
#processing
#complexity
#diversity
CliveThompson
december 2008 by adamcrowe
Rough Type -- A typology of network strategies
november 2008 by adamcrowe
#Network effect #Data mines #Digital sharecropping or "user-generated content. #Complements #Two-sided markets #Economies of scale, economies of scope, and experience -- "None of these strategies is new. All of them are available offline as well as online. But because of the scale of the Net, they often take new or stronger forms when harnessed online. Although the success of the strategies will vary depending on the particular market in which they're applied, and on the way they're combined to form a broader strategy..."
economics
businessmodels
strategy
networks
markets
communities
#bandwidth
#storage
#processing
november 2008 by adamcrowe
MIT Convergence Culture Consortium -- FOE3 Liveblog: Conversation -- Wealth, Value, and Social Production
november 2008 by adamcrowe
"#Henry Jenkins: If Fan fiction is peer production. Multiplicity of narratives. In that case, peer production thrives. Only if idea of unified vision of the whole holds strongly... #Yochai Benkler: Well, what would you define as the cultural unit? Is it the individual statement in relation to the underlying entertainment product or is it the conversation and the exchange?"
FoE3
socialmedia
peerproduction
narrativeeconomy
fanon
fandom
fanfiction
transmedia
transformation
culture
#bandwidth
#socialization
#processing
#complexity
november 2008 by adamcrowe
Itiel Dror, Stevan Harnad -- Offloading Cognition onto Cognitive Technology
september 2008 by adamcrowe
"Cognizers can offload some of their cognitive functions onto cognitive technology, thereby extending their performance capacity beyond the limits of their own brain power. Language itself is a form of cognitive technology that allows cognizers to offload some of their cognitive functions onto the brains of other cognizers. And as with language, the cognitive tool par excellence, such technological changes are not merely instrumental and quantitative: they can have profound effects on how we think and encode information, on how we communicate with one another, on our mental states, and on our very nature.
cognition
performance
research
information
collectiveintelligence
cybernetics
psychology
language
context
#processing
#complexity
#bandwidth
#socialization
september 2008 by adamcrowe
Edge Perspectives with John Hagel -- Stupidity and the Internet
august 2008 by adamcrowe
"Stories offer potential to communicate some elements of tacit knowledge. They help to provide enough of a sense of context to reconstruct and extend parts of the tacit. Stories, properly told to communicate the richness of context, do not reduce to snippets. In the end, though, tacit knowledge will only flow through shared practice and the deep relationships that build up around shared practice." -- Yup. It's all about the Guilds.
via:chromacomms
guilds
craft
storygraph
reflexivity
learning
content
context
#storage
#processing
#complexity
august 2008 by adamcrowe
Freshen me up -- When a brand just get’s it
august 2008 by adamcrowe
EA: “Levinator 25, you seem to think your Jesus Shot video was a glitch in the game”. -- Their response makes you want to believe that it was a pre-emptive easter egg. Mystery and foresight. That's the true brand payoff.
pr
ea
eastereggs
mystery
#processing
via:nrb210
august 2008 by adamcrowe
Marginal Utility -- The birth of the wrongness
august 2008 by adamcrowe
Wrongness may be defined as the attempt to reject aesthetically or repudiate the constraints of popularity after the compromises to achieve it have already been made. Since it is so self-referential, it tends to be politically and artistically sterile. The appeal of such wrongness is limited mainly to connoisseurs of disillusionment and cynicism, and more important, to those “true fans” of the contemptuous artists. By sticking with performers no matter how much hatred they direct at their audiences, these fans prove they are not dilettantes."
mystery
storytelling
cognition
#processing
#complexity
august 2008 by adamcrowe
Clive Thompson -- Real-World Social Networks vs. Facebook 'Friends'
august 2008 by adamcrowe
'Reality mining can also spot when a group is in a groove. Sandy Pentland, the MIT professor who heads up the lab where Waber works, has discovered that highly creative teams socialize in a "pulsing star" pattern: They fan out to gather information, then regroup. "People explore during the day," Pentland says, "and then later get very tight and inbred, with everybody talking to everybody."'
realitymining
socialnetworking
socialgraph
storygraph
groups
behaviours
collaboration
management
ecology
selforganisation
metabolism
surveillance
privacy
#processing
#bandwidth
CliveThompson
august 2008 by adamcrowe
Renclothes -- Game Follower's Manifesto
august 2008 by adamcrowe
"*I will never be the first to solve a puzzle. COROLLARY-I will only find out about puzzles after they have already been solved. COROLLARY-My name will never appear in the Trail, Guide, or any other game-related website. COROLLARY-If I do actually solve a puzzle, the solution will have been posted by somebody else minutes before."
manifesto
gaming
alternativerealitygaming
biggaming
puzzle
engagement
collectiveintelligence
crowdsourcing
#processing
via:UC101
august 2008 by adamcrowe
Universe Creation 101 -- It’s Manifesto Time!
august 2008 by adamcrowe
42 Entertainment’s 5 ARG Tenants: '#3. The 18-35 demo has grown up in a marketing-saturated environment and has developed a sophisticated set of tools for avoiding the vast majority of marketing messages. As a rule of thumb, the bigger the neon sign the faster they’ll run the other way. So the premise here was, instead of shouting, go the opposite way and whisper—hide it. Finding it becomes an act of discovery—something they can feel proud of and are willing to talk about with their friends. It shifts entertainment presentation from exhibitionist to voyeuristic. #4. In doing so we turned those other media elements from “must be avoided” into “must be dissected.” For a very small amount of additional media dollars, it turns your large investment into something people will seek out.'
manifesto
alternativerealitygaming
transmedia
entertainment
storytelling
puzzle
mystery
marketing
#processing
#complexity
august 2008 by adamcrowe
Rough Type: Nicholas Carr's Blog -- Nodal man
august 2008 by adamcrowe
"The scariest thing about Stanley Kubrick's vision wasn't that computers started to act like people but that people had started to act like computers. We're beginning to process information as if we're nodes; it's all about the speed of locating and reading data. We're transferring our intelligence into the machine, and the machine is transferring its way of thinking into us."
servomechanism
symbiosis
extensionsofman
centralnervoussystem
tools
computer
language
themediumisthemessage
electricity
psychology
behaviours
#processing
#storage
#bandwidth
retribalization
media
computers
august 2008 by adamcrowe
Nicholas G. Carr -- The Google Enigma
august 2008 by adamcrowe
"For Google, literally everything that happens on the Internet is a complement to its main business. The more things that people and companies do online, the more ads they see and the more money Google makes. Because the sales of complementary products rise in tandem, a company has a strong strategic interest in reducing the cost and expanding the availability of the complements to its core product. It’s not too much of an exaggeration to say that a company would like all complements to be given away. To borrow a well-worn phrase, Google wants information to be free — and that is why Google strikes fear into so many different kinds of companies."
economics
abundance
copy
free
complements
symbiosis
mutualism
ecosystem
ecology
serviceecologies
data
information
informationwantstobefreebutiseverywhereinchains
#storage
#ubiquity
#processing
august 2008 by adamcrowe
Union Square Ventures -- Google's Data Asset
august 2008 by adamcrowe
"Data has this really weird quality. In economic terms data has an increasing marginal utility. Anyone who took Econ 101 knows that most physical objects have a decreasing marginal utility. Data has the opposite characteristic. Each incremental point of data adds value to the ones you all ready have. Google’s services all benefit from additional data albeit in different ways. Google could potentially provide a better value proposition to the end user with an inferior algorithm powered by more data, sourced from a broader range of services." Comment: Greg: "total utility increases... marginal utility decreases."
google
strategy
data
datamining
psychographics
businessmodels
economics
leverage
abundance
lawofdiminishingmarginalreturns
#processing
#complexity
#storage
diminishingmarginalutility
august 2008 by adamcrowe
Technology Review -- What Your Phone Knows About You
august 2008 by adamcrowe
"All this sort-of Web 2.0 stuff is nice, but you have to type stuff in. Things are never up to date, and unless you consciously know about something, you can't put it in. Reality mining is all about paying attention to patterns in life and using that information to help you do things like set privacy policies, share things with people, notify people when you're near them, and just to help you live your life." -- !!! Everyware must default to plausible deniability.
*
mobile
data
everyware
biometrics
sensors
statusupdates
emotionalintelligence
communication
attention
influence
bodylanguage
collaboration
sociometrics
extensionsofman
centralnervoussystem
location
bluetooth
promixity
familiarstranger
relationships
intimacy
solitude
movement
accelerometer
voice
speech
inflection
highdefinition
lowdefintion
groups
behaviours
psychology
psychographics
personality
performance
presence
patternrecognition
realitymining
datamining
surveillance
panopticon
privacy
lifecasting
storygraph
selfservers
#bandwidth
#socialization
#storage
#processing
august 2008 by adamcrowe
TED.com -- Kevin Kelly on the next 5,000 days of the web
august 2008 by adamcrowe
"The McLuhan reversal: McLuhan was saying 'Machines are the extensions of human senses.' And I'm saying 'Humans are the extended senses of the Machine.' -- Great point on our numbed co-dependence on language and the 'writing machine'. He's really nailed it with this one!
gaia
ecology
web
semantic
semanticweb
semanticgraph
storygraph
data
cloud
spimes
selfservers
transparency
singularity
evolution
temes
technology
atoms
bits
convergence
symbiosis
techology
media
liquidmedia
networks
networkeffects
#bandwidth
#processing
#storage
#diversity
KevinKelly
august 2008 by adamcrowe
Zero influence -- Doing Business As (A Mercenary)
august 2008 by adamcrowe
"Brands within the infrastructure of the cultural mechanism, are the verbs of life, they are not about trying to facilitate the consumers interests - it’s deeper, more transparent, more beneficial - it’s about the organisation working towards a common goal - and that is - mutuality. If Brands think that their role is to rise above ‘acceptability’, then they are going the wrong direction. Brands, if they want to be the life of the consumer, must be the reasoning of the consumer."
business
branding
marketing
strategy
language
verbs
do
relationalaesthetics
theadvertisedlife
#processing
#storage
#ubiquity
august 2008 by adamcrowe
russell davies -- my schtick
august 2008 by adamcrowe
"Communication is going on here. But it's not verbal communication. It's communication with other bits of the brain. Mirror neurons are firing. All sorts of things are happening. But it's not about a single, clear message." -- AMAZING presentation from way back. Gotta love the long tail.
RussellDavies
strategy
storytelling
planning
marketing
advertising
presentations
lowdefinition
#processing
#complexity
august 2008 by adamcrowe
Scientific American -- The Semantic Web
august 2008 by adamcrowe
"The challenge of the Semantic Web, therefore, is to provide a language that expresses both data and rules for reasoning about the data and that allows rules from any existing knowledge-representation system to be exported onto the Web."
semantic
web
semanticweb
ontology
taxonomy
information
data
metadata
knowledge
sociallobjects
objects
logic
language
#storage
#processing
symbiosis
mutualism
parasitism
august 2008 by adamcrowe
Vimeo -- Nova Spivack: Semantic Web Talk
august 2008 by adamcrowe
Don't be too proud of this ontological terror you've constructed...
symbiosis
data
applications
evolution
techology
temes
semantic
web
socialgraph
semanticgraph
storygraph
language
linguistics
cognition
context
metadata
ontology
standards
readerlywriterly
#processing
#complexity
#specialization
august 2008 by adamcrowe
Edge -- THE PANCAKE PEOPLE, OR, "THE GODS ARE POUNDING MY HEAD"
august 2008 by adamcrowe
Douglas Rushkoff: "We give up the illusion of our power as deriving from some notion of individual collecting data, and find out that having access to data through our network-enabled communities gives us an entirely more living flow of information that is appropriate to the ever changing circumstances surrounding us. Instead of growing high, we grow wide. We become pancake people." -- Read the whole thread.
*
media
technology
tools
renaissance
perspective
individualism
centralization
markets
networks
competition
literaryculturevsoralculture
collectivism
collectiveintelligence
navigation
multitude
cognitivesurplus
distributed
self
context
contextswitching
#diversity
#bandwidth
#socialization
#processing
#complexity
#storage
#ubiquity
DouglasRushkoff
retribalization
august 2008 by adamcrowe
Creating Passionate Users -- If some people don't HATE your product, it's mediocre.
august 2008 by adamcrowe
"... we don't consider ourselves writers and we don't consider our users to be readers. We consider them learners. And that means our job is not to write but to help them learn." -- Consumers, customers, viewers, etc = Learners. The bigger frame.
learning
stopcallingmeaconsumer
#processing
#bandwidth
#diversity
august 2008 by adamcrowe
Jeremy Zawodny -- Using del.icio.us as a writing summarization tool
august 2008 by adamcrowe
"It occurs to me that with a sufficient number of people bookmarking an article and selecting a short passage from it, I have a useful way to figure out what statement(s) most resonated with those readers (and possibly a much larger audience). It's almost like a human powered version of Microsoft Word's document summarization feature."
del.icio.us
gisting
context
#processing
#bandwidth
august 2008 by adamcrowe
Wired -- Hollywood Has Finally Figured Out How to Make Web Video Pay
august 2008 by adamcrowe
'Rogow is thrilled with Cisco's digital signs, which can be remotely programmed to display anything you want — like a coded message for Anna. "Which is, I think, why you really invented it: for superspies to get secret messages in malls," he quips. "We think that's real cool." He's equally happy with the surveillance system, which can send Anna a digital alert on her smartphone. "But we want to make sure we've got the Cisco logo in a prominent position"
GeminiDivision
businessmodels
productplacement
transmedia
storytelling
interactivedrama
alternativerealitygaming
entertainment
web
tv
content
#processing
#complexity
objects
#bandwidth
#socialization
television
august 2008 by adamcrowe
NYTimes.com -- Malwebolence: The World of Web Trolling
august 2008 by adamcrowe
The Cultural Logic of Late Trollism: "You look for someone who is full of it, a real blowhard. Then you exploit their insecurities to get an insane amount of drama, laughs and lulz. Rules would be simple: #1. Do whatever it takes to get lulz. #2. Make sure the lulz is widely distributed. This will allow for more lulz to be made. #3. The game is never over until all the lulz have been had."
*
web
culture
trolling
griefing
lulz
boredom
misanthropy
psychology
emotionalintelligence
information
digestion
immunesystem
#processing
#complexity
storytelling
satire
archetypes
trickster
devil
demon
august 2008 by adamcrowe
This Blog Sits at the -- X files and the perils of consistency
august 2008 by adamcrowe
'... consistency is a tyranny. It gives power to rapid fans who define their fandom by their knowledge of the narrative. Some of these people are not cocreators of the narratives. They are jailers, constantly vigilant for any, even unimportant inconsistency. On the other side, the newcomers look at the detail of a narrative enterprise like Lost and think to themselves, "there's no way I can catch up."'
branding
consistency
canon
fanon
fandom
transmedia
storytelling
narrative
worlds
persistence
navigation
mentalmodels
#processing
#storage
#bandwidth
#diversity
#complexity
mystery
mythology
august 2008 by adamcrowe
NYTimes.com -- Modern Love: Why Spoil Great Sex by Dating?
july 2008 by adamcrowe
"Don’t have a prospect? Check Facebook. Afraid to call? Text. With so many avenues for communication, one might expect an onslaught of romantic soliloquies, but that isn’t the case. Casual is sexy. Caring is creepy."
dating
relationships
behaviours
theadvertisedlife
ADHD
attentiondeficithyperactivedisorder
continuouspartialattention
ambientintimacy
ambientimmediacy
#diversity
#processing
#bandwidth
retribalization
july 2008 by adamcrowe
Rough Type: Nicholas Carr's Blog -- The multi-tasking virus
july 2008 by adamcrowe
Comment: Bertil: "... plan, remember, schedule... any night-out demands the managing capabilities of a wedding planner, simply because the cell-phones have transformed a drink into the most social occasional. Too much in their mind implies they optimize."
information
acoustic
space
extensionsofman
skin
proprioception
navigation
mapping
literaryculturevsoralculture
contextswitching
continuouspartialattention
ADHD
attentiondeficithyperactivedisorder
attention
multitasking
productivity
learning
addiction
psychology
#processing
#storage
retribalization
july 2008 by adamcrowe
Rough Type: Nicholas Carr's Blog -- Another voice
july 2008 by adamcrowe
Comment: Kendall Brookfeld: "Mobile phones are channel-clickers for people, and interrupt direct conversation. Conversation itself seems to be affected. I have fewer long talks with friends, on the phone or otherwise, and I miss this a lot."
behaviours
mobile
conversation
ambientimmediacy
conversationalbandwidth
continuouspartialattention
ADHD
attentiondeficithyperactivedisorder
attention
ambientintimacy
psychology
distributed
self
#bandwidth
#processing
#storage
july 2008 by adamcrowe
Britannica Blog: Sven Birkerts -- A Know-Nothing's Defense of Serious Reading & Culture: A Reply to Clay Shirky
july 2008 by adamcrowe
"[Tolstoy's 'War and Peace'] ought not be mocked quite so glibly. It is not just the work, it is the inheritance of the work, the vision of history, the understanding of the intersection of the singular with the societal, that is at issue."
reading
internet
literacy
literaryculturevsoralculture
culture
history
mapping
metanarratives
modernism
postmodernism
context
content
communication
#processing
#storage
#bandwidth
retribalization
july 2008 by adamcrowe
The Reality Club -- Larry Sanger ON "IS GOOGLE MAKING US STUPID" By Nicholas Carr
july 2008 by adamcrowe
"... the problem is the weakening of our ability to think things through for ourselves. Sadly, some even glorify and encourage this disturbing trend. Remember 2005's Blink: The Power of Thinking Without Thinking?"
intuitivism
internet
time
speed
thinking
decisions
feedback
pingbacks
reactiontimeisafactor
cognition
ADHD
attentiondeficithyperactivedisorder
attention
continuouspartialattention
contextswitching
#bandwidth
#processing
#storage
july 2008 by adamcrowe
Kevin Kelly -- Will We Let Google Make Us Smarter?
july 2008 by adamcrowe
Comment: Keving Kelly in reply to Nick Carr: "I agree tools can affect our thinking. What I don’t assume is that a) we will be self-aware of what those affects are, or b) that we can acertain which tool does what."
information
internet
culture
literacy
literaryculturevsoralculture
themediumisthemessage
media
technology
tools
toys
synaptics
paradigms
learning
education
intelligence
#bandwidth
#processing
#storage
retribalization
july 2008 by adamcrowe
Kevin Kelly -- Will We Let Google Make Us Smarter?
july 2008 by adamcrowe
Comment: Nick Carr: "... the efficiency of data collection seems central to Google’s (and seemingly Kevin Kelly’s) idea of intelligence; to me it’s one element in intelligence but by no means the most important... Google has no impact on IQ scores."
google
search
information
intelligence
recall
#storage
#bandwidth
#processing
learning
ADHD
attentiondeficithyperactivedisorder
attention
continuouspartialattention
july 2008 by adamcrowe
Kevin Kelly -- Will We Let Google Make Us Smarter?
july 2008 by adamcrowe
Comment: Tom Buckner: "... three ways of knowing a thing: To know it yourself, to know others who know it, or to know how to find those who know it? Google’s work is directly related to how good you are at asking the right question."
google
search
information
mentalmodels
mapping
navigation
triangulation
context
neuroplasticity
intelligence
#bandwidth
#processing
#storage
july 2008 by adamcrowe
The Reality Club -- Kevin Kelly ON "IS GOOGLE MAKING US STUPID" By Nicholas Carr
july 2008 by adamcrowe
"Question is, do you get off Google or stay on all the time? I think that even if the penalty is that you lose 20 points of your natural IQ when you get off Google AI, most of us will choose to keep the 40 IQ points we gain by jacking in all the time."
google
internet
information
culture
literacy
literaryculturevsoralculture
themediumisthemessage
reading
cognition
concentration
digestion
ADHD
attentiondeficithyperactivedisorder
attention
continuouspartialattention
networks
informationoverload
augmentedreality
artificialintelligence
cyberbrain
symbiosis
evolutionarypsychology
extensionsofman
brain
centralnervoussystem
#bandwidth
#processing
#storage
retribalization
media
july 2008 by adamcrowe
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