Vaguery + productivity 56
Kill Your To-Do List | Zen Habits
april 2010 by Vaguery
"And what of these lists? They’re long, you never get to the end of them, and half the time the tasks on the list never get done. While it feels good to check items off the list, it feels horrible having items that never get checked off. This is all useless spending of mental energy, because none of it gets you anywhere.
The only thing that matters is the actual doing."
getting-shit-done
todo
time-management
habits
productivity
worklife
advice
The only thing that matters is the actual doing."
april 2010 by Vaguery
Year of Hustle: Plan, Build, Ship, Market, Earn, Iterate
march 2010 by Vaguery
"Principle #6: Working for other people (full-time or in some other capacity) often divorces our experience of work from the fruit of our work. Living off your own projects, created of your own accord, is an entirely different kind of existence. And it is AWESOME."
not-an-employee
freemium
disintermediation-in-action
cultural-dynamics
business-culture
productivity
entrepreneurship-as-pathology
collaboration-as-cure
march 2010 by Vaguery
4 Simple Principles of Getting to Completion | Zen Habits
february 2010 by Vaguery
"1. Keep the scope as simple as possible.… 2. Practice ‘Good Enough’.… 3. Kill extra features.… 4. Make it public, quick."
project-management
planning
advice
software-development
openness
productivity
simplicity
february 2010 by Vaguery
Personal Kanban 101
november 2009 by Vaguery
"How to create your first Personal Kanban and visualize your work."
project-management
productivity
simplicity
work-in-progress
kanban
focus
november 2009 by Vaguery
Informative Build | bigvisible.com
november 2009 by Vaguery
"An Informative Build is a build that tells us what the state of our development is so that we can make an informed decision. We need an informative build, because otherwise Continuous Integration is just a waste of our time.
That’s right, I said Continuous Integration is a waste of time. It is a waste of time, because simply running a build doesn’t help us unless that build can also tell us what we need to do. An Informative Build:
Fails when something is wrong, letting us know that our system is broken and we must fix it.
When it fails it tells us precisely why it failed so that we know what we have to do to fix it.
When nothing is wrong it doesn’t fail. We shouldn’t be wasting cycles chasing down errors due to brittle tests or external dependencies."
continuous-integration
extreme-programming
agility
practice
test-driven-development
test-driven-design
productivity
software-development
mythology
That’s right, I said Continuous Integration is a waste of time. It is a waste of time, because simply running a build doesn’t help us unless that build can also tell us what we need to do. An Informative Build:
Fails when something is wrong, letting us know that our system is broken and we must fix it.
When it fails it tells us precisely why it failed so that we know what we have to do to fix it.
When nothing is wrong it doesn’t fail. We shouldn’t be wasting cycles chasing down errors due to brittle tests or external dependencies."
november 2009 by Vaguery
Feature Matrix « Waveboard – Google Wave Client for iPhone and Mac
november 2009 by Vaguery
"A comparison of features supported by different Google Wave solutions."
google-wave
collaboration
applications
MacOS
productivity
november 2009 by Vaguery
Balsamiq Mockups Home | Balsamiq
october 2009 by Vaguery
"PUT THAT PENCIL DOWN
Using Balsamiq Mockups feels like you are drawing, but it's digital, so you can tweak and rearrange controls easily, and the end result is much cleaner. Teams can come up with a design and iterate over it in real-time in the course of a meeting."
design
graphic-design
applications
user-interaction
user-experience
programming
software-development
MacOS
collaboration
development
productivity
graphics
interface
Using Balsamiq Mockups feels like you are drawing, but it's digital, so you can tweak and rearrange controls easily, and the end result is much cleaner. Teams can come up with a design and iterate over it in real-time in the course of a meeting."
october 2009 by Vaguery
Take Lots of Breaks to Get More Done
july 2009 by Vaguery
"By taking a relaxing and regenerative break at least every 90 minutes, you increase your capacity to do more work. Just like your muscles need to relax after they tense up, you need to relax after short bursts of focused work. Obviously you don’t want to only take breaks. There needs to be a balance and a blend of relaxation and focused effort. But it’s amazing how many people forget the relaxation aspect."
worklife
productivity
getting-shit-done
puritanism-FTL
july 2009 by Vaguery
A faster way to speed up Mail.app | Hawk Wings
june 2009 by Vaguery
"As everyone knows, it is possible to get quite a speed boost out of Mail.app by stripping all the bloat out of its Envelope index, an SQLite database Mail uses to store senders, recipients, subjects and so on."
Apple
MacOS
Mail.app
productivity
reference
performance
hack
optimization
sqlite3
june 2009 by Vaguery
PhilSci Archive - The importance of pairwork in educational and interdisciplinary initiatives
may 2009 by Vaguery
"An early and prominent employee of Google, Georges Harik, recently made the assertion that pairs working together in startups are 20 times more productive than individuals working alone. The author has also personally experienced the boost of what is here termed pairwork in a university setting during the startup phase of several educational and interdisciplinary initiatives. The paper briefly explores pairwork in the history of technology and constructs both qualitative and little quantitative models of pairwork. The quantitative model under reasonable assumptions easily recovers Harik’s 20x boost. The paper also briefly examines the author’s recent experiences with pairwork in four interdisciplinary and educational initiatives."
pair-programming
teams
collaboration
productivity
worklife
getting-things-done
focus
social-dynamics
engineering
may 2009 by Vaguery
Fluid - Free Site Specific Browser for Mac OS X Leopard
april 2009 by Vaguery
"...Site Specific Browsers (SSBs) provide a great solution for your WebApp woes. Using Fluid, you can create SSBs to run each of your favorite WebApps as a separate Cocoa desktop application. Fluid gives any WebApp a home on your Mac OS X desktop complete with Dock icon, standard menu bar, logical separation from your other web browsing activity, and many, many other goodies."
development
web2.0
productivity
MacOS
WebKit
browsers
freeware
leopard
april 2009 by Vaguery
whatswrongregoryjohn
march 2009 by Vaguery
"If there is one conclusion to be drawn from the life of Leonardo, it is that procrastination reveals the things at which we are most gifted — the things we truly want to do. Procrastination is a calling away from something that we do against our desires toward something that we do for pleasure, in that joyful state of self-forgetful inspiration that we call genius."
worklife
generalism
attention
productivity
quote
march 2009 by Vaguery
Goals Gone Wild: The Systematic Side Effects of Over-Prescribing Goal Setting — HBS Working Knowledge
march 2009 by Vaguery
"For decades, goal setting has been promoted as a halcyon pill for improving employee motivation and performance in organizations. Advocates of goal setting argue that for goals to be successful, they should be specific and challenging, and countless studies find that specific, challenging goals motivate performance far better than "do your best" exhortations. The authors of this article, however, argue that it is often these same characteristics of goals that cause them to "go wild.""
business
business-culture
mythology
goals
management
productivity
inagility
measurement
march 2009 by Vaguery
I Love Pair-Programming » Absolutely No Machete Juggling
february 2009 by Vaguery
"I see pairing work so well every day that I consider my career prior to my current job to have consisted mostly of wasting time. When I think back to all the code I’ve written for a job, I’m annoyed at how much less efficient I was then since I wasn’t pairing, and how much better my code and my products would have been if I had paired on them full time."
pair-programming
efficiency
risk-management
software
development
cultural-norms
TDD
productivity
february 2009 by Vaguery
A List Apart: Articles: Getting Real About Agile Design
january 2009 by Vaguery
/replace "design" with "science"/ as well
"Fortunately, we can learn from other fields. Filmmakers operate in a similarly agile fashion, filming scenes in an order dictated purely by logistics. To ensure vision, coherence, and narrative continuity they employ specialists: directors and script supervisors. On the web, designers can play a similar role, but must volunteer and adapt it for themselves. This means getting involved in writing user stories and trying to guide product owners away from over-hasty solutions."
design
agility
cultural-norms
project-management
development
management
productivity
methodologies
"Fortunately, we can learn from other fields. Filmmakers operate in a similarly agile fashion, filming scenes in an order dictated purely by logistics. To ensure vision, coherence, and narrative continuity they employ specialists: directors and script supervisors. On the web, designers can play a similar role, but must volunteer and adapt it for themselves. This means getting involved in writing user stories and trying to guide product owners away from over-hasty solutions."
january 2009 by Vaguery
The 120% Solution « The Jason Calacanis Weblog
december 2008 by Vaguery
Fucking dotcom entrepreneurs. They imagine that (a) they suceeded because they did something right, and therefore other people just need to catch up by doing it <i>more</i>; and (b) they can do math. Which he can't. Work less, with more thought, and with more care. Be aware of your life and your customer's needs, and SLOW THE FUCK DOWN. The productivity revolution is over; Mister Taylor, He DEAD.
business-culture
foolishness
productivity
panic
idiocy
received-wisdom
pabulum
business-talk
december 2008 by Vaguery
43 Folders: Time, Attention, and Creative Work | 43 Folders
september 2008 by Vaguery
"Friends, I’m done with “productivity” as a personal fetish or hobby. There are countless sites that are all too happy to vend stroke material for your joyless addiction to puns about procrastination and systems for generating more taxonomically satisfying meta-work. But, presently, you won’t find so much of that here."
via:vielmetti
productivity
getting-things-done
business-culture
creativity
mission
september 2008 by Vaguery
Vacuum - Edward Vielmetti in Ann Arbor, Michigan 48104: creativity vs productivity
september 2008 by Vaguery
"The best way to have one good idea is to have a thousand ideas."
creativity
productivity
planning
getting-things-done
generalism
thinking
leading
being
september 2008 by Vaguery
/Message: Overload, Schmoverload: The Myth Of Personal Productivity
june 2008 by Vaguery
"The old school thinking is about individual productivity: but the social revolution has moved past that into network productivity, which entails connectedness and social meaning. The personal hit on productivity is real, but it's not a cost: it's an inve
productivity
Taylorism
worklife
attention
social-networks
june 2008 by Vaguery
Why You Should Think Seriously About Being Less Efficient | Slow Leadership
may 2008 by Vaguery
"Effectiveness uses time to avoid doing only what you have done before, in favor of working out how to do something better."
agility
advice
GTD
productivity
success
worklife
may 2008 by Vaguery
Seth's Blog: Henry Ford and the source of our fear
april 2008 by Vaguery
"Obedience works fine on the well-organized, standardized factory floor. But what happens when we start using our heads, not our hands, when our collars change from blue to white?"
business-culture
pay
cultural-norms
economics
industrialism
management
psychology
productivity
april 2008 by Vaguery
Alan’s Blogometer
april 2008 by Vaguery
"You’ll learn to get answers by asking other people. You’ll learn to obtain new information by exchanging information with other people. This, of course, puts in active communication with people, instead of being a passive consumer of feeds.
Feeds
advice
RSS
social-norms
sociology
culture
politeness
etiquette
productivity
feeds
Feeds
april 2008 by Vaguery
Instiki
january 2008 by Vaguery
It will want a page title, if I install it....
via:bkerr
applications
collaboration
tools
software
Ruby
RoR
Rails
productivity
wiki
january 2008 by Vaguery
Quitting the Paint Factory by Mark Slouka « adamantine
october 2007 by Vaguery
I spent last week corresponding with Marinetti's New Man. He lives, now, amongst us. He cannot be bothered to read this essay, because he is, alas, damned to be himself.
via:vielmetti
essay
inspiration
philosophy
worklife
productivity
social-norms
cultural-norms
anthropology
inevitability
patience
society
artful
contemplation
october 2007 by Vaguery
WorldChanging: Tools, Models and Ideas for Building a Bright Green Future: Deconstructing Foo-- Designing Better Conferences
july 2007 by Vaguery
"The main advantage of an un-conference is that it helps build social capital among participants. In addition to the participatory sessions and collaborative / anarchic scheduling, there were places for people to do things together."
conferences
institutional-design
foocamp
social-networks
WorldChanging
collaboration
discussion
productivity
social-capital
july 2007 by Vaguery
/Message: Steve Rubel Becomes Another Attention Economist
june 2007 by Vaguery
"We need to unfocus, to rely more on the network or tribe to surface things of importance, and remain open to new opportunities: these are potentially more important than the work on the desk. Don't sharpen the knife too much."
via:vielmetti
flow
GTD
worklife
information-overload
learning
cultural-norms
collaboration
attention
productivity
june 2007 by Vaguery
Outcomes vs. Activity - Found+READ
june 2007 by Vaguery
"Because many of us founders are so accomplishment driven, we tend to look at both activities and outcomes as accomplishments."
via:vielmetti
startups
entrepreneurs
founders
business-culture
business
advice
management
productivity
attention
june 2007 by Vaguery
A WorkLife FrameWork: E x t e n d i n g Mathematica's®Reach...™
june 2007 by Vaguery
On the one hand, this may be interesting. On the other hand, it reminds me of a fellow who wrote a wiki... entirely in Microsoft Word. So I'm ambivalent about market demand.
software
Mathematica
productivity
getting-things-done
blogging
kitchen-sink
worklife
Wolfram
june 2007 by Vaguery
Relevance: Ruby vs. Java Myth #1: Project Size
june 2007 by Vaguery
Nice post, but the comments have the highest crap/word count I've seen in many months. Something about Big Shop Programmers? Work culture is icky; let's just *do work* instead.
Ruby
Rails
RoR
java
programming
development
productivity
management
software
cultural-norms
assumptions
bias
june 2007 by Vaguery
nocturne:nocturne [docs]
may 2007 by Vaguery
I like the sepiatone effect of monochrome with tint but no inversion....
via:43folders
quicksilver
MacOS
utility
display
productivity
graphics
hack
may 2007 by Vaguery
5 handy Quicksilver triggers | 43 Folders
april 2007 by Vaguery
And still more quicksilver productivity porn
MacOS
quicksilver
software
productivity
hints
tools
organization
april 2007 by Vaguery
Six cool Quicksilver plugins you might not know | 43 Folders
april 2007 by Vaguery
More Quicksilver doodads
Quicksilver
MacOS
productivity
software
hack
extension
advice
april 2007 by Vaguery
Hack Attack: A beginner's guide to Quicksilver - Lifehacker
april 2007 by Vaguery
Been using Quicksilver for months; time to take it to the next level.
quicksilver
MacOS
productivity
software
learning
hack
Apple
utility
april 2007 by Vaguery
shmula » Process Measures — Productivity and Efficiency : Business, Technology, and Stuff in Between
february 2007 by Vaguery
Clarification of oft-abused terminology
productivity
performance-measure
engineering
fundamentals
agile-management
february 2007 by Vaguery
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