Vaguery + productivity   56

Kill Your To-Do List | Zen Habits
"And what of these lists? They’re long, you never get to the end of them, and half the time the tasks on the list never get done. While it feels good to check items off the list, it feels horrible having items that never get checked off. This is all useless spending of mental energy, because none of it gets you anywhere.
The only thing that matters is the actual doing."
getting-shit-done  todo  time-management  habits  productivity  worklife  advice 
april 2010 by Vaguery
Year of Hustle: Plan, Build, Ship, Market, Earn, Iterate
"Principle #6: Working for other people (full-time or in some other capacity) often divorces our experience of work from the fruit of our work. Living off your own projects, created of your own accord, is an entirely different kind of existence. And it is AWESOME."
not-an-employee  freemium  disintermediation-in-action  cultural-dynamics  business-culture  productivity  entrepreneurship-as-pathology  collaboration-as-cure 
march 2010 by Vaguery
4 Simple Principles of Getting to Completion | Zen Habits
"1. Keep the scope as simple as possible.… 2. Practice ‘Good Enough’.… 3. Kill extra features.… 4. Make it public, quick."
project-management  planning  advice  software-development  openness  productivity  simplicity 
february 2010 by Vaguery
Personal Kanban 101
"How to create your first Personal Kanban and visualize your work."
project-management  productivity  simplicity  work-in-progress  kanban  focus 
november 2009 by Vaguery
Informative Build | bigvisible.com
"An Informative Build is a build that tells us what the state of our development is so that we can make an informed decision. We need an informative build, because otherwise Continuous Integration is just a waste of our time.

That’s right, I said Continuous Integration is a waste of time. It is a waste of time, because simply running a build doesn’t help us unless that build can also tell us what we need to do. An Informative Build:

Fails when something is wrong, letting us know that our system is broken and we must fix it.
When it fails it tells us precisely why it failed so that we know what we have to do to fix it.
When nothing is wrong it doesn’t fail. We shouldn’t be wasting cycles chasing down errors due to brittle tests or external dependencies."
continuous-integration  extreme-programming  agility  practice  test-driven-development  test-driven-design  productivity  software-development  mythology 
november 2009 by Vaguery
Balsamiq Mockups Home | Balsamiq
"PUT THAT PENCIL DOWN
Using Balsamiq Mockups feels like you are drawing, but it's digital, so you can tweak and rearrange controls easily, and the end result is much cleaner. Teams can come up with a design and iterate over it in real-time in the course of a meeting."
design  graphic-design  applications  user-interaction  user-experience  programming  software-development  MacOS  collaboration  development  productivity  graphics  interface 
october 2009 by Vaguery
Take Lots of Breaks to Get More Done
"By taking a relaxing and regenerative break at least every 90 minutes, you increase your capacity to do more work. Just like your muscles need to relax after they tense up, you need to relax after short bursts of focused work. Obviously you don’t want to only take breaks. There needs to be a balance and a blend of relaxation and focused effort. But it’s amazing how many people forget the relaxation aspect."
worklife  productivity  getting-shit-done  puritanism-FTL 
july 2009 by Vaguery
A faster way to speed up Mail.app | Hawk Wings
"As everyone knows, it is possible to get quite a speed boost out of Mail.app by stripping all the bloat out of its Envelope index, an SQLite database Mail uses to store senders, recipients, subjects and so on."
Apple  MacOS  Mail.app  productivity  reference  performance  hack  optimization  sqlite3 
june 2009 by Vaguery
PhilSci Archive - The importance of pairwork in educational and interdisciplinary initiatives
"An early and prominent employee of Google, Georges Harik, recently made the assertion that pairs working together in startups are 20 times more productive than individuals working alone. The author has also personally experienced the boost of what is here termed pairwork in a university setting during the startup phase of several educational and interdisciplinary initiatives. The paper briefly explores pairwork in the history of technology and constructs both qualitative and little quantitative models of pairwork. The quantitative model under reasonable assumptions easily recovers Harik’s 20x boost. The paper also briefly examines the author’s recent experiences with pairwork in four interdisciplinary and educational initiatives."
pair-programming  teams  collaboration  productivity  worklife  getting-things-done  focus  social-dynamics  engineering 
may 2009 by Vaguery
Fluid - Free Site Specific Browser for Mac OS X Leopard
"...Site Specific Browsers (SSBs) provide a great solution for your WebApp woes. Using Fluid, you can create SSBs to run each of your favorite WebApps as a separate Cocoa desktop application. Fluid gives any WebApp a home on your Mac OS X desktop complete with Dock icon, standard menu bar, logical separation from your other web browsing activity, and many, many other goodies."
development  web2.0  productivity  MacOS  WebKit  browsers  freeware  leopard 
april 2009 by Vaguery
whatswrongregoryjohn
"If there is one conclusion to be drawn from the life of Leonardo, it is that procrastination reveals the things at which we are most gifted — the things we truly want to do. Procrastination is a calling away from something that we do against our desires toward something that we do for pleasure, in that joyful state of self-forgetful inspiration that we call genius."
worklife  generalism  attention  productivity  quote 
march 2009 by Vaguery
Goals Gone Wild: The Systematic Side Effects of Over-Prescribing Goal Setting — HBS Working Knowledge
"For decades, goal setting has been promoted as a halcyon pill for improving employee motivation and performance in organizations. Advocates of goal setting argue that for goals to be successful, they should be specific and challenging, and countless studies find that specific, challenging goals motivate performance far better than "do your best" exhortations. The authors of this article, however, argue that it is often these same characteristics of goals that cause them to "go wild.""
business  business-culture  mythology  goals  management  productivity  inagility  measurement 
march 2009 by Vaguery
I Love Pair-Programming » Absolutely No Machete Juggling
"I see pairing work so well every day that I consider my career prior to my current job to have consisted mostly of wasting time. When I think back to all the code I’ve written for a job, I’m annoyed at how much less efficient I was then since I wasn’t pairing, and how much better my code and my products would have been if I had paired on them full time."
pair-programming  efficiency  risk-management  software  development  cultural-norms  TDD  productivity 
february 2009 by Vaguery
A List Apart: Articles: Getting Real About Agile Design
/replace "design" with "science"/ as well

"Fortunately, we can learn from other fields. Filmmakers operate in a similarly agile fashion, filming scenes in an order dictated purely by logistics. To ensure vision, coherence, and narrative continuity they employ specialists: directors and script supervisors. On the web, designers can play a similar role, but must volunteer and adapt it for themselves. This means getting involved in writing user stories and trying to guide product owners away from over-hasty solutions."
design  agility  cultural-norms  project-management  development  management  productivity  methodologies 
january 2009 by Vaguery
The 120% Solution « The Jason Calacanis Weblog
Fucking dotcom entrepreneurs. They imagine that (a) they suceeded because they did something right, and therefore other people just need to catch up by doing it <i>more</i>; and (b) they can do math. Which he can't. Work less, with more thought, and with more care. Be aware of your life and your customer's needs, and SLOW THE FUCK DOWN. The productivity revolution is over; Mister Taylor, He DEAD.
business-culture  foolishness  productivity  panic  idiocy  received-wisdom  pabulum  business-talk 
december 2008 by Vaguery
43 Folders: Time, Attention, and Creative Work | 43 Folders
"Friends, I’m done with “productivity” as a personal fetish or hobby. There are countless sites that are all too happy to vend stroke material for your joyless addiction to puns about procrastination and systems for generating more taxonomically satisfying meta-work. But, presently, you won’t find so much of that here."
via:vielmetti  productivity  getting-things-done  business-culture  creativity  mission 
september 2008 by Vaguery
/Message: Overload, Schmoverload: The Myth Of Personal Productivity
"The old school thinking is about individual productivity: but the social revolution has moved past that into network productivity, which entails connectedness and social meaning. The personal hit on productivity is real, but it's not a cost: it's an inve
productivity  Taylorism  worklife  attention  social-networks 
june 2008 by Vaguery
Why You Should Think Seriously About Being Less Efficient | Slow Leadership
"Effectiveness uses time to avoid doing only what you have done before, in favor of working out how to do something better."
agility  advice  GTD  productivity  success  worklife 
may 2008 by Vaguery
Seth's Blog: Henry Ford and the source of our fear
"Obedience works fine on the well-organized, standardized factory floor. But what happens when we start using our heads, not our hands, when our collars change from blue to white?"
business-culture  pay  cultural-norms  economics  industrialism  management  psychology  productivity 
april 2008 by Vaguery
Alan’s Blogometer
"You’ll learn to get answers by asking other people. You’ll learn to obtain new information by exchanging information with other people. This, of course, puts in active communication with people, instead of being a passive consumer of feeds.

Feeds
advice  RSS  social-norms  sociology  culture  politeness  etiquette  productivity  feeds 
april 2008 by Vaguery
Instiki
It will want a page title, if I install it....
via:bkerr  applications  collaboration  tools  software  Ruby  RoR  Rails  productivity  wiki 
january 2008 by Vaguery
Quitting the Paint Factory by Mark Slouka « adamantine
I spent last week corresponding with Marinetti's New Man. He lives, now, amongst us. He cannot be bothered to read this essay, because he is, alas, damned to be himself.
via:vielmetti  essay  inspiration  philosophy  worklife  productivity  social-norms  cultural-norms  anthropology  inevitability  patience  society  artful  contemplation 
october 2007 by Vaguery
WorldChanging: Tools, Models and Ideas for Building a Bright Green Future: Deconstructing Foo-- Designing Better Conferences
"The main advantage of an un-conference is that it helps build social capital among participants. In addition to the participatory sessions and collaborative / anarchic scheduling, there were places for people to do things together."
conferences  institutional-design  foocamp  social-networks  WorldChanging  collaboration  discussion  productivity  social-capital 
july 2007 by Vaguery
/Message: Steve Rubel Becomes Another Attention Economist
"We need to unfocus, to rely more on the network or tribe to surface things of importance, and remain open to new opportunities: these are potentially more important than the work on the desk. Don't sharpen the knife too much."
via:vielmetti  flow  GTD  worklife  information-overload  learning  cultural-norms  collaboration  attention  productivity 
june 2007 by Vaguery
Outcomes vs. Activity - Found+READ
"Because many of us founders are so accomplishment driven, we tend to look at both activities and outcomes as accomplishments."
via:vielmetti  startups  entrepreneurs  founders  business-culture  business  advice  management  productivity  attention 
june 2007 by Vaguery
A WorkLife FrameWork: E x t e n d i n g Mathematica's®Reach...™
On the one hand, this may be interesting. On the other hand, it reminds me of a fellow who wrote a wiki... entirely in Microsoft Word. So I'm ambivalent about market demand.
software  Mathematica  productivity  getting-things-done  blogging  kitchen-sink  worklife  Wolfram 
june 2007 by Vaguery
Relevance: Ruby vs. Java Myth #1: Project Size
Nice post, but the comments have the highest crap/word count I've seen in many months. Something about Big Shop Programmers? Work culture is icky; let's just *do work* instead.
Ruby  Rails  RoR  java  programming  development  productivity  management  software  cultural-norms  assumptions  bias 
june 2007 by Vaguery
nocturne:nocturne [docs]
I like the sepiatone effect of monochrome with tint but no inversion....
via:43folders  quicksilver  MacOS  utility  display  productivity  graphics  hack 
may 2007 by Vaguery
Hack Attack: A beginner's guide to Quicksilver - Lifehacker
Been using Quicksilver for months; time to take it to the next level.
quicksilver  MacOS  productivity  software  learning  hack  Apple  utility 
april 2007 by Vaguery

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