[1204.4286] Fair Allocation Without Trade
5 weeks ago by Vaguery
"We consider the age-old problem of allocating items among different agents in a way that is efficient and fair. Two papers, by Dolev et al. and Ghodsi et al., have recently studied this problem in the context of computer systems. Both papers had similar models for agent preferences, but advocated different notions of fairness. We formalize both fairness notions in economic terms, extending them to apply to a larger family of utilities. Noting that in settings with such utilities efficiency is easily achieved in multiple ways, we study notions of fairness as criteria for choosing between different efficient allocations. Our technical results are algorithms for finding fair allocations corresponding to two fairness notions: Regarding the notion suggested by Ghodsi et al., we present a polynomial-time algorithm that computes an allocation for a general class of fairness notions, in which their notion is included. For the other, suggested by Dolev et al., we show that a competitive market equilibrium achieves the desired notion of fairness, thereby obtaining a polynomial-time algorithm that computes such a fair allocation and solving the main open problem raised by Dolev et al."
economics
game-theory
fairness
algorithms
philosophy
design-patterns
5 weeks ago by Vaguery
[1106.5316] Online Cake Cutting (published version)
august 2011 by Vaguery
"We propose an online form of the cake cutting problem. This models situations where agents arrive and depart during the process of dividing a resource. We show that well known fair division procedures like cut-and-choose and the Dubins-Spanier moving knife procedure can be adapted to apply to such online problems. We propose some fairness properties that online cake cutting procedures can possess like online forms of proportionality and envy-freeness. We also consider the impact of collusion between agents. Finally, we study theoretically and empirically the competitive ratio of these online cake cutting procedures. Based on its resistance to collusion, and its good performance in practice, our results favour the online version of the cut-and-choose procedure over the online version of the moving knife procedure."
game-theory
economic-crisis
decision-making
fairness
nudge-targets
august 2011 by Vaguery
related tags
algorithms ⊕ decision-making ⊕ design-patterns ⊕ economic-crisis ⊕ economics ⊕ fairness ⊖ game-theory ⊕ nudge-targets ⊕ philosophy ⊕Copy this bookmark: