Constructive Solid Geometry in JS
december 2011 by TomC
Does a few things to flat surfaces that could use some cleanup (over-eager tesselation) but it's lovely to see things like this cropping up in Javascript these days. Live examples too, an unexpected bonus.
webgl
javascript
geometry
opengl
3d
december 2011 by TomC
OSM terrain layer (tecznotes)
november 2011 by TomC
AAA+ would visualise on when released.
osm
terrain
migurski
openstreetmap
geometry
simplification
maps
cartography
design
typography
interfaces
ui
fonts
algorithms
mathematics
blending
november 2011 by TomC
webgl-loader - Simple, fast, and compact mesh compression for WebGL - Google Project Hosting
august 2011 by TomC
Apache licensed patent pending (is that good?) geometry compression technique similar to the one used in Google Body. Nice notes in the linked presentation on delta encoding, zig zagging and interleaving.
webgl
geometry
compression
algorithms
google
opensource
from delicious
august 2011 by TomC
Bartholdi on spacefilling curves
february 2011 by TomC
"Some combinatorial applications of spacefilling curves"
mathematics
algorithms
geometry
curves
maps
gis
routing
heuristics
from delicious
february 2011 by TomC
.:: FastGEO - By Arash Partow ::.
november 2010 by TomC
"FastGEO is a library that contains a wide range of highly optimized computational geometry algorithms and routines for many different types of geometrical operations such as geometrical primitives and predicates, hull construction, triangulation, clipping, rotations and projections."
geo
geometry
c++
algorithms
clipping
from delicious
november 2010 by TomC
Clipper - A Freeware Library for Boolean (clipping) Operations on Polygons
november 2010 by TomC
Standalone C++ lib for clipping arbitrary polygons against each other.
clipping
geometry
algorithms
polygons
mathematics
c++
programming
november 2010 by TomC
campskeleton - Project Hosting on Google Code
july 2010 by TomC
Apache licensed weighted straight skeleton implementation in Java.
java
algorithms
polygons
geometry
opensource
mathematics
july 2010 by TomC
cortesi - Hilbert Curve + Sorting Algorithms + Procrastination = ?
may 2010 by TomC
"512-colour Hilbert-order swatch"
information_visualisation
mathematics
hilbertcurves
colour
algorithms
geometry
sorting
may 2010 by TomC
GSOC 2010 - Sunlabs wiki
march 2010 by TomC
"Currently there are no open source line simplification implementations that prevent the creation of gaps between adjacent polygons." - is that really true? Surely we can fix that?
geometry
algorithms
sunlight
clearmaps
gsoc
google
summerofcode
march 2010 by TomC
CodeProject: Computational Geometry, C++ and Wykobi. Free source code and programming help
november 2009 by TomC
Lovely long page with copious diagrams detailing algorithms and structures available in a C++ geometry library.
c++
code
programming
libraries
geometry
graphics
algorithms
2d
mathematics
diagrams
november 2009 by TomC
w3blog » Blog Archive » Hacking SWF – Everything You Never Wanted To Know About Shapes In Flash
september 2009 by TomC
Nice overview of how swf encodes shapes.
swf
flash
geometry
graphics
code
programming
formats
vectors
september 2009 by TomC
Wolfram Blog : Twisted Architecture
september 2009 by TomC
Generative solutions to Foster buildings in Mathematica, via blech
architecture
normanfoster
design
mathematica
wolfram
geometry
3d
generative
procedural
september 2009 by TomC
Curved Folding
february 2009 by TomC
"Fascinating and elegant shapes may be folded from a single planar sheet of material without stretching, tearing or cutting, if one incorporates curved folds into the design." (via toxi)
folding
3d
geometry
origami
paper
architecture
structures
art
design
february 2009 by TomC
The Flash Blog » ActionScript 3 Arc Drawing Class
september 2008 by TomC
Because arcs /are/ beautiful.
flash
libraries
drawing
geometry
arcs
september 2008 by TomC
Stella: Polyhedron Navigator
august 2008 by TomC
"Pseudo great rhombicuboctahedron"
geometry
mathematics
3d
august 2008 by TomC
DMINATORs BLOG: Line cap calculation
february 2008 by TomC
Close, but I don't think it's finished. Looking for a good set of functions to do this in Java/Processing/OpenGL – any hints?
2d
graphics
opengl
geometry
maths
programming
code
february 2008 by TomC
OLE Coordinate System
october 2007 by TomC
Escher-style thing that's being turned into a Sony game soon - there's a java applet of the builder and it's super cool. (via yoz)
escher
3d
games
geometry
optical_illusions
awesome
october 2007 by TomC
Perspective
may 2007 by TomC
6, count them, 6 perspectives! South indeed.
perspective
drawing
geometry
3d
art
may 2007 by TomC
crompton tessellations / grotesque geometry
september 2006 by TomC
"In the Grotesque we see symmetry, movement, and purpose, signs of life where there ought not to be any." Lots of really interesting examples.
geometry
tesselations
art
design
images
gallery
september 2006 by TomC
Plot Lines | Metropolis Magazine
july 2006 by TomC
"The various three-dimensional blocks of the different floor plans ... put one in mind of an insane megascale Tetris game, in which apartments rain down into big empty volumes and must be rotated to the correct orientation."
tetris
geometry
copenhagen
design
architecture
urban
july 2006 by TomC
Escherization
april 2006 by TomC
finding tesselating shapes from an arbitrary starting point
graphics
drawing
geometry
algorithms
escher
april 2006 by TomC
Terrains & Triangulations - papers by Marc van Kreveld
january 2006 by TomC
Proper GIS (TM) ways to calculate contours and triangulations for terrains... not necessarily stress terrains, but that kind of thing...
mapping
gis
algorithms
geometry
programming
mathematics
papers
january 2006 by TomC
One Plus One Equals Three: The Rounded Corner
january 2006 by TomC
"why are rounded corners appearing everywhere in print and on the web? What does this new-found, software-generated radiussed corner mean and why are we using it?"
design
trends
fashion
geometry
january 2006 by TomC
Geomerative
january 2006 by TomC
generative graphics library for processing, including text path and polygon manipulation
processing.org
libraries
text
geometry
programming
january 2006 by TomC
Triangulate
january 2006 by TomC
Paul Bourke, 1989, provides Delauney Triangulation source code in a dozen languages, with expert explanations. Everything I need to generate time-based contours of the tube, 2006. Bless him!
graphics
algorithms
3d
geometry
programming
january 2006 by TomC
Spidron System ÷ Main Page
july 2005 by TomC
"The Spidron can be used to construct various space-filling polyhedra and reliefs, while its deformations render it suitable for the construction of finely adjustable dynamic structures"
3d
geometry
paper
sculpture
architecture
july 2005 by TomC
related tags
2d ⊕ 3d ⊕ academic ⊕ ai ⊕ algebra ⊕ algorithms ⊕ architecture ⊕ arcs ⊕ art ⊕ articles ⊕ as3 ⊕ audio ⊕ awesome ⊕ bitmaps ⊕ blending ⊕ blogs ⊕ borders ⊕ c# ⊕ c++ ⊕ cartography ⊕ circles ⊕ cities ⊕ clearmaps ⊕ clipping ⊕ code ⊕ colour ⊕ compression ⊕ copenhagen ⊕ curves ⊕ design ⊕ diagrams ⊕ distance ⊕ drawing ⊕ earth ⊕ equations ⊕ escher ⊕ events ⊕ extrusions ⊕ fashion ⊕ fences ⊕ flash ⊕ folding ⊕ fonts ⊕ formats ⊕ fractals ⊕ funny ⊕ gallery ⊕ games ⊕ generative ⊕ geo ⊕ geography ⊕ geometry ⊖ gis ⊕ google ⊕ graphics ⊕ graphs ⊕ groups ⊕ gsoc ⊕ hacks ⊕ heuristics ⊕ hilbertcurves ⊕ history ⊕ ice ⊕ images ⊕ information_visualisation ⊕ interfaces ⊕ java ⊕ javascript ⊕ libraries ⊕ linearalgebra ⊕ mapping ⊕ maps ⊕ mathematica ⊕ mathematics ⊕ maths ⊕ meshes ⊕ migurski ⊕ moebius ⊕ music ⊕ nature ⊕ navigation ⊕ normanfoster ⊕ opengl ⊕ opensource ⊕ openstreetmap ⊕ optical_illusions ⊕ origami ⊕ osm ⊕ packing ⊕ paper ⊕ papers ⊕ pathfinding ⊕ patterns ⊕ paulbourke ⊕ pedestrians ⊕ people ⊕ perspective ⊕ physics ⊕ policy ⊕ politics ⊕ polygon ⊕ polygons ⊕ procedural ⊕ processing.org ⊕ programming ⊕ projections ⊕ python ⊕ quaternions ⊕ rectangles ⊕ rivers ⊕ rotation ⊕ routing ⊕ science ⊕ sculpture ⊕ shapes ⊕ simplification ⊕ society ⊕ sorting ⊕ sprites ⊕ statistics ⊕ structures ⊕ summerofcode ⊕ sunlight ⊕ swf ⊕ terrain ⊕ tesselations ⊕ tetris ⊕ text ⊕ toys ⊕ trends ⊕ triangles ⊕ tutorials ⊕ typography ⊕ ui ⊕ uk ⊕ urban ⊕ usa ⊕ vectors ⊕ webgl ⊕ windows ⊕ wolfram ⊕ words ⊕Copy this bookmark: