Nachimir + sales   9

Is fairness the first casualty of business?
"The individual developer takes all the risk and the very best they can hope for is to be paid, eventually, if the game does well, but with every chance they won’t get paid at all. There’s no upside. Working for no money up front is a risk, of course, but with a fair, uncapped revenue share deal, the chance of not being paid at all is balanced against the possibility of earning big should the game go on to be a financial success."
business  games  development  gamedevelopment  indie  indiegames  contracts  revenue  sales  revenueshare 
25 days ago by Nachimir
Made by Pixelate – The perfect video game press kit
"I asked on Twitter how game journalists imagine the perfect press kit."
press  games  videogames  marketing  sales  comms  communication  publicity 
february 2012 by Nachimir
How Bots Seized Control of My Pricing Strategy
"a delightful futuristic absurdity: a computer program, pretending to be human, hawking a book about computers pretending to be human, while other computer programs pretend to have used copies of it. A book that was never actually written, much less printed and read."
amazon  books  twitter  bots  software  computing  AI  algorithms  code  pricing  sales  automation  absurd  funnyhaha 
february 2012 by Nachimir
On the internet, sometimes people *do* know you’re a dog – confused of calcutta
"People want to access specific digital things: the song, the clip from the film, the article from the magazine, the section from the newspaper. They are no longer interested in the analog wrap of irrelevance they had to put up with before. And this could have some interesting side effects: it would appear that you can no longer subsidise the weaker parts of your music/news/journalism output by joining them up with the stronger parts."
bundling  commerce  business  free  sales  tat  internet  digitalmedia  media  p2p  abundance  scarcity  economics 
june 2010 by Nachimir
Gamasutra - Opinion: Console Downloadable Games? Too Cheap
Simon Carless: DL Games on arcade services are too cheap, more diversity is flattening profits. I think he might be right: $10 for Rez HD? I'd pay quite a bit more than that.
videogames  DLC  digitaldistribution  digitalmedia  games  sales  business 
february 2008 by Nachimir
VG Chartz | News
Interesting idea: Extrapolates XBLA sales from gamercards.
games  business  microsoft  xbox360  videogames  sales  charts 
february 2008 by Nachimir

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