How Bots Seized Control of My Pricing Strategy
february 2012 by Nachimir
"a delightful futuristic absurdity: a computer program, pretending to be human, hawking a book about computers pretending to be human, while other computer programs pretend to have used copies of it. A book that was never actually written, much less printed and read."
amazon
books
twitter
bots
software
computing
AI
algorithms
code
pricing
sales
automation
absurd
funnyhaha
february 2012 by Nachimir
Ben Bashford - Notebook of Things - Emoticomp
january 2011 by Nachimir
"I know it’s wrong but I really want to see someone do an object persona document for something ridiculous like an alarm clock with a personality of a US Marines drill instructor."
design
interaction
ubicomp
ixd
behaviour
ai
uncannyvalley
interactiondesign
january 2011 by Nachimir
The Making Of: Syndicate | Edge Online
december 2009 by Nachimir
“The gameplay evolved by playing it multiplayer over the network. This is the best way of designing games and should be done more often, rather than hacking multiplayer in as an afterthought.”
games
gamedesign
syndicate
bullfrog
videogames
design
multiplayer
AI
artificialintelligence
december 2009 by Nachimir
Emre's JavaScript Tetris
november 2009 by Nachimir
mesmerising: Javascript ai playing 8 games of tetris at once.
tetris
games
javascript
web
ai
programming
november 2009 by Nachimir
What the future looks like | Science | The Guardian
may 2009 by Nachimir
"Deep Blue didn't work out its strategy like a human player: it exploited its computational speed to explore millions of alternative series of moves and responses before deciding an optimum move. Likewise, machines may make scientific discoveries that have eluded unaided human brains - but by testing out millions of possibilities rather than via a theory or strategy."
ai
psychology
data
computing
games
chess
probabilities
possibilityspace
databases
rules
may 2009 by Nachimir
18 Embarrassing Game AI Bugs Caught On Tape... and Fixed! — AiGameDev.com
may 2009 by Nachimir
Fantastic collection of AI bugs.
ai
games
gamedevelopment
revisit
programming
video
work
may 2009 by Nachimir
Love Gameplay.txt
february 2009 by Nachimir
MMO gameplay based on earning things for everyone rather than just yourself. I wonder if it credits players with finds? Could be interesting.
games
gamedesign
ai
MMOs
love
proceduralgeneration
february 2009 by Nachimir
IBM: Think
february 2009 by Nachimir
Definitely interested in Ubicomp :)
rfid
ubicomp
ai
web
ibm
arphids
intelligence
organisation
february 2009 by Nachimir
Infovore » Twit 4 Dead: more silly nonsense with Twitter bots.
january 2009 by Nachimir
A nice look at the difference between AI and simulated intelligence. Games often use the latter, and perform better for it.
ai
games
programming
left4dead
storytelling
interactivefiction
code
writing
narrative
twitter
january 2009 by Nachimir
BBC NEWS | Science & Environment | IBM to build brain-like computers
november 2008 by Nachimir
"The key idea of cognitive computing is to engineer mind-like intelligent machines by reverse engineering the structure, dynamics, function and behaviour of the brain." More like it.
psychology
ai
computing
technology
science
research
ibm
hardware
neuroscience
mind
november 2008 by Nachimir
Darth Vader Army! on Flickr - Photo Sharing!
october 2008 by Nachimir
Networked Darth Vader helms apparently compose music. Youtube links in comments.
AI
starwars
art
music
october 2008 by Nachimir
Mozilla Labs » Blog Archive » Introducing Ubiquity
august 2008 by Nachimir
This is strange. Increasingly, parts of people's personalities are being replaced by automation and copy-pasted stuff. Efficient and natural expression are at odds. The former amplifies, the latter is a privilege. Many don't seem to realise how charmless amplified comms can be.
communications
automation
AI
firefox
semantics
tools
mashups
august 2008 by Nachimir
IEEE Spectrum: Can Machines Be Conscious?
june 2008 by Nachimir
"People who've suffered damage to the frontal area of the brain, for instance, may exhibit a flat, emotionless affect; they are as dispassionate about their own predicament as they are about the problems of people around them."
AI
science
robots
computing
emotion
motivation
june 2008 by Nachimir
creativesystem's bookmarks on del.icio.us
october 2007 by Nachimir
AI links kept by masters students; excellent.
revisit
ai
games
academia
october 2007 by Nachimir
Heavy Rain - Wikipedia, the free encyclopedia
may 2007 by Nachimir
convincing body language
revisit
ai
animation
uncannyvalley
may 2007 by Nachimir
Burton MacKenzie: Self Aware Robot? www.burtonmackenzie.com
march 2007 by Nachimir
Who is Burton Mackenzie and why haven't I heard of him before now?
cool
verycool
art
maths
science
technology
AI
aesthetics
march 2007 by Nachimir
Lola Canamero @ UH
february 2007 by Nachimir
Head of Feelix Growing, a reasearch project on emotional robots.
robots
AI
emotion
psychology
february 2007 by Nachimir
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