Agile Game Development: What makes a good “visionary”?
august 2011 by DirkSonguer
The role of a visionary on a creative project is an essential and demanding one. Many companies that consistently produce great products owe much of their success to their visionaries; Apple has Jobs, Pixar has Lasseter, Nintendo has Miyamoto, etc. But visionaries are nothing without talented teams to realize their vision. Vision needs to be communicated, reinforced, inspected and adapted to the emerging reality of the game. This is the visionary’s fundamental responsibility to the team.
games
managament
projects
visions
inspiration
z3
august 2011 by DirkSonguer
Musings on Mobile Software
march 2011 by DirkSonguer
On February 11th, one of the giants of the mobile world gave up control of their own fate and put it into the hands of Microsoft, the desktop software behemoth that has never managed to get a solid foothold in mobile. How did that happen? Did it really have to happen? What will be the results of this bizzare marriage?
nokia
mobile
managament
development
march 2011 by DirkSonguer
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