video-games   502

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Why is Diablo III still a work in progress?
"Blizzard has now posted a list of hotfixes that were applied to the game yesterday, and aside from a few obvious usability bugs, all of them significantly scale back the power of certain key class abilities. Basically, if you were using any of these abilities before the patch, you were unintentionally taking advantage of skills that made the game much easier than Blizzard apparently intended.... [T]he ubiquity of the post-release patch has led too many developers to be pretty lax about prerelease balancing, secure in the knowledge that they'll be able to fix any problems that pop up at a later date."

I don't recall anything like this happening after the StarCraft II release. Let's think that over a sec... SC2's beta testing ran about 18 weeks in two phases, separated by one month. D3's ran about 32 straight weeks. SC2 had its fair share of patches for bugs and balance (including a Day 1 patch), but nothing like the epic fail we've seen in the D3 release. What went wrong?
games  video-games 
2 days ago by syskill
Geeks of Doom
Your place for all things Geek! Sorry but this looks interesting. Sorry, no apologies.
technology  blog  game-design  video-games  films  geekdom 
11 days ago by stephenjgrant
BAFTA Young Game Designers
BAFTA Young Game Designers is an exciting competition for 11-16 year olds. Write and illustrate your idea for a new video game for a chance to win the Concept Award, or make a game of your own to get your hands on the Game-Making Award.
game-design  game-development  computer-programming  video-games  competition  BAFTA 
25 days ago by stephenjgrant
Women and Video Games: An Interview With Meagan Marie | The Hairpin
Great interview with a woman who worked hard to break into the video game industry about her love of video games, her career, and dealing with sexism in the industry.

Also, I want everything in her cubicle.
video-games  career  gender 
5 weeks ago by nyx
The Most Dangerous Gamer [The Atlantic]
Hyperbolic & overstating profile of Jonathan Blow (creator of Braid) but has some interesting insights with a hefty padding of aggrandizing bullshit.
indie  games  video-games  art  narrative  storytelling  philosophy  type:profile  game-development 
5 weeks ago by danburzo
Attack of the 50ft Robot! (DigiPen)
Attack of the 50ft Robot! is a 1950s B-Movie action game with an emphasis on destruction. You take on the role of the 50ft robot let loose in the city, with the only goal to destroy everything. However, along the way, you may run into a few obstacles, some of which have no problems destroying the city as well just to get at you.
game  FPS  video-games  videogames  download  freeware 
10 weeks ago by stephenjgrant
FY 2012 ARTS IN MEDIA GUIDELINES
Projects may include high profile multi-part or single television and radio programs (documentaries and dramatic narratives); media created for theatrical release; performance programs; artistic segments for use within an existing series; multi-part webisodes; installations; and interactive games. Short films, five minutes and under, will be considered in packages of three or more.
video-games  usa  government  tech-business 
12 weeks ago by yayitsrob

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